Player Matchup

Freya
Freya
RedCasterQ
Freya
Level 18
God Stats
1W - 3L
1,261 SR
Queue Stats
19W - 29L
1,637 Elo+
Solo
Artemis
Artemis
TheDarkestLord
Artemis
Level 4
God Stats
2W - 9L
1,701 SR
Queue Stats
2W - 9L
1,685 Elo+
Solo
Tiamat
Tiamat
Trévon
Tiamat
Level 155
God Stats
3W - 2L
1,534 SR
Queue Stats
52W - 48L
1,628 Elo+
Party 2
Zeus
Zeus
Zenontt
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,744 Elo+
Solo
Neith
Neith
chunkybutterman1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,682 Elo+
Party 2
Team Averages
Level 39
1,499 SR
1,675 Elo+

VS

Team Averages
Level 15
1,557 SR
1,658 Elo+
Skadi
Skadi
Dhuummy
Skadi
Level 7
God Stats
12W - 10L
1,493 SR
Queue Stats
191W - 141L
1,758 Elo+
Solo
Guan Yu
Guan Yu
ICameToCrackNuts
Guan Yu
Level 8
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 1
Aphrodite
Aphrodite
SilviaWasTaken
Aphrodite
Level 4
God Stats
2W - 0L
1,832 SR
Queue Stats
12W - 0L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
Smuffins
Baron Samedi
Level 28
God Stats
53W - 64L
1,464 SR
Queue Stats
158W - 173L
1,529 Elo+
Solo
Tiamat
Tiamat
Yap97
Tiamat
Level 27
God Stats
4W - 3L
1,292 SR
Queue Stats
109W - 104L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 8 / 1
8,884
987
7,994
17,047
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 12 / 0
7,593
844
4,805
17,461
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Trévon
Tiamat
13
1 / 7 / 1
8,169
908
8,548
13,112
6,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Zenontt
Zeus
14
0 / 11 / 1
8,236
915
18,363
15,958
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 2
8,176
908
3,878
11,089
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dhuummy
Skadi
17
5 / 2 / 24
10,142
1,127
10,641
10,141
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 0 / 28
11,176
1,242
16,000
18,664
21,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SilviaWasTaken
Aphrodite
18
14 / 1 / 23
11,557
1,284
16,589
12,197
11,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Smuffins
Baron Samedi
17
9 / 0 / 18
10,544
1,172
13,191
5,623
2,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Yap97
Tiamat
17
6 / 0 / 21
10,816
1,202
15,067
7,648
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
158
3
Kills
44
44
Deaths
3
5
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dhuummy
Skadi
5
2
24
8.5
W
10
0
28
24
L
Freya
2
8
1
0.31
W
Aphrodite
SilviaWasTaken
Aphrodite
14
1
23
25.5
W
Baron Samedi
Smuffins
Baron Samedi
9
0
18
18
L
0
12
0
0
L
Tiamat
Trévon
Tiamat
1
7
1
0.21
W
Tiamat
Yap97
Tiamat
6
0
21
16.5
L
Zeus
Zenontt
Zeus
0
11
1
0.05
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
71,488
74,667
Taken
54,273
25,921
Mitigated
47,444
7,287
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dhuummy
Skadi
10,641
5,623
0
1,703
10,141
3,678
0
6,458
3,539
0
22,831
W
16,000
1,912
1,270
2,053
18,664
21,681
0
11,914
6,367
0
23,620
L
Freya
7,994
2,694
0
2,275
17,047
5,830
0
8,691
8,244
17,106
0
W
Aphrodite
SilviaWasTaken
Aphrodite
16,589
1,666
10,713
8,219
12,197
11,112
0
5,565
5,952
33,191
0
W
Baron Samedi
Smuffins
Baron Samedi
13,191
561
3,727
1,681
5,623
2,800
0
4,350
1,116
29,194
0
L
4,805
3,257
0
1,224
17,461
5,420
0
12,226
5,009
0
8,770
L
Tiamat
Trévon
Tiamat
8,548
204
0
1,318
13,112
6,090
0
7,302
5,660
16,044
0
W
Tiamat
Yap97
Tiamat
15,067
1,565
0
1,299
7,648
8,173
0
5,624
1,876
36,182
0
L
Zeus
Zenontt
Zeus
18,363
1,662
0
116
15,958
4,979
0
9,211
6,599
43,596
0
L
3,878
1,447
0
2,354
11,089
3,602
0
6,613
4,308
0
17,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
54,235
138
Minions Killed
181
3
Camps Cleared
9
680,444
Distance Traveled
909,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,142
1,127
35
4
2
151,232
0
W
Guan Yu
11,176
1,242
22
2
2
217,107
0
L
Freya
8,884
987
22
2
2
135,881
0
W
Aphrodite
11,557
1,284
31
3
2
173,854
2
W
Baron Samedi
10,544
1,172
50
6
1
177,030
0
L
Artemis
7,593
844
13
1
0
114,475
0
L
Tiamat
8,169
908
15
2
1
148,583
0
W
Tiamat
10,816
1,202
43
5
2
189,809
0
L
Zeus
8,236
915
72
8
0
148,594
0
L
Neith
8,176
908
16
2
0
132,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role