Player Matchup

Horus
Horus
Abby22
Horus
Level 39
God Stats
0W - 1L
1,464 SR
Queue Stats
14W - 14L
1,718 Elo+
Party 1
Zeus
Zeus
Greed Senpai
Zeus
Level 149
God Stats
9W - 6L
1,852 SR
Queue Stats
139W - 129L
1,644 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Moncho_ElBesucon
Kumbhakarna
Level 76
God Stats
2W - 5L
1,387 SR
Queue Stats
30W - 24L
1,228 Elo+
Party 1
Jing Wei
Jing Wei
Tenzsación
Jing Wei
Level 160
God Stats
1W - 3L
1,916 SR
Queue Stats
137W - 136L
1,670 Elo+
Party 1
Hercules
Hercules
ÏnorÏ
Hercules
Level 159
God Stats
0W - 1L
1,711 SR
Queue Stats
80W - 60L
1,777 Elo+
Party 1
Team Averages
Level 117
1,666 SR
1,607 Elo+

VS

Team Averages
Level 52
1,679 SR
1,570 Elo+
Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lagrimitah
Tyr
Level 23
God Stats
3W - 2L
1,456 SR
Queue Stats
239W - 238L
1,598 Elo+
Solo
Artemis
Artemis
LeggoMyWaffles
Artemis
Level 29
God Stats
13W - 9L
1,654 SR
Queue Stats
109W - 101L
1,576 Elo+
Solo
Hades
Hades
Maharaj
Hades
Level 148
God Stats
6W - 1L
1,840 SR
Queue Stats
53W - 22L
1,535 Elo+
Party 2
Thor
Thor
ShizaStuffer
Thor
Level 17
God Stats
1W - 0L
1,944 SR
Queue Stats
14W - 8L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abby22
Horus
14
0 / 10 / 9
8,269
591
5,468
16,949
11,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 6 / 7
11,083
792
16,563
11,665
3,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Moncho_ElBesucon
Kumbhakarna
14
1 / 9 / 7
9,641
689
2,147
17,835
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Tenzsación
Jing Wei
17
4 / 6 / 8
10,508
751
11,923
17,718
6,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ÏnorÏ
Hercules
18
5 / 5 / 9
11,389
814
12,140
18,793
21,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 2 / 18
13,589
971
22,463
12,534
14,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 13
10,630
759
5,247
13,325
18,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 12
10,843
775
11,650
10,050
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Maharaj
Hades
15
2 / 7 / 19
10,085
720
8,762
15,467
12,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 1 / 15
15,139
1,081
26,816
10,234
7,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
17
Kills
36
36
Deaths
17
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
2
18
9.5
L
Horus
Abby22
Horus
0
10
9
0.45
L
7
6
7
1.75
W
2
1
13
8.5
W
5
6
12
1.83
W
Hades
Maharaj
Hades
2
7
19
1.64
L
Kumbhakarna
Moncho_ElBesucon
Kumbhakarna
1
9
7
0.5
W
17
1
15
24.5
L
Jing Wei
Tenzsación
Jing Wei
4
6
8
1.33
L
Hercules
ÏnorÏ
Hercules
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,241
Damage
74,938
82,960
Taken
61,610
56,703
Mitigated
58,437
13,107
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,463
2,574
0
4,100
12,534
14,286
424
3,444
9,045
61,793
0
L
Horus
Abby22
Horus
5,468
2,850
1,704
1,844
16,949
11,636
381
7,745
9,204
0
14,886
L
16,563
1,750
620
1,009
11,665
3,593
398
4,575
7,090
42,328
0
W
5,247
444
0
5,129
13,325
18,716
777
3,864
9,386
0
37,928
W
11,650
4,229
0
1,183
10,050
5,126
3,451
2,382
7,453
0
24,694
W
Hades
Maharaj
Hades
8,762
1,354
689
2,721
15,467
12,618
1
7,034
8,310
19,789
0
L
Kumbhakarna
Moncho_ElBesucon
Kumbhakarna
2,147
121
0
1,386
17,835
14,155
0
7,914
9,921
7,680
0
W
26,816
7,475
0
448
10,234
7,691
1,721
2,722
7,412
0
55,219
L
Jing Wei
Tenzsación
Jing Wei
11,923
8,937
0
2,441
17,718
6,096
817
6,335
11,383
0
43,326
L
Hercules
ÏnorÏ
Hercules
12,140
4,184
0
4,103
18,793
21,223
0
5,010
13,783
0
35,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
60,286
265
Minions Killed
307
5
Camps Cleared
12
1,190,190
Distance Traveled
1,280,671
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,589
971
92
7
1
262,877
2
L
Horus
8,269
591
17
1
1
225,805
0
L
Zeus
11,083
792
64
5
1
209,799
1
W
Tyr
10,630
759
71
5
6
275,274
1
W
Artemis
10,843
775
39
3
2
235,894
3
W
Hades
10,085
720
31
2
2
229,133
2
L
Kumbhakarna
9,641
689
21
2
0
219,209
1
W
Thor
15,139
1,081
74
5
1
277,493
1
L
Jing Wei
10,508
751
91
7
2
263,423
2
L
Hercules
11,389
814
72
5
1
271,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role