Player Matchup

Thoth
Thoth
Auggi
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 2
Da Ji
Da Ji
Fenrir3yt
Da Ji
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,441 Elo+
Party 2
Merlin
Merlin
SecretP0W3R
Merlin
Level 17
God Stats
6W - 1L
1,770 SR
Queue Stats
17W - 5L
1,950 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joshcarder
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
jubadesnipa
Cthulhu
Level 12
God Stats
8W - 9L
1,377 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 2
Team Averages
Level 31
1,529 SR
1,528 Elo+

VS

Team Averages
Level 18
1,484 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Irate_Amoeba
Cu Chulainn
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
MrMonk142
Bellona
Level 41
God Stats
11W - 10L
1,593 SR
Queue Stats
26W - 30L
1,573 Elo+
Party 1
Susano
Susano
TMMY-_-45
Susano
Level 8
God Stats
1W - 4L
1,317 SR
Queue Stats
5W - 15L
1,403 Elo+
Party 3
Hachiman
Hachiman
daggsterz
Hachiman
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 47L
1,228 Elo+
Party 1
Fenrir
Fenrir
kenantabuter
Fenrir
Level 23
God Stats
3W - 4L
1,511 SR
Queue Stats
27W - 26L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Auggi
Thoth
20
6 / 11 / 17
14,482
905
12,491
18,218
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Fenrir3yt
Da Ji
20
3 / 9 / 24
14,351
897
15,111
22,963
11,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
11 / 1 / 23
17,449
1,091
41,045
15,045
7,586
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
joshcarder
Ah Muzen Cab
20
10 / 6 / 21
16,409
1,026
29,678
19,704
11,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
jubadesnipa
Cthulhu
20
9 / 3 / 25
16,676
1,042
21,182
25,158
36,966
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Irate_Amoeba
Cu Chulainn
18
0 / 11 / 7
12,698
794
948
17,639
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
MrMonk142
Bellona
20
6 / 7 / 22
17,225
1,077
27,707
38,771
47,734
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
TMMY-_-45
Susano
20
2 / 6 / 10
13,812
863
14,383
18,418
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
daggsterz
Hachiman
20
10 / 5 / 12
18,012
1,126
29,299
23,736
9,982
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
12 / 10 / 9
16,524
1,033
22,789
28,724
20,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
90
39
Kills
30
30
Deaths
39
110
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thoth
Auggi
Thoth
6
11
17
1.32
W
Da Ji
Fenrir3yt
Da Ji
3
9
24
1.67
L
Cu Chulainn
Irate_Amoeba
Cu Chulainn
0
11
7
0.32
L
Bellona
MrMonk142
Bellona
6
7
22
2.43
W
Merlin
11
1
23
22.5
L
Susano
TMMY-_-45
Susano
2
6
10
1.17
L
Hachiman
daggsterz
Hachiman
10
5
12
3.2
W
Ah Muzen Cab
joshcarder
Ah Muzen Cab
10
6
21
3.42
W
Cthulhu
jubadesnipa
Cthulhu
9
3
25
7.17
L
Fenrir
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,507
Damage
95,126
101,088
Taken
127,288
75,446
Mitigated
94,524
10,046
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Auggi
Thoth
12,491
1,644
0
0
18,218
6,921
0
330
17,763
22,462
0
W
Da Ji
Fenrir3yt
Da Ji
15,111
3,605
0
2,462
22,963
11,998
0
89
22,469
0
22,925
L
Cu Chulainn
Irate_Amoeba
Cu Chulainn
948
267
0
231
17,639
7,934
0
9,430
8,034
0
3,428
L
Bellona
MrMonk142
Bellona
27,707
8,715
0
5,173
38,771
47,734
0
19,488
18,461
1,350
50,517
W
Merlin
41,045
2,190
0
0
15,045
7,586
0
175
14,631
86,986
0
L
Susano
TMMY-_-45
Susano
14,383
1,246
0
0
18,418
8,658
0
11,306
6,725
0
30,160
L
Hachiman
daggsterz
Hachiman
29,299
17,227
0
9,054
23,736
9,982
0
16,335
7,252
0
91,607
W
Ah Muzen Cab
joshcarder
Ah Muzen Cab
29,678
12,775
881
4,069
19,704
11,975
0
457
18,809
0
65,647
W
Cthulhu
jubadesnipa
Cthulhu
21,182
1,077
1,023
1,611
25,158
36,966
0
150
24,451
38,664
0
L
Fenrir
22,789
6,575
315
1,668
28,724
20,216
0
15,874
12,098
0
40,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,367
Gold Earned
78,271
268
Minions Killed
314
4
Camps Cleared
10
1,447,058
Distance Traveled
1,416,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,482
905
35
2
0
251,908
0
W
Da Ji
14,351
897
9
1
0
232,737
1
L
Cu Chulainn
12,698
794
11
1
3
212,470
1
L
Bellona
17,225
1,077
59
4
1
347,646
2
W
Merlin
17,449
1,091
97
6
2
318,622
0
L
Susano
13,812
863
45
3
3
282,748
0
L
Hachiman
18,012
1,126
153
10
2
276,443
0
W
Ah Muzen Cab
16,409
1,026
73
5
1
302,927
0
W
Cthulhu
16,676
1,042
54
3
1
340,864
0
L
Fenrir
16,524
1,033
46
3
1
297,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role