Player Matchup

Artemis
Artemis
BATTZ612
Artemis
Level 76
God Stats
7W - 8L
1,467 SR
Queue Stats
257W - 270L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
DrakeBR9004
Aphrodite
Level 109
God Stats
14W - 8L
1,850 SR
Queue Stats
324W - 316L
1,579 Elo+
Party 2
Anubis
Anubis
JbFbR11
Anubis
Level 66
God Stats
23W - 14L
1,440 SR
Queue Stats
66W - 58L
1,298 Elo+
Solo
Thor
Thor
Pechu_04
Thor
Level 69
God Stats
3W - 0L
1,689 SR
Queue Stats
167W - 154L
1,548 Elo+
Solo
Cthulhu
Cthulhu
caio deco
Cthulhu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 225L
1,472 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,485 Elo+

VS

Team Averages
Level 77
1,408 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Godslayer9491
Thanatos
Level 69
God Stats
2W - 2L
1,675 SR
Queue Stats
58W - 49L
1,509 Elo+
Party 1
Pele
Pele
ImSeitoshi
Pele
Level 68
God Stats
1W - 2L
1,186 SR
Queue Stats
51W - 46L
1,502 Elo+
Party 1
Osiris
Osiris
drook76
Osiris
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
400W - 429L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
ruanbezerra9
Baron Samedi
Level 83
God Stats
3W - 6L
1,180 SR
Queue Stats
449W - 456L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BATTZ612
Artemis
14
5 / 5 / 3
8,748
547
9,944
13,791
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
DrakeBR9004
Aphrodite
16
2 / 0 / 8
9,537
596
6,491
9,114
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JbFbR11
Anubis
13
2 / 3 / 3
8,376
524
10,506
11,230
6,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
14
6 / 2 / 4
8,703
544
7,290
13,699
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
caio deco
Cthulhu
12
1 / 1 / 8
7,023
439
4,995
11,615
8,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 5 / 2
7,473
467
9,609
12,952
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Godslayer9491
Thanatos
12
2 / 3 / 2
7,290
456
5,148
10,500
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 3
7,165
448
10,194
12,403
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
drook76
Osiris
14
2 / 3 / 0
7,858
491
6,212
17,656
12,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ruanbezerra9
Baron Samedi
15
1 / 1 / 2
8,066
504
6,044
7,711
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
11
11
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
2
1
W
Artemis
BATTZ612
Artemis
5
5
3
1.3
W
Aphrodite
DrakeBR9004
Aphrodite
2
0
8
6
L
Thanatos
Godslayer9491
Thanatos
2
3
2
1
L
2
4
3
0.88
W
Anubis
JbFbR11
Anubis
2
3
3
1.17
W
Thor
6
2
4
4
W
Cthulhu
caio deco
Cthulhu
1
1
8
5
L
Osiris
drook76
Osiris
2
3
0
0.67
L
Baron Samedi
ruanbezerra9
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
37,207
59,449
Taken
61,222
28,241
Mitigated
25,460
32,324
Healing
31,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,609
3,167
0
5,973
12,952
3,648
1,641
3,878
8,968
37,975
0
W
Artemis
BATTZ612
Artemis
9,944
4,427
0
6,126
13,791
4,148
24
4,117
9,632
0
51,239
W
Aphrodite
DrakeBR9004
Aphrodite
6,491
974
4,813
8,031
9,114
4,080
18
3,360
5,516
56,944
0
L
Thanatos
Godslayer9491
Thanatos
5,148
531
460
9,565
10,500
3,366
0
1,728
8,742
0
35,424
L
10,194
1,501
0
1,984
12,403
3,564
180
2,658
9,649
0
39,885
W
Anubis
JbFbR11
Anubis
10,506
772
0
4,997
11,230
6,961
251
1,318
9,866
41,753
0
W
Thor
7,290
1,154
0
4,784
13,699
4,548
0
2,203
11,466
0
55,559
W
Cthulhu
caio deco
Cthulhu
4,995
303
536
3,037
11,615
8,504
0
4,215
7,316
20,243
0
L
Osiris
drook76
Osiris
6,212
994
0
9,725
17,656
12,012
454
9,930
7,641
0
41,382
L
Baron Samedi
ruanbezerra9
Baron Samedi
6,044
327
538
3,298
7,711
2,870
0
3,364
4,230
54,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
37,852
400
Minions Killed
396
0
Camps Cleared
0
1,482,525
Distance Traveled
1,449,582
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,473
467
64
4
0
240,128
3
W
Artemis
8,748
547
82
5
0
253,507
4
W
Aphrodite
9,537
596
117
7
0
315,063
5
L
Thanatos
7,290
456
63
4
0
296,570
0
L
Pele
7,165
448
55
3
0
289,214
2
W
Anubis
8,376
524
76
5
0
249,437
4
W
Thor
8,703
544
94
6
0
331,958
2
W
Cthulhu
7,023
439
31
2
0
332,560
3
L
Osiris
7,858
491
92
6
0
299,867
3
L
Baron Samedi
8,066
504
122
8
0
323,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role