Player Matchup

Hachiman
Hachiman
FleuryQ
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Qtiro
Bastet
Level 159
God Stats
6W - 2L
1,769 SR
Queue Stats
394W - 356L
1,643 Elo+
Solo
Ganesha
Ganesha
SAROT
Ganesha
Level 157
God Stats
4W - 4L
1,740 SR
Queue Stats
296W - 310L
1,681 Elo+
Solo
Apollo
Apollo
saiDeo
Apollo
Level 160
God Stats
28W - 32L
1,593 SR
Queue Stats
715W - 655L
1,657 Elo+
Solo
Janus
Janus
soldado0203
Janus
Level 88
God Stats
3W - 5L
1,314 SR
Queue Stats
157W - 135L
1,620 Elo+
Solo
Team Averages
Level 145
1,583 SR
1,620 Elo+

VS

Team Averages
Level 144
1,536 SR
1,725 Elo+
Thanatos
Thanatos
LordAiimz
Thanatos
Level 155
God Stats
3W - 3L
1,902 SR
Queue Stats
456W - 269L
1,706 Elo+
Party 1
Cerberus
Cerberus
Rhyós
Cerberus
Level 150
God Stats
8W - 2L
1,280 SR
Queue Stats
236W - 133L
1,719 Elo+
Party 1
Baron Samedi
Baron Samedi
Skiptohell
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
811W - 630L
1,683 Elo+
Solo
Danzaburou
Danzaburou
T3disease
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,847 Elo+
Party 1
Khepri
Khepri
alfze
Khepri
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 137L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FleuryQ
Hachiman
20
7 / 0 / 10
15,007
652
20,462
17,159
6,505
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Qtiro
Bastet
20
12 / 3 / 6
15,029
653
18,443
15,726
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
SAROT
Ganesha
17
0 / 6 / 12
11,976
521
7,784
22,959
21,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
saiDeo
Apollo
20
5 / 4 / 7
14,226
619
12,407
18,100
8,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 9
13,808
600
6,064
10,176
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordAiimz
Thanatos
19
8 / 7 / 4
12,196
530
14,661
17,144
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Rhyós
Cerberus
18
5 / 5 / 4
11,364
494
9,907
22,771
24,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Skiptohell
Baron Samedi
18
3 / 6 / 6
10,904
474
11,956
16,921
10,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
T3disease
Danzaburou
16
1 / 5 / 1
10,405
452
5,553
14,900
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
alfze
Khepri
13
0 / 6 / 7
9,048
393
2,186
16,133
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
29
Kills
17
17
Deaths
29
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FleuryQ
Hachiman
7
0
10
12
L
Thanatos
LordAiimz
Thanatos
8
7
4
1.43
W
Bastet
Qtiro
Bastet
12
3
6
5
L
Cerberus
Rhyós
Cerberus
5
5
4
1.4
W
Ganesha
SAROT
Ganesha
0
6
12
1
L
Baron Samedi
Skiptohell
Baron Samedi
3
6
6
1
L
Danzaburou
T3disease
Danzaburou
1
5
1
0.3
L
Khepri
alfze
Khepri
0
6
7
0.58
W
Apollo
saiDeo
Apollo
5
4
7
2.13
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,160
Damage
44,263
84,120
Taken
87,869
45,883
Mitigated
62,987
35,106
Healing
35,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FleuryQ
Hachiman
20,462
15,809
0
12,898
17,159
6,505
4,574
3,577
13,566
0
133,322
L
Thanatos
LordAiimz
Thanatos
14,661
5,347
0
14,650
17,144
7,845
0
1,835
15,295
0
85,904
W
Bastet
Qtiro
Bastet
18,443
5,834
0
3,429
15,726
6,556
1,156
3,521
12,051
0
105,027
L
Cerberus
Rhyós
Cerberus
9,907
445
0
9,459
22,771
24,954
0
3,353
19,364
68,521
0
W
Ganesha
SAROT
Ganesha
7,784
947
1,126
5,779
22,959
21,181
96
7,487
15,307
32,045
0
L
Baron Samedi
Skiptohell
Baron Samedi
11,956
1,424
616
4,386
16,921
10,583
756
3,319
13,470
81,090
0
L
Danzaburou
T3disease
Danzaburou
5,553
2,794
0
5,823
14,900
5,728
980
85
14,815
0
76,855
L
Khepri
alfze
Khepri
2,186
324
0
1,046
16,133
13,877
0
5,568
10,439
22,420
0
W
Apollo
saiDeo
Apollo
12,407
7,215
0
9,719
18,100
8,373
5,843
6,337
11,680
0
119,139
W
6,064
599
0
2,155
10,176
3,268
345
3,430
6,516
91,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,046
Gold Earned
53,917
757
Minions Killed
625
0
Camps Cleared
0
2,214,852
Distance Traveled
2,068,273
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,007
652
197
9
0
414,001
11
L
Thanatos
12,196
530
136
6
0
444,106
1
W
Bastet
15,029
653
148
6
0
460,146
5
L
Cerberus
11,364
494
155
7
0
426,557
5
W
Ganesha
11,976
521
9
0
0
389,064
4
L
Baron Samedi
10,904
474
167
7
0
393,885
5
L
Danzaburou
10,405
452
145
6
0
388,499
3
L
Khepri
9,048
393
22
1
0
415,226
5
W
Apollo
14,226
619
203
9
0
459,450
5
W
Janus
13,808
600
200
9
0
492,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role