Player Matchup

Khepri
Khepri
Beelu_2k
Khepri
Level 45
God Stats
8W - 8L
1,436 SR
Queue Stats
53W - 84L
1,419 Elo+
Party 1
Neith
Neith
Droopy_Trash14
Neith
Level 26
God Stats
1W - 7L
1,000 SR
Queue Stats
32W - 56L
1,423 Elo+
Party 1
Thoth
Thoth
THETwins213
Thoth
Level 7
God Stats
6W - 4L
1,781 SR
Queue Stats
14W - 18L
1,513 Elo+
Party 1
Mercury
Mercury
ThiccBone
Mercury
Level 42
God Stats
9W - 9L
1,593 SR
Queue Stats
71W - 101L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
villa_luis12
Aphrodite
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 135L
1,433 Elo+
Party 1
Team Averages
Level 30
1,462 SR
1,448 Elo+

VS

Team Averages
Level 18
1,455 SR
1,482 Elo+
Nu Wa
Nu Wa
Clydeblairre
Nu Wa
Level 25
God Stats
2W - 6L
1,299 SR
Queue Stats
16W - 23L
1,478 Elo+
Solo
Fenrir
Fenrir
Misfits Wolf
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Neith
Neith
NickiVicki29
Neith
Level 29
God Stats
22W - 26L
1,471 SR
Queue Stats
87W - 102L
1,474 Elo+
Solo
Thor
Thor
WrightHandMane
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 130L
1,428 Elo+
Solo
Nike
Nike
littlelongball11
Nike
Level 18
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beelu_2k
Khepri
20
3 / 4 / 32
13,654
1,138
10,923
18,410
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 21
14,724
1,227
27,272
9,396
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 3 / 20
11,926
994
9,619
9,325
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ThiccBone
Mercury
20
19 / 3 / 18
15,240
1,270
27,836
17,240
9,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
villa_luis12
Aphrodite
19
4 / 0 / 25
12,141
1,012
12,383
5,604
4,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,955
913
8,260
7,273
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
17
1 / 7 / 4
10,902
909
5,645
20,979
10,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
5 / 6 / 5
13,080
1,090
14,802
17,864
7,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 13 / 8
12,302
1,025
13,568
24,899
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 13 / 6
11,462
955
9,316
23,898
9,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
40
43
Kills
12
12
Deaths
43
116
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Beelu_2k
Khepri
3
4
32
4.75
L
1
4
5
0.88
W
14
2
21
12.25
L
Fenrir
1
7
4
0.43
L
5
6
5
1.25
W
3
3
20
4.33
W
Mercury
ThiccBone
Mercury
19
3
18
9.33
L
3
13
8
0.54
L
2
13
6
0.38
W
Aphrodite
villa_luis12
Aphrodite
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,033
Damage
51,591
59,975
Taken
94,913
46,721
Mitigated
40,275
18,963
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Beelu_2k
Khepri
10,923
882
0
1,710
18,410
24,744
0
2,312
14,775
33,083
0
L
8,260
2,196
0
0
7,273
2,119
0
2,754
4,519
20,505
0
W
27,272
20,338
0
2,840
9,396
4,304
0
1,538
6,986
0
58,149
L
Fenrir
5,645
2,176
0
855
20,979
10,671
0
9,997
10,982
0
10,846
L
14,802
6,602
963
3,366
17,864
7,467
0
5,470
12,394
0
54,101
W
9,619
622
0
0
9,325
2,970
0
1,792
7,533
28,775
0
W
Mercury
ThiccBone
Mercury
27,836
21,137
0
641
17,240
9,794
0
1,182
16,058
0
43,309
L
13,568
3,086
0
649
24,899
10,350
0
8,740
16,159
0
37,235
L
9,316
1,554
0
1,219
23,898
9,668
0
5,964
17,934
0
28,957
W
Aphrodite
villa_luis12
Aphrodite
12,383
1,479
10,431
3,341
5,604
4,909
0
1,436
4,168
24,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
58,701
236
Minions Killed
219
5
Camps Cleared
6
1,145,194
Distance Traveled
1,010,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,654
1,138
34
3
0
238,123
0
L
Nu Wa
10,955
913
28
2
0
170,480
0
W
Neith
14,724
1,227
80
7
1
188,013
0
L
Fenrir
10,902
909
12
1
0
201,262
0
L
Neith
13,080
1,090
113
9
2
230,741
1
W
Thoth
11,926
994
46
4
0
199,602
0
W
Mercury
15,240
1,270
38
3
4
287,880
0
L
Thor
12,302
1,025
33
3
0
209,496
2
L
Nike
11,462
955
33
3
4
198,349
0
W
Aphrodite
12,141
1,012
38
3
0
231,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role