Player Matchup

Vulcan
Vulcan
CampxLazlo
Vulcan
Level 128
God Stats
5W - 1L
1,810 SR
Queue Stats
115W - 118L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Jin_konomari
Cthulhu
Level 29
God Stats
18W - 13L
1,622 SR
Queue Stats
68W - 61L
1,550 Elo+
Party 1
Bakasura
Bakasura
Medifore
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Team Averages
Level 54
1,644 SR
1,518 Elo+

VS

Team Averages
Level 34
1,654 SR
1,478 Elo+
Ymir
Ymir
I KATMAN I
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Strlkerforce
Tsukuyomi
Level 60
God Stats
17W - 20L
1,592 SR
Queue Stats
31W - 50L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
UpMag
Heimdallr
Level 15
God Stats
15W - 14L
1,870 SR
Queue Stats
31W - 39L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CampxLazlo
Vulcan
15
3 / 6 / 15
11,771
654
22,466
8,466
3,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jin_konomari
Cthulhu
16
4 / 0 / 17
12,880
716
12,161
15,927
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Medifore
Bakasura
17
16 / 3 / 2
14,067
782
14,295
16,288
8,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
10,280
571
3,726
19,450
12,832
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Strlkerforce
Tsukuyomi
14
5 / 9 / 2
10,587
588
13,641
19,528
5,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
UpMag
Heimdallr
13
2 / 7 / 5
10,141
563
10,439
16,047
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
8
9
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CampxLazlo
Vulcan
3
6
15
1.75
L
1
7
4
0.43
W
Cthulhu
Jin_konomari
Cthulhu
4
0
17
12.5
W
Bakasura
Medifore
Bakasura
16
3
2
5.67
L
Tsukuyomi
Strlkerforce
Tsukuyomi
5
9
2
0.67
L
Heimdallr
UpMag
Heimdallr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,922
Damage
27,806
40,681
Taken
55,025
24,274
Mitigated
23,636
8,029
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CampxLazlo
Vulcan
22,466
8,895
231
652
8,466
3,050
1,060
828
7,638
60,420
0
L
3,726
1,237
0
1,597
19,450
12,832
0
13,418
4,371
17,229
0
W
Cthulhu
Jin_konomari
Cthulhu
12,161
579
609
1,921
15,927
13,019
337
479
15,448
40,299
0
W
Bakasura
Medifore
Bakasura
14,295
10,170
0
4,616
16,288
8,205
1,020
2,505
13,783
0
46,263
L
Tsukuyomi
Strlkerforce
Tsukuyomi
13,641
3,723
0
3,832
19,528
5,801
24
10,802
7,401
0
44,345
L
Heimdallr
UpMag
Heimdallr
10,439
4,645
973
2,010
16,047
5,003
0
9,341
6,059
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
31,008
188
Minions Killed
127
0
Camps Cleared
0
1,109,444
Distance Traveled
774,144
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,771
654
62
3
0
310,879
0
L
Ymir
10,280
571
31
2
0
218,125
0
W
Cthulhu
12,880
716
39
2
0
450,414
1
W
Bakasura
14,067
782
87
5
0
348,151
0
L
Tsukuyomi
10,587
588
39
2
0
297,917
0
L
Heimdallr
10,141
563
57
3
0
258,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role