Player Matchup

Da Ji
Da Ji
Daburoto
Da Ji
Level 23
God Stats
3W - 3L
1,687 SR
Queue Stats
24W - 19L
1,413 Elo+
Solo
Scylla
Scylla
EuphoricAsh7748
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Persephone
Persephone
ToguroTheSavage
Persephone
Level 7
God Stats
1W - 5L
1,135 SR
Queue Stats
66W - 75L
1,193 Elo+
Solo
Tiamat
Tiamat
Zonholo
Tiamat
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,614 Elo+
Solo
Kukulkan
Kukulkan
rie69ly
Kukulkan
Level 6
God Stats
29W - 25L
1,116 SR
Queue Stats
64W - 52L
1,288 Elo+
Solo
Team Averages
Level 10
1,388 SR
1,402 Elo+

VS

Team Averages
Level 23
1,451 SR
1,455 Elo+
Chang'e
Chang'e
Eaugh
Chang'e
Level 29
God Stats
5W - 2L
1,446 SR
Queue Stats
195W - 84L
1,401 Elo+
Party 2
Loki
Loki
GunMeddleJr
Loki
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
Illegal_Gas_Can
Ymir
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sleepo-Beppo
Tiamat
Level 49
God Stats
3W - 3L
1,307 SR
Queue Stats
10W - 11L
1,260 Elo+
Party 1
Ratatoskr
Ratatoskr
fluffylunala
Ratatoskr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daburoto
Da Ji
13
1 / 4 / 2
8,475
848
4,072
5,447
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 4
9,917
992
7,945
14,881
6,156
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
ToguroTheSavage
Persephone
14
3 / 9 / 3
9,785
979
12,316
15,649
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Zonholo
Tiamat
15
0 / 10 / 6
9,012
901
1,633
16,620
7,785
Kukulkan
rie69ly
Kukulkan
16
4 / 11 / 4
10,386
1,039
21,761
16,187
5,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eaugh
Chang'e
18
4 / 0 / 19
10,693
1,069
9,638
12,126
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 19
10,663
1,066
7,830
12,535
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 22
9,979
998
2,773
8,935
9,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
24 / 0 / 13
15,361
1,536
29,397
8,984
7,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
fluffylunala
Ratatoskr
17
11 / 5 / 19
12,572
1,257
14,493
16,815
9,248
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
11
Kills
43
43
Deaths
11
19
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Daburoto
Da Ji
1
4
2
0.5
W
Chang'e
Eaugh
Chang'e
4
0
19
13.5
L
3
9
4
0.56
W
3
5
19
2.5
W
1
1
22
12
W
Tiamat
24
0
13
30.5
L
Persephone
ToguroTheSavage
Persephone
3
9
3
0.5
L
Tiamat
Zonholo
Tiamat
0
10
6
0.3
W
Ratatoskr
fluffylunala
Ratatoskr
11
5
19
4.1
L
Kukulkan
rie69ly
Kukulkan
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,727
Damage
64,131
68,784
Taken
59,395
25,593
Mitigated
35,494
2,644
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Daburoto
Da Ji
4,072
1,345
0
222
5,447
1,889
0
3,423
2,024
0
7,681
W
Chang'e
Eaugh
Chang'e
9,638
1,956
3,602
3,113
12,126
4,253
0
8,944
3,060
38,863
0
L
7,945
3,125
0
681
14,881
6,156
0
7,089
7,792
17,592
0
W
7,830
3,939
0
1,212
12,535
5,140
0
8,765
3,602
0
16,280
W
2,773
524
0
0
8,935
9,068
0
6,366
2,382
7,801
0
W
Tiamat
29,397
3,891
0
4,229
8,984
7,785
0
6,796
2,057
50,492
0
L
Persephone
ToguroTheSavage
Persephone
12,316
2,629
0
590
15,649
4,762
0
8,801
6,846
19,121
0
L
Tiamat
Zonholo
Tiamat
1,633
276
0
1,132
16,620
7,785
0
11,182
5,438
3,742
0
W
Ratatoskr
fluffylunala
Ratatoskr
14,493
5,885
0
6,516
16,815
9,248
0
11,952
4,485
0
27,549
L
Kukulkan
rie69ly
Kukulkan
21,761
2,060
0
19
16,187
5,001
0
11,311
4,876
48,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
59,268
121
Minions Killed
171
3
Camps Cleared
7
648,943
Distance Traveled
911,933
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,475
848
4
0
1
69,324
1
W
Chang'e
10,693
1,069
58
6
0
199,960
0
L
Scylla
9,917
992
27
3
0
107,449
2
W
Loki
10,663
1,066
22
2
2
175,580
0
W
Ymir
9,979
998
9
1
1
145,454
0
W
Tiamat
15,361
1,536
50
5
4
189,636
0
L
Persephone
9,785
979
22
2
0
147,250
0
L
Tiamat
9,012
901
7
1
2
152,005
0
W
Ratatoskr
12,572
1,257
32
3
0
201,303
0
L
Kukulkan
10,386
1,039
61
6
0
172,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role