Player Matchup

Hercules
Hercules
ANML Crazy
Hercules
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
492W - 443L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
Kom0do
Heimdallr
Level 148
God Stats
9W - 4L
1,630 SR
Queue Stats
302W - 188L
1,753 Elo+
Party 1
Raijin
Raijin
maxtheman34
Raijin
Level 141
God Stats
4W - 2L
1,509 SR
Queue Stats
768W - 389L
1,752 Elo+
Party 1
Team Averages
Level 126
1,546 SR
1,730 Elo+

VS

Team Averages
Level 125
1,604 SR
1,643 Elo+
Discordia
Discordia
FrogOnDrugz
Discordia
Level 126
God Stats
6W - 0L
1,863 SR
Queue Stats
15W - 22L
1,693 Elo+
Party 2
Izanami
Izanami
KendrickG
Izanami
Level 89
God Stats
3W - 0L
1,357 SR
Queue Stats
20W - 17L
1,586 Elo+
Party 2
Cabrakan
Cabrakan
xZorciism Ve
Cabrakan
Level 159
God Stats
9W - 6L
1,591 SR
Queue Stats
77W - 47L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANML Crazy
Hercules
10
1 / 6 / 0
7,012
637
2,090
11,191
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kom0do
Heimdallr
8
1 / 6 / 2
7,012
637
4,846
9,022
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
12
3 / 2 / 2
8,291
754
9,279
7,154
2,531
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrogOnDrugz
Discordia
12
4 / 2 / 10
8,680
789
10,648
4,903
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KendrickG
Izanami
13
6 / 1 / 7
9,081
826
5,589
6,755
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xZorciism Ve
Cabrakan
12
4 / 2 / 9
8,865
806
7,255
10,802
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
14
14
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANML Crazy
Hercules
1
6
0
0.17
W
Discordia
FrogOnDrugz
Discordia
4
2
10
4.5
W
Izanami
KendrickG
Izanami
6
1
7
9.5
L
Heimdallr
Kom0do
Heimdallr
1
6
2
0.33
L
Raijin
3
2
2
2
W
Cabrakan
xZorciism Ve
Cabrakan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
23,492
27,367
Taken
22,460
14,616
Mitigated
16,354
4,227
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANML Crazy
Hercules
2,090
278
0
2,198
11,191
8,310
0
6,594
4,422
0
7,625
W
Discordia
FrogOnDrugz
Discordia
10,648
904
0
711
4,903
1,816
1,375
2,698
2,180
40,166
0
W
Izanami
KendrickG
Izanami
5,589
3,974
0
2,812
6,755
2,366
1,758
2,795
3,935
0
39,094
L
Heimdallr
Kom0do
Heimdallr
4,846
2,619
0
800
9,022
3,775
504
5,918
2,972
0
20,101
L
Raijin
9,279
408
0
1,229
7,154
2,531
0
5,010
2,044
48,237
0
W
Cabrakan
xZorciism Ve
Cabrakan
7,255
946
0
1,465
10,802
12,172
0
3,843
6,791
26,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
26,626
130
Minions Killed
170
0
Camps Cleared
0
536,058
Distance Traveled
654,136
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,012
637
14
1
0
201,859
5
W
Discordia
8,680
789
51
5
0
217,549
1
W
Izanami
9,081
826
97
9
0
213,244
2
L
Heimdallr
7,012
637
31
3
0
143,856
0
L
Raijin
8,291
754
85
8
0
190,343
2
W
Cabrakan
8,865
806
22
2
0
223,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role