Player Matchup

Baron Samedi
Baron Samedi
EspurrTheEspurr
Baron Samedi
Level 82
God Stats
15W - 12L
1,449 SR
Queue Stats
146W - 145L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
HardShepard
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
Superhuhn
Heimdallr
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 28L
1,546 Elo+
Party 1
Team Averages
Level 43
1,483 SR
1,552 Elo+

VS

Team Averages
Level 25
1,380 SR
1,430 Elo+
Loki
Loki
Geneticsoldier
Loki
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 18L
1,511 Elo+
Solo
Ra
Ra
RicksPatrick
Ra
Level 17
God Stats
0W - 2L
1,150 SR
Queue Stats
5W - 8L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
TheRenomorph
Jormungandr
Level 19
God Stats
1W - 2L
1,491 SR
Queue Stats
9W - 12L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EspurrTheEspurr
Baron Samedi
18
15 / 2 / 11
14,059
827
21,011
12,569
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
HardShepard
Sun Wukong
15
6 / 4 / 18
12,458
733
8,920
16,561
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Superhuhn
Heimdallr
15
7 / 3 / 16
12,216
719
16,753
14,387
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
11,193
658
10,754
16,748
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 10 / 5
10,986
646
5,368
12,822
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
TheRenomorph
Jormungandr
15
3 / 10 / 4
11,745
691
10,201
23,450
17,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
28
Kills
8
9
Deaths
28
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EspurrTheEspurr
Baron Samedi
15
2
11
10.25
L
3
8
4
0.63
W
Sun Wukong
HardShepard
Sun Wukong
6
4
18
3.75
L
2
10
5
0.45
W
Heimdallr
Superhuhn
Heimdallr
7
3
16
5
L
Jormungandr
TheRenomorph
Jormungandr
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
26,323
43,517
Taken
53,020
30,733
Mitigated
30,734
14,932
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EspurrTheEspurr
Baron Samedi
21,011
4,387
2,434
6,313
12,569
6,301
1,621
3,578
8,350
66,603
0
L
10,754
2,751
0
2,751
16,748
7,682
0
7,867
8,335
0
41,347
W
Sun Wukong
HardShepard
Sun Wukong
8,920
3,005
0
3,230
16,561
14,606
1,050
5,221
11,115
0
28,345
L
5,368
628
1,902
1,978
12,822
5,386
0
4,325
8,144
33,485
0
W
Heimdallr
Superhuhn
Heimdallr
16,753
6,576
0
2,955
14,387
9,826
24
6,331
7,731
0
47,123
L
Jormungandr
TheRenomorph
Jormungandr
10,201
2,022
0
2,278
23,450
17,666
0
7,872
14,867
35,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
33,924
171
Minions Killed
147
0
Camps Cleared
0
854,335
Distance Traveled
872,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,059
827
78
5
0
283,835
2
L
Loki
11,193
658
44
3
0
327,216
0
W
Sun Wukong
12,458
733
30
2
0
286,379
0
L
Ra
10,986
646
56
3
0
285,068
0
W
Heimdallr
12,216
719
63
4
0
284,121
0
L
Jormungandr
11,745
691
47
3
0
260,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role