Player Matchup

Janus
Janus
Eledga4
Janus
Level 107
God Stats
6W - 7L
1,742 SR
Queue Stats
452W - 402L
1,577 Elo+
Party 1
Bakasura
Bakasura
abasketlace
Bakasura
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 35L
1,172 Elo+
Solo
Cupid
Cupid
aldotyme77
Cupid
Level 23
God Stats
42W - 27L
1,442 SR
Queue Stats
1,084W - 1,031L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
humbetyme
Aphrodite
Level 68
God Stats
51W - 35L
1,667 SR
Queue Stats
646W - 610L
1,420 Elo+
Party 1
Neith
Neith
paula_2662
Neith
Level 4
God Stats
2W - 3L
1,395 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Team Averages
Level 47
1,549 SR
1,368 Elo+

VS

Team Averages
Level 40
1,460 SR
1,473 Elo+
Chang'e
Chang'e
DiamondDust112
Chang'e
Level 64
God Stats
4W - 5L
1,438 SR
Queue Stats
211W - 223L
1,389 Elo+
Party 2
Tiamat
Tiamat
RUST3D449260
Tiamat
Level 42
God Stats
2W - 8L
1,272 SR
Queue Stats
345W - 325L
1,445 Elo+
Solo
Cerberus
Cerberus
WaterMicrobe8
Cerberus
Level 48
God Stats
9W - 8L
1,418 SR
Queue Stats
273W - 274L
1,462 Elo+
Party 2
Fenrir
Fenrir
XXTHEANGELITOXX
Fenrir
Level 23
God Stats
64W - 56L
1,544 SR
Queue Stats
114W - 106L
1,550 Elo+
Party 2
Neith
Neith
Yoster24
Neith
Level 23
God Stats
23W - 15L
1,626 SR
Queue Stats
57W - 76L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eledga4
Janus
19
16 / 3 / 6
13,655
594
32,189
15,748
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
abasketlace
Bakasura
15
2 / 8 / 5
10,484
456
6,751
18,479
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
19
4 / 2 / 4
12,312
535
5,395
15,514
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
humbetyme
Aphrodite
15
1 / 4 / 10
10,673
464
11,226
17,477
13,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
0 / 1 / 3
9,106
396
2,771
8,164
2,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
12,300
535
20,336
20,083
13,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
8
1 / 3 / 1
7,440
323
2,270
4,398
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
WaterMicrobe8
Cerberus
17
6 / 2 / 7
11,885
517
13,098
21,718
21,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 10 / 3
9,386
408
9,463
19,209
7,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Yoster24
Neith
14
3 / 4 / 4
8,890
387
5,038
14,882
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
23
Kills
17
18
Deaths
24
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Janus
Eledga4
Janus
16
3
6
6.33
L
Tiamat
1
3
1
0.5
L
Cerberus
WaterMicrobe8
Cerberus
6
2
7
4.75
L
2
10
3
0.35
L
Neith
Yoster24
Neith
3
4
4
1.25
W
Bakasura
abasketlace
Bakasura
2
8
5
0.56
W
Cupid
4
2
4
3
W
Aphrodite
humbetyme
Aphrodite
1
4
10
1.5
W
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
50,205
75,382
Taken
80,290
37,258
Mitigated
49,888
31,955
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,336
3,025
1,914
6,757
20,083
13,401
686
11,531
8,252
85,255
0
W
Janus
Eledga4
Janus
32,189
2,112
125
5,091
15,748
4,417
1,315
8,908
6,478
89,068
0
L
Tiamat
2,270
78
0
770
4,398
1,891
125
1,875
2,290
19,721
0
L
Cerberus
WaterMicrobe8
Cerberus
13,098
982
504
8,548
21,718
21,710
370
10,711
10,226
45,329
0
L
9,463
1,348
732
1,827
19,209
7,028
522
10,864
7,612
0
34,201
L
Neith
Yoster24
Neith
5,038
1,385
0
2,948
14,882
5,858
108
6,861
7,797
0
34,104
W
Bakasura
abasketlace
Bakasura
6,751
4,134
867
4,817
18,479
9,741
1,947
6,642
11,695
0
47,908
W
Cupid
5,395
2,365
252
6,977
15,514
6,551
4,839
6,200
9,090
0
79,245
W
Aphrodite
humbetyme
Aphrodite
11,226
1,136
4,353
8,988
17,477
13,957
1,303
8,135
9,112
49,341
0
W
Neith
2,771
1,558
0
485
8,164
2,592
1,982
4,783
3,303
0
30,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,230
Gold Earned
49,901
481
Minions Killed
364
0
Camps Cleared
0
2,093,993
Distance Traveled
1,644,240
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,300
535
144
6
0
390,915
0
W
Janus
13,655
594
129
6
0
472,699
2
L
Tiamat
7,440
323
45
2
0
151,242
0
L
Cerberus
11,885
517
62
3
0
377,026
0
L
Fenrir
9,386
408
57
2
0
371,484
5
L
Neith
8,890
387
56
2
0
353,573
0
W
Bakasura
10,484
456
89
4
0
426,720
0
W
Cupid
12,312
535
131
6
0
378,716
0
W
Aphrodite
10,673
464
70
3
0
408,523
5
W
Neith
9,106
396
62
3
0
407,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role