Player Matchup

Anubis
Anubis
MHerreraG13
Anubis
Level 16
God Stats
9W - 13L
1,337 SR
Queue Stats
93W - 142L
1,169 Elo+
Party 1
Tiamat
Tiamat
PabLOBE10
Tiamat
Level 94
God Stats
3W - 3L
1,233 SR
Queue Stats
409W - 481L
1,326 Elo+
Party 1
Fenrir
Fenrir
Peña710
Fenrir
Level 17
God Stats
22W - 25L
1,235 SR
Queue Stats
112W - 151L
1,244 Elo+
Party 1
Hades
Hades
josedelicado_22
Hades
Level 57
God Stats
4W - 5L
1,503 SR
Queue Stats
250W - 314L
1,371 Elo+
Party 1
Cupid
Cupid
juancagg
Cupid
Level 103
God Stats
36W - 35L
1,500 SR
Queue Stats
303W - 393L
1,368 Elo+
Party 1
Team Averages
Level 57
1,361 SR
1,296 Elo+

VS

Team Averages
Level 48
1,561 SR
1,416 Elo+
Heimdallr
Heimdallr
FrugoniS
Heimdallr
Level 108
God Stats
46W - 38L
1,625 SR
Queue Stats
258W - 234L
1,548 Elo+
Party 3
Ymir
Ymir
Glitterdrugs
Ymir
Level 24
God Stats
18W - 22L
1,592 SR
Queue Stats
165W - 190L
1,466 Elo+
Party 3
Tyr
Tyr
Hyperion456
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 81L
1,435 Elo+
Party 2
Janus
Janus
snikejunior2
Janus
Level 49
God Stats
12W - 10L
1,764 SR
Queue Stats
98W - 135L
1,333 Elo+
Party 2
Anhur
Anhur
snikejunior4
Anhur
Level 28
God Stats
2W - 6L
1,326 SR
Queue Stats
46W - 80L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 5 / 5
8,197
455
2,086
10,911
4,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
PabLOBE10
Tiamat
17
4 / 1 / 5
10,665
593
10,376
8,114
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Peña710
Fenrir
17
7 / 0 / 4
10,488
583
5,747
9,006
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 10
9,511
528
7,456
10,202
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
juancagg
Cupid
16
10 / 2 / 9
10,679
593
18,166
13,723
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrugoniS
Heimdallr
19
4 / 2 / 3
11,239
624
8,063
10,610
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 8 / 2
7,745
430
2,231
18,208
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 7 / 2
7,338
408
2,371
14,575
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 3
9,549
531
8,559
11,113
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 4
7,360
409
4,790
11,737
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
11
12
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FrugoniS
Heimdallr
4
2
3
2.75
L
0
8
2
0.13
L
1
7
2
0.29
W
Anubis
0
5
5
0.5
W
Tiamat
PabLOBE10
Tiamat
4
1
5
6.5
W
Fenrir
Peña710
Fenrir
7
0
4
9
W
6
4
10
2.75
W
Cupid
juancagg
Cupid
10
2
9
7.25
L
5
4
3
1.63
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
26,014
51,956
Taken
66,243
24,262
Mitigated
31,495
24,690
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FrugoniS
Heimdallr
8,063
3,845
0
2,027
10,610
3,897
0
2,546
7,902
0
101,492
L
2,231
272
0
1,838
18,208
12,534
0
3,207
14,716
26,675
0
L
2,371
738
0
4,100
14,575
8,227
0
6,887
7,086
0
20,405
W
Anubis
2,086
321
0
3,140
10,911
4,673
56
1,224
9,522
35,638
0
W
Tiamat
PabLOBE10
Tiamat
10,376
616
0
3,667
8,114
6,185
294
306
7,707
63,580
0
W
Fenrir
Peña710
Fenrir
5,747
1,037
0
4,584
9,006
4,231
236
2,173
6,671
0
60,979
W
7,456
35
392
3,713
10,202
4,505
255
2,959
7,128
36,964
0
W
Cupid
juancagg
Cupid
18,166
11,501
2,009
7,185
13,723
4,668
2,392
3,630
9,959
0
64,813
L
8,559
1,176
0
1,986
11,113
3,473
174
3,196
7,705
66,221
0
L
4,790
1,211
0
1,790
11,737
3,364
0
2,493
8,916
0
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
43,231
426
Minions Killed
430
0
Camps Cleared
0
1,828,749
Distance Traveled
1,585,319
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,239
624
181
10
0
351,671
0
L
Ymir
7,745
430
41
2
0
305,402
0
L
Tyr
7,338
408
44
2
0
309,161
0
W
Anubis
8,197
455
68
4
0
379,290
0
W
Tiamat
10,665
593
119
7
0
366,692
3
W
Fenrir
10,488
583
102
6
0
369,261
0
W
Hades
9,511
528
46
3
0
367,803
3
W
Cupid
10,679
593
91
5
0
345,703
6
L
Janus
9,549
531
126
7
0
307,365
5
L
Anhur
7,360
409
38
2
0
311,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role