Player Matchup

Zeus
Zeus
CptLord
Zeus
Level 28
God Stats
10W - 15L
1,143 SR
Queue Stats
40W - 61L
1,311 Elo+
Solo
Nemesis
Nemesis
Decryptz
Nemesis
Level 15
God Stats
17W - 10L
1,715 SR
Queue Stats
283W - 304L
1,388 Elo+
Party 1
Hades
Hades
LFortified
Hades
Level 16
God Stats
15W - 11L
1,470 SR
Queue Stats
110W - 130L
1,339 Elo+
Party 1
Artemis
Artemis
NoeahBBK
Artemis
Level 16
God Stats
16W - 15L
1,556 SR
Queue Stats
93W - 84L
1,343 Elo+
Party 1
Tiamat
Tiamat
Scycon89
Tiamat
Level 27
God Stats
24W - 27L
1,611 SR
Queue Stats
122W - 132L
1,414 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,359 Elo+

VS

Team Averages
Level 21
1,446 SR
1,337 Elo+
Skadi
Skadi
AngraMeliodas
Skadi
Level 29
God Stats
7W - 21L
1,402 SR
Queue Stats
43W - 60L
1,455 Elo+
Party 2
Tiamat
Tiamat
SPO173
Tiamat
Level 22
God Stats
0W - 2L
1,498 SR
Queue Stats
2W - 6L
1,175 Elo+
Solo
Tyr
Tyr
ZangtsuKun
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
sadnes1
Jormungandr
Level 26
God Stats
0W - 3L
1,387 SR
Queue Stats
37W - 53L
1,311 Elo+
Solo
Cthulhu
Cthulhu
spiffycondor
Cthulhu
Level 26
God Stats
18W - 28L
1,444 SR
Queue Stats
34W - 40L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CptLord
Zeus
14
3 / 1 / 3
7,994
533
4,295
4,714
1,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Decryptz
Nemesis
14
8 / 1 / 2
8,448
563
5,258
9,328
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
11
0 / 2 / 4
6,308
421
2,290
7,988
2,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
NoeahBBK
Artemis
12
3 / 0 / 3
6,574
438
4,759
7,271
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Scycon89
Tiamat
15
10 / 1 / 1
9,450
630
8,981
8,589
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,158
477
3,569
9,525
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SPO173
Tiamat
9
1 / 11 / 0
6,030
402
4,698
10,490
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,701
447
1,876
7,755
7,829
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
sadnes1
Jormungandr
9
0 / 6 / 0
5,666
378
947
9,029
3,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
spiffycondor
Cthulhu
10
2 / 3 / 0
6,372
425
8,133
7,486
4,612
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
24
Kills
5
5
Deaths
25
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Zeus
CptLord
Zeus
3
1
3
4.5
W
Nemesis
Decryptz
Nemesis
8
1
2
9
W
Hades
0
2
4
1
W
Artemis
NoeahBBK
Artemis
3
0
3
4.5
L
Tiamat
SPO173
Tiamat
1
11
0
0.09
W
Tiamat
Scycon89
Tiamat
10
1
1
10.5
L
1
3
0
0.33
L
Jormungandr
sadnes1
Jormungandr
0
6
0
0
L
Cthulhu
spiffycondor
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
19,223
37,890
Taken
44,285
15,659
Mitigated
22,822
14,250
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,569
1,121
0
2,566
9,525
2,688
561
2,330
7,111
0
49,835
W
Zeus
CptLord
Zeus
4,295
1,527
0
791
4,714
1,359
347
789
3,818
40,720
0
W
Nemesis
Decryptz
Nemesis
5,258
2,820
0
3,190
9,328
3,019
213
2,189
6,927
0
45,148
W
Hades
2,290
973
186
2,901
7,988
2,979
0
3,790
4,173
16,920
0
W
Artemis
NoeahBBK
Artemis
4,759
3,158
485
3,509
7,271
2,090
74
3,460
3,811
0
28,789
L
Tiamat
SPO173
Tiamat
4,698
731
0
520
10,490
4,265
289
5,061
5,223
21,012
0
W
Tiamat
Scycon89
Tiamat
8,981
2,417
0
3,188
8,589
6,212
311
3,082
5,223
57,610
0
L
1,876
167
0
1,222
7,755
7,829
665
2,771
4,984
0
18,103
L
Jormungandr
sadnes1
Jormungandr
947
130
0
138
9,029
3,428
536
2,159
6,840
19,947
0
L
Cthulhu
spiffycondor
Cthulhu
8,133
606
860
1,584
7,486
4,612
340
2,867
4,561
26,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
31,927
354
Minions Killed
255
0
Camps Cleared
0
1,359,502
Distance Traveled
1,104,866
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,158
477
88
6
0
203,497
3
W
Zeus
7,994
533
92
6
0
270,309
1
W
Nemesis
8,448
563
78
5
0
349,486
1
W
Hades
6,308
421
34
2
0
229,480
3
W
Artemis
6,574
438
37
2
0
219,418
4
L
Tiamat
6,030
402
48
3
0
220,694
0
W
Tiamat
9,450
630
113
8
0
290,809
1
L
Tyr
6,701
447
39
3
0
202,463
0
L
Jormungandr
5,666
378
44
3
0
222,353
6
L
Cthulhu
6,372
425
36
2
0
255,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role