Player Matchup

Danzaburou
Danzaburou
Dshek15
Danzaburou
Level 47
God Stats
19W - 12L
1,624 SR
Queue Stats
231W - 130L
1,682 Elo+
Party 1
Thor
Thor
GloriousSmite
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KPhoenix
Aphrodite
Level 140
God Stats
18W - 8L
1,980 SR
Queue Stats
326W - 186L
1,767 Elo+
Party 1
Fafnir
Fafnir
Link2212
Fafnir
Level 146
God Stats
10W - 4L
1,701 SR
Queue Stats
241W - 171L
1,733 Elo+
Party 1
Pele
Pele
ToiletClogger69
Pele
Level 122
God Stats
1W - 1L
1,368 SR
Queue Stats
76W - 19L
1,811 Elo+
Party 1
Team Averages
Level 123
1,635 SR
1,699 Elo+

VS

Team Averages
Level 61
1,733 SR
1,519 Elo+
Baba Yaga
Baba Yaga
AirFlowe
Baba Yaga
Level 109
God Stats
1W - 1L
1,817 SR
Queue Stats
246W - 253L
1,495 Elo+
Party 2
Thanatos
Thanatos
Angry Samoan 11
Thanatos
Level 24
God Stats
18W - 10L
1,738 SR
Queue Stats
233W - 236L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grantar27
Cu Chulainn
Level 107
God Stats
17W - 15L
1,636 SR
Queue Stats
123W - 129L
1,472 Elo+
Party 2
Neith
Neith
NudeKamikaze
Neith
Level 17
God Stats
1W - 2L
1,450 SR
Queue Stats
2W - 2L
1,610 Elo+
Party 3
Artio
Artio
iTryNotiSucceed
Artio
Level 46
God Stats
3W - 3L
2,021 SR
Queue Stats
139W - 146L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dshek15
Danzaburou
18
12 / 1 / 12
12,423
621
30,330
18,400
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 7
11,677
584
14,290
11,889
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
KPhoenix
Aphrodite
19
11 / 0 / 7
12,431
622
15,824
11,788
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
Link2212
Fafnir
15
2 / 0 / 23
11,289
564
6,477
22,935
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 4
11,504
575
8,216
13,435
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AirFlowe
Baba Yaga
16
1 / 5 / 0
10,127
506
12,004
16,573
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
12
1 / 8 / 0
8,006
400
3,445
15,726
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Grantar27
Cu Chulainn
15
1 / 7 / 2
9,308
465
11,470
23,020
18,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 7 / 0
8,007
400
4,393
12,999
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 11 / 1
7,189
359
5,322
25,623
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
6
38
Kills
3
3
Deaths
38
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AirFlowe
Baba Yaga
1
5
0
0.2
L
Thanatos
1
8
0
0.13
W
Danzaburou
Dshek15
Danzaburou
12
1
12
18
W
6
1
7
9.5
L
Cu Chulainn
Grantar27
Cu Chulainn
1
7
2
0.29
W
Aphrodite
KPhoenix
Aphrodite
11
0
7
14.5
W
Fafnir
Link2212
Fafnir
2
0
23
13.5
L
0
7
0
0
W
7
1
4
9
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,137
Damage
36,634
78,447
Taken
93,941
65,411
Mitigated
49,888
39,844
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AirFlowe
Baba Yaga
12,004
1,192
0
2,737
16,573
7,103
93
4,899
11,368
64,681
0
L
Thanatos
3,445
666
0
7,552
15,726
5,242
0
2,978
12,723
0
39,055
W
Danzaburou
Dshek15
Danzaburou
30,330
17,543
0
10,803
18,400
8,689
4,121
3,853
14,464
0
105,931
W
14,290
2,088
0
2,819
11,889
10,269
955
2,093
8,201
13,106
52,642
L
Cu Chulainn
Grantar27
Cu Chulainn
11,470
1,501
0
4,924
23,020
18,016
0
7,919
14,386
4,832
41,063
W
Aphrodite
KPhoenix
Aphrodite
15,824
919
10,443
9,856
11,788
6,311
1,960
4,918
5,888
96,382
0
W
Fafnir
Link2212
Fafnir
6,477
1,841
490
3,888
22,935
31,343
1,322
4,889
17,643
23,625
0
L
4,393
2,639
0
1,910
12,999
4,106
2,572
2,036
10,804
0
39,987
W
8,216
1,068
0
1,545
13,435
8,799
3,081
2,775
10,447
0
83,816
L
5,322
946
716
3,430
25,623
15,421
186
5,937
19,486
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
42,637
566
Minions Killed
380
0
Camps Cleared
0
1,898,403
Distance Traveled
1,777,008
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,127
506
124
6
0
332,072
2
L
Thanatos
8,006
400
80
4
0
352,302
0
W
Danzaburou
12,423
621
134
7
0
351,946
3
W
Thor
11,677
584
113
6
0
347,421
6
L
Cu Chulainn
9,308
465
81
4
0
382,113
4
W
Aphrodite
12,431
622
170
9
0
415,429
5
W
Fafnir
11,289
564
21
1
0
388,126
7
L
Neith
8,007
400
74
4
0
347,134
2
W
Pele
11,504
575
128
6
0
395,481
2
L
Artio
7,189
359
21
1
0
363,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role