Player Matchup

Hercules
Hercules
Its Me For Real
Hercules
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,554 Elo+
Solo
Bastet
Bastet
ItzRedBaron
Bastet
Level 107
God Stats
7W - 4L
1,643 SR
Queue Stats
99W - 101L
1,540 Elo+
Party 2
Apollo
Apollo
Jahreyd
Apollo
Level 137
God Stats
10W - 7L
1,756 SR
Queue Stats
349W - 343L
1,486 Elo+
Solo
Tyr
Tyr
Mattyyyyyyyyyyy
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Sup Mercy
Thoth
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 81L
1,491 Elo+
Party 2
Team Averages
Level 122
1,580 SR
1,514 Elo+

VS

Team Averages
Level 92
1,513 SR
1,478 Elo+
Kukulkan
Kukulkan
CrackVenom
Kukulkan
Level 99
God Stats
16W - 7L
1,916 SR
Queue Stats
157W - 148L
1,518 Elo+
Solo
Artemis
Artemis
RazberryTea
Artemis
Level 107
God Stats
5W - 3L
1,248 SR
Queue Stats
65W - 58L
1,517 Elo+
Solo
Geb
Geb
TheLastGrim8754
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 130L
1,443 Elo+
Party 1
Chaac
Chaac
gandolf820
Chaac
Level 68
God Stats
14W - 14L
1,401 SR
Queue Stats
104W - 104L
1,482 Elo+
Party 1
Awilix
Awilix
x-Ejaxulationz-x
Awilix
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 124L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 0 / 0
4,272
712
2,305
3,337
1,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
7
0 / 0 / 1
4,323
721
685
2,409
585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Jahreyd
Apollo
7
1 / 0 / 1
4,090
682
2,157
2,904
546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 0 / 1
4,127
688
1,747
3,594
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Sup Mercy
Thoth
7
2 / 1 / 1
4,516
753
1,145
2,411
645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrackVenom
Kukulkan
6
0 / 2 / 0
3,615
603
1,655
2,729
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
RazberryTea
Artemis
6
1 / 1 / 0
3,950
658
2,900
2,627
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 1
3,567
595
1,339
4,523
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
7
0 / 1 / 0
4,042
674
1,937
4,658
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,700
450
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CrackVenom
Kukulkan
0
2
0
0
W
Hercules
1
0
0
1
W
Bastet
0
0
1
0.5
W
Apollo
Jahreyd
Apollo
1
0
1
1.5
W
2
0
1
2.5
L
Artemis
RazberryTea
Artemis
1
1
0
1
W
Thoth
Sup Mercy
Thoth
2
1
1
2.5
L
0
2
1
0.25
L
Chaac
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,039
Damage
7,831
14,655
Taken
14,537
4,678
Mitigated
6,144
7,208
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CrackVenom
Kukulkan
1,655
393
0
250
2,729
698
0
636
1,981
17,247
0
W
Hercules
2,305
949
0
2,017
3,337
1,458
0
0
3,112
0
15,401
W
Bastet
685
472
0
543
2,409
585
0
189
2,220
0
19,303
W
Apollo
Jahreyd
Apollo
2,157
1,528
0
1,882
2,904
546
0
703
2,201
0
20,126
W
1,747
265
0
2,041
3,594
1,444
0
897
2,697
0
7,002
L
Artemis
RazberryTea
Artemis
2,900
1,310
0
755
2,627
566
0
145
2,442
0
14,388
W
Thoth
Sup Mercy
Thoth
1,145
0
0
725
2,411
645
730
1,205
1,206
14,155
0
L
1,339
395
0
1,170
4,523
1,891
0
208
4,311
7,135
0
L
Chaac
1,937
310
0
1,785
4,658
2,989
0
0
4,408
0
16,132
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,328
Gold Earned
17,874
155
Minions Killed
117
0
Camps Cleared
0
604,581
Distance Traveled
430,968
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,615
603
28
5
0
104,571
0
W
Hercules
4,272
712
34
6
0
125,104
2
W
Bastet
4,323
721
52
9
0
125,667
2
W
Apollo
4,090
682
35
6
0
112,370
2
W
Tyr
4,127
688
10
2
0
139,109
1
L
Artemis
3,950
658
34
6
0
101,842
0
W
Thoth
4,516
753
24
4
0
102,331
2
L
Geb
3,567
595
11
2
0
107,781
0
L
Chaac
4,042
674
44
7
0
116,543
0
L
Awilix
2,700
450
0
0
0
231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role