Player Matchup

Danzaburou
Danzaburou
LittleKing_671
Danzaburou
Level 18
God Stats
1W - 7L
1,115 SR
Queue Stats
20W - 22L
1,356 Elo+
Party 1
Bacchus
Bacchus
Nintendbro64
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
XGustavoX98
Nemesis
Level 6
God Stats
2W - 1L
1,460 SR
Queue Stats
4W - 3L
1,341 Elo+
Solo
Ne Zha
Ne Zha
tristanpoirier
Ne Zha
Level 12
God Stats
8W - 15L
1,421 SR
Queue Stats
119W - 150L
1,329 Elo+
Solo
Tiamat
Tiamat
tubesock12
Tiamat
Level 28
God Stats
6W - 11L
1,368 SR
Queue Stats
184W - 182L
1,367 Elo+
Party 1
Team Averages
Level 18
1,373 SR
1,379 Elo+

VS

Team Averages
Level 11
1,657 SR
1,476 Elo+
Nu Wa
Nu Wa
Bkax12gamer
Nu Wa
Level 15
God Stats
5W - 3L
1,906 SR
Queue Stats
18W - 28L
1,479 Elo+
Solo
Artemis
Artemis
Carlex89
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 8
God Stats
67W - 78L
1,482 SR
Queue Stats
564W - 686L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
KirinIsKing
Tsukuyomi
Level 7
God Stats
1W - 2L
1,679 SR
Queue Stats
5W - 5L
1,725 Elo+
Solo
Tyr
Tyr
OhYouAzsAzs
Tyr
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
16W - 33L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LittleKing_671
Danzaburou
20
24 / 3 / 12
15,861
610
33,967
16,282
7,991
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Nintendbro64
Bacchus
19
9 / 2 / 22
13,829
532
12,020
16,159
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
XGustavoX98
Nemesis
18
7 / 10 / 8
12,489
480
10,992
20,083
14,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 7 / 14
13,172
507
12,497
19,087
8,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tubesock12
Tiamat
20
21 / 5 / 13
15,033
578
29,017
19,855
15,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 3
10,060
387
8,274
19,645
8,395
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Carlex89
Artemis
14
0 / 18 / 3
8,904
342
6,177
20,564
6,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 15 / 7
11,815
454
10,556
23,716
18,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
KirinIsKing
Tsukuyomi
20
11 / 8 / 2
13,311
512
12,115
25,675
13,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 15 / 5
14,406
554
16,010
31,117
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
70
Kills
26
27
Deaths
70
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
L
Artemis
Carlex89
Artemis
0
18
3
0.08
L
5
15
7
0.57
L
Tsukuyomi
KirinIsKing
Tsukuyomi
11
8
2
1.5
W
Danzaburou
LittleKing_671
Danzaburou
24
3
12
10
W
Bacchus
Nintendbro64
Bacchus
9
2
22
10
L
8
15
5
0.7
W
Nemesis
XGustavoX98
Nemesis
7
10
8
1.1
W
9
7
14
2.29
W
Tiamat
tubesock12
Tiamat
21
5
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,493
Damage
53,132
91,466
Taken
120,717
65,358
Mitigated
66,866
20,315
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
1,380
0
328
19,645
8,395
0
8,850
10,795
44,867
0
L
Artemis
Carlex89
Artemis
6,177
1,605
0
0
20,564
6,478
296
8,675
11,889
0
23,381
L
10,556
2,188
2,303
3,184
23,716
18,262
612
7,500
16,216
37,951
0
L
Tsukuyomi
KirinIsKing
Tsukuyomi
12,115
3,140
0
1,262
25,675
13,532
1,225
5,194
20,481
0
69,965
W
Danzaburou
LittleKing_671
Danzaburou
33,967
17,114
0
2,608
16,282
7,991
1,866
4,220
11,962
0
110,004
W
Bacchus
Nintendbro64
Bacchus
12,020
1,948
676
1,902
16,159
17,907
326
2,285
13,692
34,355
0
L
16,010
6,141
0
3,615
31,117
20,199
88
10,818
20,299
1,019
64,640
W
Nemesis
XGustavoX98
Nemesis
10,992
5,897
0
2,996
20,083
14,816
6,466
5,602
14,406
0
51,074
W
12,497
4,791
0
4,063
19,087
8,764
1,156
4,217
14,795
0
64,624
W
Tiamat
tubesock12
Tiamat
29,017
3,786
0
8,070
19,855
15,880
4,316
3,457
16,293
90,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,384
Gold Earned
58,496
478
Minions Killed
377
0
Camps Cleared
0
2,183,830
Distance Traveled
1,750,541
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,060
387
98
4
0
306,591
0
L
Artemis
8,904
342
36
1
0
318,941
0
L
Chang'e
11,815
454
66
3
0
341,718
0
L
Tsukuyomi
13,311
512
107
4
0
403,998
0
W
Danzaburou
15,861
610
134
5
0
398,130
0
W
Bacchus
13,829
532
35
1
0
462,778
7
L
Tyr
14,406
554
70
3
0
379,293
1
W
Nemesis
12,489
480
81
3
0
411,093
0
W
Ne Zha
13,172
507
89
3
0
459,362
0
W
Tiamat
15,033
578
139
5
0
452,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role