Player Matchup

Hel
Hel
Doctor__Yiggles
Hel
Level 142
God Stats
12W - 6L
1,728 SR
Queue Stats
587W - 457L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Dr_Sleezy_
Danzaburou
Level 26
God Stats
10W - 8L
1,498 SR
Queue Stats
329W - 257L
1,481 Elo+
Party 2
Bellona
Bellona
Pruiz001
Bellona
Level 6
God Stats
5W - 4L
1,580 SR
Queue Stats
5W - 4L
1,591 Elo+
Solo
Team Averages
Level 58
1,602 SR
1,555 Elo+

VS

Team Averages
Level 14
1,610 SR
1,528 Elo+
Ymir
Ymir
LiLXeno63
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
SaybrookBigDogs
Kuzenbo
Level 13
God Stats
2W - 2L
1,732 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1
Tiamat
Tiamat
dazmcginn13
Tiamat
Level 8
God Stats
5W - 5L
1,597 SR
Queue Stats
34W - 26L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
11,114
695
15,615
12,756
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dr_Sleezy_
Danzaburou
15
5 / 1 / 7
11,896
744
22,362
11,150
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Pruiz001
Bellona
13
1 / 4 / 7
9,656
604
4,724
12,501
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 3
9,736
609
5,429
18,092
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 3
9,951
622
7,749
19,779
28,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
13
4 / 5 / 3
10,301
644
14,251
12,851
8,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Danzaburou
Dr_Sleezy_
Danzaburou
5
1
7
8.5
L
Ymir
1
4
3
0.63
W
Bellona
Pruiz001
Bellona
1
4
7
1.13
L
2
4
3
0.88
L
Tiamat
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
27,429
36,407
Taken
50,722
14,993
Mitigated
53,253
18,107
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,615
1,688
7,504
8,632
12,756
4,929
388
9,623
2,871
53,364
0
W
Danzaburou
Dr_Sleezy_
Danzaburou
22,362
12,164
0
1,707
11,150
4,116
1,897
8,185
2,611
0
67,871
L
Ymir
5,429
1,529
0
4,820
18,092
16,338
0
6,050
12,042
17,068
0
W
Bellona
Pruiz001
Bellona
4,724
1,438
0
264
12,501
5,948
281
8,779
3,458
0
19,193
L
7,749
1,856
0
1,038
19,779
28,393
0
5,958
13,821
21,525
0
L
Tiamat
14,251
1,083
532
2,854
12,851
8,522
87
3,675
9,176
44,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
29,988
198
Minions Killed
98
0
Camps Cleared
0
844,786
Distance Traveled
763,927
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,114
695
82
5
0
280,498
4
W
Danzaburou
11,896
744
84
5
0
282,901
4
L
Ymir
9,736
609
16
1
0
262,535
0
W
Bellona
9,656
604
32
2
0
281,387
0
L
Kuzenbo
9,951
622
18
1
0
266,428
3
L
Tiamat
10,301
644
64
4
0
234,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role