Player Matchup

Ymir
Ymir
Gold V
Brojobs
Ymir
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
ImUsuallyhigh
Anubis
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,473 MMR
Solo
Tyr
Tyr
Gold III
Minek157
Tyr
Gold III
Level 105
God Stats
10W - 4L
1,586 SR
Queue Stats
268W - 261L
1,491 MMR
Solo
Arachne
Arachne
Gold III
Murphy02
Arachne
Gold III
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,492 MMR
Solo
Heimdallr
Heimdallr
Bronze III
ToxicMartyr
Heimdallr
Bronze III
Level 158
God Stats
4W - 2L
1,474 SR
Queue Stats
44W - 22L
1,495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,512 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,535 SR
1,486 MMR
Mercury
Mercury
Silver I
AgeEnD
Mercury
Silver I
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
249W - 240L
1,494 MMR
Solo
Sobek
Sobek
Silver III
BUILDTHEWALLXD
Sobek
Silver III
Level 86
God Stats
5W - 6L
1,600 SR
Queue Stats
100W - 85L
1,485 MMR
Solo
Artio
Artio
Bronze III
Dr0wzy
Artio
Bronze III
Level 121
God Stats
20W - 15L
1,518 SR
Queue Stats
180W - 173L
1,495 MMR
Party 1
Nu Wa
Nu Wa
Silver II
RAiD3r360
Nu Wa
Silver II
Level 124
God Stats
8W - 4L
1,495 SR
Queue Stats
67W - 58L
1,462 MMR
Solo
Artemis
Artemis
Bronze III
SnipesQT
Artemis
Bronze III
Level 129
God Stats
13W - 11L
1,560 SR
Queue Stats
156W - 152L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brojobs
Ymir
19
3 / 8 / 8
13,949
498
12,451
35,650
33,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 6 / 7
13,849
495
17,384
22,166
12,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 11
16,479
589
22,022
29,073
36,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Murphy02
Arachne
20
7 / 5 / 10
15,503
554
13,264
24,288
9,749
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
ToxicMartyr
Heimdallr
20
14 / 4 / 11
17,329
619
33,705
22,620
13,322
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AphroditeCu ChulainnSetScyllaCupid

VS

Bans
ApolloOdinThe MorriganPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgeEnD
Mercury
16
2 / 6 / 10
11,132
398
6,289
17,014
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 10 / 12
12,280
439
12,495
33,885
38,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Dr0wzy
Artio
19
6 / 5 / 5
12,373
442
18,627
35,591
45,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
RAiD3r360
Nu Wa
20
7 / 5 / 8
14,042
502
24,745
18,429
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
SnipesQT
Artemis
19
6 / 8 / 4
12,908
461
25,610
21,772
9,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
65
33
Kills
26
26
Deaths
34
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
AgeEnD
Mercury
2
6
10
1.17
L
5
10
12
1.1
W
Ymir
Brojobs
Ymir
3
8
8
0.88
L
Artio
Dr0wzy
Artio
6
5
5
1.7
W
4
6
7
1.25
W
5
3
11
3.5
W
Arachne
Murphy02
Arachne
7
5
10
2.4
L
Nu Wa
RAiD3r360
Nu Wa
7
5
8
2.2
L
Artemis
SnipesQT
Artemis
6
8
4
1
W
Heimdallr
ToxicMartyr
Heimdallr
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,826
Damage
87,766
133,797
Taken
126,691
105,012
Mitigated
107,600
49,091
Healing
34,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AgeEnD
Mercury
6,289
1,758
0
4,774
17,014
6,585
0
2,818
14,196
0
70,504
L
12,495
1,259
0
8,078
33,885
38,469
0
11,388
22,497
32,904
0
W
Ymir
Brojobs
Ymir
12,451
1,704
0
8,345
35,650
33,017
462
11,370
24,025
80,634
0
L
Artio
Dr0wzy
Artio
18,627
1,416
1,312
11,249
35,591
45,311
0
7,263
28,328
76,166
0
W
17,384
814
0
11,804
22,166
12,039
1,415
12,697
9,153
97,899
0
W
22,022
3,535
0
13,434
29,073
36,885
1,253
15,177
13,673
0
120,945
W
Arachne
Murphy02
Arachne
13,264
9,954
0
6,334
24,288
9,749
0
9,673
14,435
0
128,277
L
Nu Wa
RAiD3r360
Nu Wa
24,745
3,725
0
4,882
18,429
7,952
0
3,281
15,148
105,146
0
L
Artemis
SnipesQT
Artemis
25,610
14,633
0
4,203
21,772
9,283
0
5,085
16,682
0
106,081
W
Heimdallr
ToxicMartyr
Heimdallr
33,705
20,322
0
9,174
22,620
13,322
5,122
9,149
13,289
0
151,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,109
Gold Earned
62,735
776
Minions Killed
586
0
Camps Cleared
0
2,583,680
Distance Traveled
2,612,266
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,132
398
126
5
0
539,250
5
L
Sobek
12,280
439
27
1
0
523,675
6
W
Ymir
13,949
498
89
3
0
463,304
4
L
Artio
12,373
442
131
5
0
534,011
6
W
Anubis
13,849
495
159
6
0
453,100
2
W
Tyr
16,479
589
210
8
0
589,131
4
W
Arachne
15,503
554
157
6
0
552,386
9
L
Nu Wa
14,042
502
150
5
0
498,006
8
L
Artemis
12,908
461
152
5
0
517,324
8
W
Heimdallr
17,329
619
161
6
0
525,759
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role