Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TomaDio
Sun Wukong
Level 104
God Stats
56W - 19L
1,650 SR
Queue Stats
125W - 108L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
expbrain
Danzaburou
Level 56
God Stats
16W - 16L
1,526 SR
Queue Stats
102W - 80L
1,547 Elo+
Party 1
Team Averages
Level 73
1,559 SR
1,540 Elo+

VS

Team Averages
Level 56
1,477 SR
1,479 Elo+
Tiamat
Tiamat
OpTiMiXpRiMe21
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
PuPuCaChoo
Sobek
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 199L
1,415 Elo+
Solo
Artemis
Artemis
Rogue Quohog
Artemis
Level 79
God Stats
3W - 3L
1,431 SR
Queue Stats
500W - 543L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 0 / 3
7,751
775
4,959
4,879
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TomaDio
Sun Wukong
10
2 / 0 / 6
7,178
718
5,957
6,761
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
expbrain
Danzaburou
9
1 / 0 / 4
6,679
668
3,245
5,254
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
5,334
533
634
5,148
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
0 / 1 / 0
5,772
577
2,185
7,713
4,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Rogue Quohog
Artemis
9
0 / 2 / 0
5,666
567
5,971
5,072
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
L
0
6
0
0
L
Sobek
0
1
0
0
L
Artemis
Rogue Quohog
Artemis
0
2
0
0
W
Sun Wukong
TomaDio
Sun Wukong
2
0
6
5
W
Danzaburou
expbrain
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,161
Damage
8,790
16,894
Taken
17,933
8,241
Mitigated
8,266
6,733
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,959
458
0
1,140
4,879
2,893
663
1,163
3,716
22,126
0
L
634
206
0
425
5,148
2,047
0
1,393
3,563
3,758
0
L
Sobek
2,185
37
0
1,634
7,713
4,795
0
1,975
5,302
9,437
0
L
Artemis
Rogue Quohog
Artemis
5,971
1,605
0
417
5,072
1,424
0
1,057
3,734
0
22,435
W
Sun Wukong
TomaDio
Sun Wukong
5,957
1,062
659
2,857
6,761
3,758
289
1,230
5,531
0
25,719
W
Danzaburou
expbrain
Danzaburou
3,245
1,007
0
2,077
5,254
1,590
1,099
524
4,730
0
19,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,608
Gold Earned
16,772
114
Minions Killed
55
0
Camps Cleared
0
512,486
Distance Traveled
351,421
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,751
775
39
4
0
169,121
1
L
Tiamat
5,334
533
2
0
0
81,120
1
L
Sobek
5,772
577
13
1
0
146,818
2
L
Artemis
5,666
567
40
4
0
123,483
0
W
Sun Wukong
7,178
718
44
4
0
197,687
5
W
Danzaburou
6,679
668
31
3
0
145,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role