Player Matchup

Da Ji
Da Ji
DLTranscend
Da Ji
Level 73
God Stats
3W - 3L
1,254 SR
Queue Stats
15W - 15L
1,126 Elo+
Party 2
Hercules
Hercules
SGH x Iverson
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
xVersxtile
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,418 SR
1,321 Elo+

VS

Team Averages
Level 71
1,575 SR
1,700 Elo+
Tiamat
Tiamat
RBUSH
Tiamat
Level 98
God Stats
3W - 4L
1,517 SR
Queue Stats
58W - 47L
1,561 Elo+
Solo
Skadi
Skadi
SNORLAX123
Skadi
Level 48
God Stats
6W - 4L
1,652 SR
Queue Stats
43W - 36L
1,882 Elo+
Party 1
Mercury
Mercury
TMW Shadow
Mercury
Level 66
God Stats
7W - 3L
1,555 SR
Queue Stats
58W - 47L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 1
10,343
739
12,291
9,608
7,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
SGH x Iverson
Hercules
12
3 / 4 / 5
9,404
672
4,647
13,593
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
xVersxtile
Kukulkan
7
1 / 2 / 7
7,860
561
2,169
3,862
1,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RBUSH
Tiamat
14
2 / 4 / 5
9,817
701
4,067
8,364
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
4 / 4 / 6
10,188
728
8,899
8,242
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TMW Shadow
Mercury
12
4 / 6 / 4
9,663
690
6,979
11,865
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
10
10
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
4
1
2.63
W
Tiamat
RBUSH
Tiamat
2
4
5
1.13
L
Hercules
SGH x Iverson
Hercules
3
4
5
1.38
W
Skadi
4
4
6
1.75
W
Mercury
TMW Shadow
Mercury
4
6
4
1
L
Kukulkan
xVersxtile
Kukulkan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
19,945
27,063
Taken
28,471
20,645
Mitigated
13,084
4,560
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,291
1,680
0
690
9,608
7,811
0
965
8,643
0
24,206
W
Tiamat
RBUSH
Tiamat
4,067
95
0
2,297
8,364
5,307
562
740
7,624
38,734
0
L
Hercules
SGH x Iverson
Hercules
4,647
603
0
3,870
13,593
11,733
0
2,717
10,876
0
19,154
W
Skadi
8,899
4,168
0
1,612
8,242
2,847
768
801
7,441
0
31,787
W
Mercury
TMW Shadow
Mercury
6,979
3,941
0
1,550
11,865
4,930
0
727
11,138
0
37,817
L
Kukulkan
xVersxtile
Kukulkan
2,169
209
0
0
3,862
1,101
0
405
3,457
10,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
29,668
65
Minions Killed
156
0
Camps Cleared
0
607,782
Distance Traveled
763,856
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,343
739
22
2
0
241,762
0
W
Tiamat
9,817
701
74
5
0
243,231
4
L
Hercules
9,404
672
30
2
0
261,416
1
W
Skadi
10,188
728
48
3
0
228,294
0
W
Mercury
9,663
690
34
2
0
292,331
1
L
Kukulkan
7,860
561
13
1
0
104,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role