Player Matchup

Arachne
Arachne
Crashbandicuuch
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Camazotz
Camazotz
GozerTheGozerien
Camazotz
Level 47
God Stats
3W - 6L
1,411 SR
Queue Stats
67W - 62L
1,405 Elo+
Party 1
Hera
Hera
IdealReality
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LumpyDLump
Neith
Level 47
God Stats
24W - 30L
1,345 SR
Queue Stats
138W - 130L
1,400 Elo+
Party 1
Fafnir
Fafnir
Z3phyrus1550
Fafnir
Level 46
God Stats
2W - 0L
1,740 SR
Queue Stats
74W - 97L
1,445 Elo+
Solo
Team Averages
Level 55
1,499 SR
1,448 Elo+

VS

Team Averages
Level 52
1,422 SR
1,332 Elo+
Cu Chulainn
Cu Chulainn
JhosepGGR88
Cu Chulainn
Level 16
God Stats
1W - 2L
1,397 SR
Queue Stats
13W - 23L
1,483 Elo+
Party 2
Ravana
Ravana
MisterBadazz14
Ravana
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
218W - 274L
1,291 Elo+
Party 3
Sylvanus
Sylvanus
XFrostTacticsX
Sylvanus
Level 43
God Stats
9W - 11L
1,500 SR
Queue Stats
23W - 24L
1,215 Elo+
Party 3
Vulcan
Vulcan
draco_blackk
Vulcan
Level 57
God Stats
2W - 2L
1,353 SR
Queue Stats
77W - 109L
1,327 Elo+
Party 2
Cupid
Cupid
pechan2206
Cupid
Level 40
God Stats
5W - 8L
1,362 SR
Queue Stats
48W - 67L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,921
577
4,044
8,823
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 2
6,583
549
3,823
5,936
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
6,686
557
3,150
5,568
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
4 / 0 / 1
6,885
574
9,687
5,152
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
1 / 1 / 4
6,412
534
3,780
7,984
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JhosepGGR88
Cu Chulainn
7
0 / 4 / 0
4,750
396
2,243
7,968
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 2 / 0
6,379
532
4,184
6,249
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
8
0 / 3 / 0
4,756
396
3,256
9,827
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
11
0 / 2 / 2
6,143
512
2,624
6,047
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
8
0 / 2 / 1
4,902
409
4,163
8,672
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
3
1
2
4
W
1
3
2
0.67
L
Cu Chulainn
JhosepGGR88
Cu Chulainn
0
4
0
0
W
Neith
4
0
1
4.5
L
5
2
0
2.5
L
Sylvanus
0
3
0
0
W
Fafnir
1
1
4
3
L
Vulcan
0
2
2
0.5
L
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
16,470
33,463
Taken
38,763
15,354
Mitigated
13,000
11,537
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,044
2,538
0
2,725
8,823
2,937
0
1,225
7,505
0
43,181
W
3,823
927
0
2,867
5,936
2,839
396
0
5,686
0
28,128
W
3,150
668
0
1,360
5,568
1,706
566
1,852
3,460
41,519
0
L
Cu Chulainn
JhosepGGR88
Cu Chulainn
2,243
869
0
330
7,968
3,716
327
0
7,593
0
11,891
W
Neith
9,687
3,977
0
1,341
5,152
1,653
858
1,401
3,751
0
38,126
L
4,184
1,406
135
2,505
6,249
2,039
156
1,107
5,142
0
24,084
L
Sylvanus
3,256
580
1,777
2,976
9,827
3,126
29
1,810
8,017
17,396
0
W
Fafnir
3,780
1,549
0
3,244
7,984
6,219
120
1,128
6,856
15,250
0
L
Vulcan
2,624
121
0
2,080
6,047
1,945
57
2,682
3,365
34,365
0
L
Cupid
4,163
1,512
1,244
2,743
8,672
2,174
72
1,331
7,341
0
22,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
26,930
312
Minions Killed
223
0
Camps Cleared
0
1,137,501
Distance Traveled
1,120,012
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,921
577
84
7
0
255,323
2
W
Camazotz
6,583
549
53
4
0
225,663
0
W
Hera
6,686
557
83
7
0
212,988
5
L
Cu Chulainn
4,750
396
19
2
0
211,941
0
W
Neith
6,885
574
75
6
0
213,393
1
L
Ravana
6,379
532
48
4
0
255,379
0
L
Sylvanus
4,756
396
35
3
0
210,207
2
W
Fafnir
6,412
534
17
1
0
230,134
0
L
Vulcan
6,143
512
82
7
0
215,836
3
L
Cupid
4,902
409
39
3
0
226,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role