Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Benjamonsta
Guan Yu
Bronze III
Level 142
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 8L
1,459 MMR
Party 3
Osiris
Osiris
Gold III
Peev Shalpatine
Osiris
Gold III
Level 117
God Stats
5W - 3L
1,594 SR
Queue Stats
92W - 91L
1,546 MMR
Solo
Anubis
Anubis
Gold I
TheTirelessWiper
Anubis
Gold I
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
133W - 124L
1,549 MMR
Solo
Ravana
Ravana
Silver I
g0cart
Ravana
Silver I
Level 128
God Stats
0W - 2L
1,480 SR
Queue Stats
7W - 7L
1,634 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,560 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,570 SR
1,549 MMR
Zhong Kui
Zhong Kui
Platinum V
Eddie Diff
Zhong Kui
Platinum V
Level 148
God Stats
5W - 5L
1,331 SR
Queue Stats
151W - 133L
1,699 MMR
Party 2
Arachne
Arachne
Silver I
GOAT Chapoo
Arachne
Silver I
Level 122
God Stats
14W - 12L
1,581 SR
Queue Stats
103W - 95L
1,411 MMR
Party 2
Izanami
Izanami
Silver I
John Fiasko
Izanami
Silver I
Level 58
God Stats
2W - 0L
1,759 SR
Queue Stats
10W - 8L
1,544 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Punted
Cthulhu
Silver I
Level 130
God Stats
6W - 2L
1,680 SR
Queue Stats
10W - 8L
1,544 MMR
Party 1
Nike
Nike
Platinum V
cameronFERG
Nike
Platinum V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 7 / 0
8,731
485
7,874
15,826
5,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Benjamonsta
Guan Yu
11
1 / 4 / 3
7,032
391
4,563
19,183
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 3
8,213
456
6,995
16,130
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 6 / 4
9,121
507
12,163
12,920
6,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
g0cart
Ravana
14
3 / 6 / 4
8,894
494
7,703
12,517
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Cu ChulainnScyllaAnhurNu WaSet

VS

Bans
AphroditeSobekPersephoneYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eddie Diff
Zhong Kui
16
7 / 2 / 8
10,916
606
14,680
11,343
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
GOAT Chapoo
Arachne
15
3 / 4 / 8
9,961
553
7,062
15,626
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
John Fiasko
Izanami
19
8 / 1 / 5
12,659
703
13,645
16,487
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Punted
Cthulhu
17
5 / 2 / 7
10,866
604
11,265
12,986
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 10
11,362
631
13,428
18,054
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
29
29
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
7
0
0.29
L
Guan Yu
Benjamonsta
Guan Yu
1
4
3
0.63
W
Zhong Kui
Eddie Diff
Zhong Kui
7
2
8
5.5
W
Arachne
GOAT Chapoo
Arachne
3
4
8
1.75
W
Izanami
John Fiasko
Izanami
8
1
5
10.5
L
0
6
3
0.25
W
Cthulhu
Punted
Cthulhu
5
2
7
4.25
L
4
6
4
1
W
6
1
10
11
L
Ravana
g0cart
Ravana
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,298
Damage
60,080
76,576
Taken
74,496
41,251
Mitigated
37,369
21,316
Healing
30,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,874
2,893
0
4,749
15,826
5,404
0
1,566
14,128
0
58,174
L
Guan Yu
Benjamonsta
Guan Yu
4,563
529
365
4,607
19,183
12,340
0
7,691
10,884
0
26,097
W
Zhong Kui
Eddie Diff
Zhong Kui
14,680
195
0
5,181
11,343
6,424
1,495
3,138
8,130
60,937
0
W
Arachne
GOAT Chapoo
Arachne
7,062
4,970
0
6,882
15,626
4,495
506
3,342
12,159
0
54,241
W
Izanami
John Fiasko
Izanami
13,645
8,358
0
10,214
16,487
6,370
8,192
567
15,845
0
108,522
L
6,995
2,477
0
3,302
16,130
11,518
0
4,670
10,931
0
49,858
W
Cthulhu
Punted
Cthulhu
11,265
528
310
500
12,986
6,070
120
3,169
9,702
59,779
0
L
12,163
1,097
0
5,149
12,920
6,861
0
6,117
6,199
58,084
0
W
13,428
2,732
0
7,057
18,054
14,010
1,575
2,088
15,891
0
63,667
L
Ravana
g0cart
Ravana
7,703
2,093
0
3,144
12,517
5,128
0
4,297
7,790
0
60,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
55,764
468
Minions Killed
582
0
Camps Cleared
0
1,610,060
Distance Traveled
1,782,080
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,731
485
98
5
0
293,955
1
L
Guan Yu
7,032
391
47
3
0
356,164
6
W
Zhong Kui
10,916
606
97
5
0
352,905
5
W
Arachne
9,961
553
76
4
0
375,944
4
W
Izanami
12,659
703
172
10
0
312,638
0
L
Osiris
8,213
456
96
5
0
316,581
4
W
Cthulhu
10,866
604
116
6
0
385,355
1
L
Anubis
9,121
507
114
6
0
296,224
7
W
Nike
11,362
631
121
7
0
355,238
4
L
Ravana
8,894
494
113
6
0
347,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role