Player Matchup

Nike
Nike
Parjozz
Nike
Level 47
God Stats
33W - 48L
1,387 SR
Queue Stats
257W - 354L
1,341 Elo+
Solo
Heimdallr
Heimdallr
QuietPuppet1347
Heimdallr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spacewrecker255
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
StillDerpy
Janus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
mattymo4487
Bacchus
Level 45
God Stats
3W - 4L
1,425 SR
Queue Stats
40W - 52L
1,319 Elo+
Solo
Team Averages
Level 44
1,462 SR
1,432 Elo+

VS

Team Averages
Level 38
1,556 SR
1,328 Elo+
Arachne
Arachne
Amon_Timerity
Arachne
Level 38
God Stats
32W - 31L
1,474 SR
Queue Stats
80W - 108L
1,276 Elo+
Solo
Apollo
Apollo
CerbersDaGreat
Apollo
Level 47
God Stats
25W - 30L
1,450 SR
Queue Stats
142W - 162L
1,356 Elo+
Party 1
Hades
Hades
CompanyTruck
Hades
Level 28
God Stats
10W - 3L
1,626 SR
Queue Stats
110W - 100L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Papafoxx_
Sun Wukong
Level 58
God Stats
49W - 46L
1,582 SR
Queue Stats
141W - 166L
1,338 Elo+
Party 1
Ganesha
Ganesha
happy_jigsaw
Ganesha
Level 20
God Stats
19W - 8L
1,646 SR
Queue Stats
66W - 65L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Parjozz
Nike
15
4 / 6 / 3
9,978
475
9,027
15,221
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
QuietPuppet1347
Heimdallr
13
3 / 8 / 5
9,038
430
13,322
14,864
7,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Spacewrecker255
Cu Chulainn
15
0 / 6 / 2
9,404
448
9,460
15,383
12,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
16
5 / 6 / 1
10,503
500
9,845
14,435
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
mattymo4487
Bacchus
13
1 / 6 / 7
9,050
431
10,460
17,925
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
5 / 3 / 3
11,038
526
7,032
20,299
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 4 / 8
11,070
527
15,285
13,988
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 2 / 7
11,218
534
11,351
12,595
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Papafoxx_
Sun Wukong
18
8 / 0 / 6
11,040
526
10,053
13,757
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
happy_jigsaw
Ganesha
13
1 / 4 / 11
9,172
437
8,112
20,341
22,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
32
32
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
3
3
2.17
W
10
4
8
3.5
W
8
2
7
5.75
W
Sun Wukong
Papafoxx_
Sun Wukong
8
0
6
11
L
Nike
Parjozz
Nike
4
6
3
0.92
L
Heimdallr
QuietPuppet1347
Heimdallr
3
8
5
0.69
L
Cu Chulainn
Spacewrecker255
Cu Chulainn
0
6
2
0.17
L
Janus
5
6
1
0.92
W
Ganesha
happy_jigsaw
Ganesha
1
4
11
1.63
L
Bacchus
mattymo4487
Bacchus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
51,833
77,828
Taken
80,980
51,732
Mitigated
57,082
12,690
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,032
4,392
0
11,711
20,299
8,459
0
2,652
17,605
0
88,501
W
15,285
10,777
0
2,147
13,988
7,682
743
4,823
9,093
0
57,308
W
11,351
815
210
4,840
12,595
5,382
159
3,873
8,476
55,518
0
W
Sun Wukong
Papafoxx_
Sun Wukong
10,053
1,837
0
3,599
13,757
13,557
0
2,377
11,268
0
55,458
L
Nike
Parjozz
Nike
9,027
2,411
0
2,668
15,221
5,882
2,130
3,321
11,850
0
57,555
L
Heimdallr
QuietPuppet1347
Heimdallr
13,322
3,972
350
1,125
14,864
7,001
0
5,612
9,227
0
45,519
L
Cu Chulainn
Spacewrecker255
Cu Chulainn
9,460
3,212
0
1,669
15,383
12,161
1,199
893
14,090
0
56,344
L
Janus
9,845
2,215
0
2,253
14,435
5,615
504
5,014
9,396
66,940
0
W
Ganesha
happy_jigsaw
Ganesha
8,112
675
392
4,985
20,341
22,002
420
6,028
14,233
22,415
0
L
Bacchus
mattymo4487
Bacchus
10,460
1,835
0
4,625
17,925
21,073
416
4,623
13,256
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
53,538
423
Minions Killed
436
0
Camps Cleared
0
1,761,528
Distance Traveled
1,969,578
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,038
526
130
6
0
345,164
0
W
Apollo
11,070
527
105
5
0
465,735
6
W
Hades
11,218
534
88
4
0
369,027
5
W
Sun Wukong
11,040
526
105
5
0
416,817
6
L
Nike
9,978
475
100
5
0
318,002
2
L
Heimdallr
9,038
430
65
3
0
344,895
0
L
Cu Chulainn
9,404
448
99
5
0
355,141
4
L
Janus
10,503
500
115
5
0
352,496
2
W
Ganesha
9,172
437
8
0
0
372,835
0
L
Bacchus
9,050
431
44
2
0
390,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role