Player Matchup

Bakasura
Bakasura
Ay iiTz Chad
Bakasura
Level 42
God Stats
3W - 4L
1,472 SR
Queue Stats
55W - 75L
1,412 Elo+
Party 1
Hel
Hel
EnlargedQT
Hel
Level 29
God Stats
2W - 7L
1,128 SR
Queue Stats
40W - 58L
1,361 Elo+
Party 1
Thoth
Thoth
SKertZyy
Thoth
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
88W - 118L
1,384 Elo+
Party 2
Izanami
Izanami
Tray_K-47_
Izanami
Level 26
God Stats
17W - 19L
1,580 SR
Queue Stats
208W - 247L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
aMonkiie
Cthulhu
Level 15
God Stats
3W - 0L
1,789 SR
Queue Stats
11W - 11L
1,342 Elo+
Party 1
Team Averages
Level 27
1,494 SR
1,384 Elo+

VS

Team Averages
Level 20
1,496 SR
1,437 Elo+
Raijin
Raijin
DaitaiLover
Raijin
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Sol
Sol
God Kaian KCG
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Rhum-N-Coke_Qc
Thanatos
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Loki
Loki
Tigreal0311
Loki
Level 29
God Stats
9W - 10L
1,480 SR
Queue Stats
25W - 24L
1,434 Elo+
Solo
Nemesis
Nemesis
popom le boss11
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ay iiTz Chad
Bakasura
17
8 / 0 / 6
10,204
600
6,817
7,707
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 6
8,057
474
4,557
7,678
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
SKertZyy
Thoth
14
11 / 1 / 12
10,066
592
14,062
8,131
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tray_K-47_
Izanami
15
11 / 0 / 8
9,993
588
10,234
11,882
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
aMonkiie
Cthulhu
15
5 / 1 / 2
9,064
533
6,627
11,739
5,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 0 / 0
5,406
318
1,086
2,256
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 8 / 2
6,038
355
2,046
10,900
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
8
1 / 14 / 1
5,866
345
3,652
14,507
3,592
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 5 / 0
6,614
389
5,200
12,392
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 9 / 0
6,934
408
6,215
12,248
2,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
36
Kills
4
5
Deaths
36
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ay iiTz Chad
Bakasura
8
0
6
11
L
Raijin
0
0
0
0
W
1
3
6
1.33
L
0
8
2
0.13
L
Thanatos
1
14
1
0.11
W
Thoth
SKertZyy
Thoth
11
1
12
17
L
1
5
0
0.2
W
Izanami
Tray_K-47_
Izanami
11
0
8
15
W
Cthulhu
aMonkiie
Cthulhu
5
1
2
6
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
18,199
47,137
Taken
52,303
20,247
Mitigated
14,316
21,944
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ay iiTz Chad
Bakasura
6,817
4,560
0
3,676
7,707
4,954
0
151
7,534
0
65,377
L
Raijin
1,086
0
0
97
2,256
402
0
812
1,418
8,327
0
W
4,557
419
3,512
3,183
7,678
2,265
2,376
419
7,259
29,051
0
L
2,046
225
0
559
10,900
2,156
92
4,168
5,969
12,641
0
L
Thanatos
3,652
941
0
3,080
14,507
3,592
0
6,401
7,608
20
17,494
W
Thoth
SKertZyy
Thoth
14,062
613
0
1,010
8,131
2,848
1,432
798
7,331
41,833
0
L
5,200
639
0
2,851
12,392
5,202
49
6,857
5,151
0
32,402
W
Izanami
Tray_K-47_
Izanami
10,234
6,332
0
6,524
11,882
4,704
5,985
870
10,748
0
70,505
W
Cthulhu
aMonkiie
Cthulhu
6,627
542
0
4,039
11,739
5,476
758
712
10,251
33,244
0
L
6,215
2,175
0
1,401
12,248
2,964
0
5,673
5,738
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
30,858
444
Minions Killed
153
0
Camps Cleared
0
1,586,906
Distance Traveled
1,370,087
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,204
600
128
8
0
379,141
0
L
Raijin
5,406
318
31
2
0
245,578
2
W
Hel
8,057
474
39
2
0
272,820
0
L
Sol
6,038
355
18
1
0
255,863
0
L
Thanatos
5,866
345
29
2
0
254,720
1
W
Thoth
10,066
592
68
4
0
301,102
1
L
Loki
6,614
389
42
2
0
319,372
0
W
Izanami
9,993
588
143
8
0
300,461
0
W
Cthulhu
9,064
533
66
4
0
333,382
0
L
Nemesis
6,934
408
33
2
0
294,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role