Player Matchup

Thor
Thor
DaddyHircine
Thor
Level 136
God Stats
6W - 3L
1,500 SR
Queue Stats
118W - 54L
1,683 Elo+
Party 3
Cthulhu
Cthulhu
VSM Jester
Cthulhu
Level 67
God Stats
1W - 1L
1,332 SR
Queue Stats
25W - 11L
1,819 Elo+
Party 3
Medusa
Medusa
ZaddyC010N31
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 140L
1,683 Elo+
Party 3
Bellona
Bellona
mTp x Riptide
Bellona
Level 15
God Stats
5W - 8L
1,554 SR
Queue Stats
12W - 10L
1,754 Elo+
Party 3
Hades
Hades
searching4buttz
Hades
Level 55
God Stats
3W - 0L
1,633 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 3
Team Averages
Level 80
1,504 SR
1,718 Elo+

VS

Team Averages
Level 56
1,419 SR
1,385 Elo+
Izanami
Izanami
Fuzzyoctopus360
Izanami
Level 24
God Stats
34W - 50L
1,376 SR
Queue Stats
191W - 305L
1,286 Elo+
Party 1
Raijin
Raijin
KitKatKandyKane
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 299L
1,275 Elo+
Party 1
Ymir
Ymir
PaNadol EX
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,304 Elo+
Party 2
Janus
Janus
ZeroXsaix
Janus
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 32L
1,530 Elo+
Party 2
Thor
Thor
constanteddie
Thor
Level 104
God Stats
4W - 6L
1,436 SR
Queue Stats
49W - 38L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 16
11,113
1,235
12,600
5,977
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
VSM Jester
Cthulhu
17
7 / 1 / 26
10,737
1,193
10,439
9,365
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
9 / 1 / 19
10,820
1,202
16,393
7,675
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Bellona
16
5 / 0 / 19
9,606
1,067
13,281
12,906
11,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 17
9,826
1,092
10,962
7,140
4,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
7,843
871
9,973
16,645
5,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 12 / 3
8,388
932
7,169
16,276
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 2
7,532
837
4,402
10,872
7,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
ZeroXsaix
Janus
14
0 / 6 / 5
8,215
913
7,283
10,836
3,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 1
8,808
979
8,449
13,880
5,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
18
41
Kills
4
5
Deaths
41
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
14
0
16
22
L
0
13
3
0.12
L
1
12
3
0.21
L
0
5
2
0.2
W
Cthulhu
VSM Jester
Cthulhu
7
1
26
20
W
Medusa
9
1
19
18.5
L
Janus
ZeroXsaix
Janus
0
6
5
0.42
L
3
5
1
0.7
W
Bellona
5
0
19
14.5
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,675
Damage
37,276
43,063
Taken
68,509
30,944
Mitigated
28,603
10,364
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,600
4,315
0
1,358
5,977
2,503
0
2,614
3,363
0
26,514
L
9,973
6,377
0
113
16,645
5,837
0
4,705
11,790
0
17,446
L
7,169
1,714
471
634
16,276
6,102
0
4,461
11,740
17,491
0
L
4,402
946
0
340
10,872
7,537
0
3,955
6,752
8,392
0
W
Cthulhu
VSM Jester
Cthulhu
10,439
916
864
350
9,365
9,994
0
3,490
5,175
20,381
0
W
Medusa
16,393
7,090
0
4,580
7,675
3,316
0
2,751
4,924
0
38,555
L
Janus
ZeroXsaix
Janus
7,283
181
0
234
10,836
3,644
0
4,478
6,262
18,244
0
L
8,449
1,554
0
0
13,880
5,483
0
3,291
10,564
0
23,463
W
Bellona
13,281
4,666
569
1,229
12,906
11,096
0
6,589
6,317
0
20,704
W
10,962
1,154
309
1,105
7,140
4,035
0
3,410
3,730
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
40,786
181
Minions Killed
107
6
Camps Cleared
4
806,133
Distance Traveled
662,586
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,113
1,235
31
3
1
173,938
0
L
Izanami
7,843
871
13
1
2
127,862
0
L
Raijin
8,388
932
19
2
1
100,547
0
L
Ymir
7,532
837
11
1
0
115,056
1
W
Cthulhu
10,737
1,193
28
3
2
170,832
1
W
Medusa
10,820
1,202
60
7
2
160,673
1
L
Janus
8,215
913
34
4
1
158,063
0
L
Thor
8,808
979
30
3
0
161,058
0
W
Bellona
9,606
1,067
23
3
0
172,772
2
W
Hades
9,826
1,092
39
4
1
127,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role