Player Matchup

Fenrir
Fenrir
Bronze III
HuskerFan08
Fenrir
Bronze III
Level 120
God Stats
10W - 3L
1,611 SR
Queue Stats
57W - 19L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver I
SlickClippin
Cabrakan
Silver I
Level 100
God Stats
0W - 6L
1,338 SR
Queue Stats
62W - 77L
1,512 MMR
Solo
Discordia
Discordia
Bronze III
crackkaa
Discordia
Bronze III
Level 116
God Stats
22W - 14L
1,543 SR
Queue Stats
112W - 64L
1,540 MMR
Party 1
Vulcan
Vulcan
Bronze III
deedanSTLOISs
Vulcan
Bronze III
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,516 MMR
Solo
Anhur
Anhur
Gold V
powie12gaming
Anhur
Gold V
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 163L
1,513 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,498 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,515 SR
1,514 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
Peiyz 2
Cerberus
Silver III
Level 80
God Stats
5W - 5L
1,570 SR
Queue Stats
104W - 111L
1,404 MMR
Party 2
Apollo
Apollo
Silver I
Peiyz4
Apollo
Silver I
Level 104
God Stats
9W - 6L
1,798 SR
Queue Stats
100W - 97L
1,635 MMR
Party 2
Janus
Janus
Gold III
Zz IMarley
Janus
Gold III
Level 160
God Stats
30W - 16L
1,524 SR
Queue Stats
311W - 283L
1,517 MMR
Solo
Guan Yu
Guan Yu
Silver I
iDontWantToLive0
Guan Yu
Silver I
Level 83
God Stats
1W - 1L
1,184 SR
Queue Stats
86W - 72L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 0
7,457
574
4,501
10,646
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SlickClippin
Cabrakan
8
1 / 5 / 1
5,370
413
2,218
9,205
3,444
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
crackkaa
Discordia
10
0 / 4 / 1
6,111
470
6,825
6,120
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 2
5,582
429
2,332
6,609
1,743
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 1
6,363
489
3,723
9,879
3,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouAphroditeScyllaCu ChulainnKing Arthur

VS

Bans
SobekErlang ShenYemojaTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 0 / 4
8,709
670
6,135
8,483
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Peiyz 2
Cerberus
12
6 / 2 / 8
7,808
601
6,318
8,654
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Peiyz4
Apollo
12
3 / 1 / 2
7,349
565
3,762
7,113
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
5 / 3 / 5
7,555
581
6,168
5,418
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 3
8,121
625
5,736
10,434
5,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
24
25
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
0
4
7
L
Fenrir
4
3
0
1.33
W
Cerberus
Peiyz 2
Cerberus
6
2
8
5
W
Apollo
Peiyz4
Apollo
3
1
2
4
L
Cabrakan
SlickClippin
Cabrakan
1
5
1
0.3
W
Janus
5
3
5
2.5
L
Discordia
crackkaa
Discordia
0
4
1
0.13
L
0
7
2
0.14
W
5
0
3
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,599
Damage
28,119
42,459
Taken
40,102
13,217
Mitigated
16,875
6,157
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,135
1,338
0
3,443
8,483
2,989
421
1,740
6,615
0
62,521
L
Fenrir
4,501
992
0
2,158
10,646
3,699
0
1,720
8,868
0
46,971
W
Cerberus
Peiyz 2
Cerberus
6,318
308
0
3,091
8,654
4,335
414
1,917
6,657
30,646
0
W
Apollo
Peiyz4
Apollo
3,762
2,465
0
2,805
7,113
2,167
1,197
1,203
5,828
0
48,302
L
Cabrakan
SlickClippin
Cabrakan
2,218
685
344
1,354
9,205
3,444
0
3,197
5,968
10,841
0
W
Janus
6,168
443
0
1,898
5,418
1,393
0
1,441
3,941
43,919
0
L
Discordia
crackkaa
Discordia
6,825
932
0
900
6,120
1,268
0
760
5,356
31,818
0
L
2,332
1,348
0
0
6,609
1,743
0
2,553
3,904
21,323
0
W
5,736
549
377
4,855
10,434
5,991
877
4,398
5,686
0
44,293
L
3,723
1,596
0
1,401
9,879
3,063
0
3,956
5,877
0
36,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
39,542
285
Minions Killed
444
0
Camps Cleared
0
1,112,350
Distance Traveled
1,347,451
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,709
670
120
9
0
306,448
3
L
Fenrir
7,457
574
102
8
0
257,413
3
W
Cerberus
7,808
601
51
4
0
268,352
6
W
Apollo
7,349
565
94
7
0
226,455
0
L
Cabrakan
5,370
413
17
1
0
207,190
2
W
Janus
7,555
581
88
7
0
270,088
3
L
Discordia
6,111
470
54
4
0
232,689
2
L
Vulcan
5,582
429
43
3
0
207,969
0
W
Guan Yu
8,121
625
91
7
0
276,108
1
L
Anhur
6,363
489
69
5
0
207,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role