Player Matchup

Thanatos
Thanatos
Nvandeweert17
Thanatos
Level 24
God Stats
11W - 12L
1,568 SR
Queue Stats
256W - 233L
1,490 Elo+
Solo
Hera
Hera
TheJanManCan
Hera
Level 14
God Stats
5W - 6L
1,504 SR
Queue Stats
16W - 17L
1,472 Elo+
Solo
Odin
Odin
UndergroundGoat
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Jing Wei
Jing Wei
Waterpump
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,204 Elo+
Party 1
King Arthur
King Arthur
收到甲方
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,459 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,366 Elo+

VS

Team Averages
Level 32
1,423 SR
1,445 Elo+
King Arthur
King Arthur
DashingAnt
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,460 Elo+
Party 2
Arachne
Arachne
DustinKyleYDG
Arachne
Level 69
God Stats
7W - 6L
1,141 SR
Queue Stats
342W - 405L
1,404 Elo+
Party 2
Chaac
Chaac
MooreBucks217
Chaac
Level 23
God Stats
28W - 37L
1,464 SR
Queue Stats
126W - 163L
1,366 Elo+
Party 2
Janus
Janus
wetwada
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
x69andCloudy
Ares
Level 27
God Stats
28W - 16L
1,511 SR
Queue Stats
223W - 192L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nvandeweert17
Thanatos
12
1 / 5 / 2
7,322
431
4,971
15,917
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 0
8,268
486
9,265
9,713
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 5 / 1
6,666
392
5,615
12,366
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Waterpump
Jing Wei
10
1 / 3 / 2
6,120
360
7,197
12,026
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
收到甲方
King Arthur
11
0 / 5 / 1
5,950
350
2,577
12,018
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DashingAnt
King Arthur
14
3 / 0 / 7
9,109
536
8,545
13,653
10,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
17
12 / 2 / 4
10,683
628
11,847
11,960
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 1 / 2
7,938
467
7,648
10,640
8,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
wetwada
Janus
14
4 / 1 / 4
8,691
511
6,597
8,905
3,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 5
8,730
514
7,600
11,372
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
26
26
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DashingAnt
King Arthur
3
0
7
6.5
W
Arachne
12
2
4
7
W
3
1
2
4
L
Thanatos
Nvandeweert17
Thanatos
1
5
2
0.4
L
2
8
0
0.25
L
2
5
1
0.5
L
Jing Wei
Waterpump
Jing Wei
1
3
2
0.67
W
Janus
wetwada
Janus
4
1
4
6
W
4
3
5
2.17
L
King Arthur
收到甲方
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
42,237
62,040
Taken
56,530
30,636
Mitigated
36,956
18,060
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DashingAnt
King Arthur
8,545
983
0
4,924
13,653
10,296
684
3,401
10,054
0
48,825
W
Arachne
11,847
7,800
0
5,094
11,960
5,790
3,435
1,171
10,714
0
72,446
W
7,648
2,262
265
4,164
10,640
8,560
535
0
10,365
0
41,874
L
Thanatos
Nvandeweert17
Thanatos
4,971
1,680
0
12,771
15,917
5,548
0
3,195
12,597
0
43,184
L
9,265
3,003
0
201
9,713
5,690
637
3,857
5,856
43,831
0
L
5,615
2,562
0
538
12,366
7,653
384
2,273
9,843
0
19,766
L
Jing Wei
Waterpump
Jing Wei
7,197
5,804
0
3,975
12,026
3,453
646
3,297
8,454
0
29,612
W
Janus
wetwada
Janus
6,597
332
0
2,672
8,905
3,488
706
4,552
4,328
43,600
0
W
7,600
619
0
2,479
11,372
8,822
494
184
10,838
30,764
0
L
King Arthur
收到甲方
King Arthur
2,577
655
0
575
12,018
8,292
0
1,575
10,443
123
17,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
45,151
272
Minions Killed
377
0
Camps Cleared
0
1,474,179
Distance Traveled
1,645,547
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,109
536
82
5
0
310,913
0
W
Arachne
10,683
628
135
8
0
336,541
0
W
Chaac
7,938
467
59
3
0
347,540
0
L
Thanatos
7,322
431
76
4
0
301,117
1
L
Hera
8,268
486
81
5
0
280,939
1
L
Odin
6,666
392
42
2
0
292,612
3
L
Jing Wei
6,120
360
46
3
0
280,247
0
W
Janus
8,691
511
66
4
0
330,840
0
W
Ares
8,730
514
35
2
0
319,713
2
L
King Arthur
5,950
350
27
2
0
319,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role