Player Matchup

Athena
Athena
CaptainRifRaf1
Athena
Level 116
God Stats
7W - 6L
1,625 SR
Queue Stats
140W - 129L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
ClownSmasher
Danzaburou
Level 21
God Stats
8W - 5L
1,791 SR
Queue Stats
26W - 30L
1,488 Elo+
Party 1
Discordia
Discordia
Crispiee
Discordia
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
King Arthur
King Arthur
HiWell
King Arthur
Level 24
God Stats
7W - 5L
1,757 SR
Queue Stats
53W - 59L
1,524 Elo+
Party 1
Sobek
Sobek
thehedgehogguy
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,586 Elo+
Party 1
Team Averages
Level 43
1,635 SR
1,578 Elo+

VS

Team Averages
Level 27
1,556 SR
1,469 Elo+
Baron Samedi
Baron Samedi
AbouLayla
Baron Samedi
Level 25
God Stats
0W - 1L
1,915 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Exohardline
Thor
Level 18
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
FastLa7me
Ymir
Level 44
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
losmal123
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,347 Elo+
Solo
Jing Wei
Jing Wei
µike
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,705
514
4,892
12,164
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ClownSmasher
Danzaburou
13
8 / 1 / 4
8,272
551
10,378
9,192
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Crispiee
Discordia
14
4 / 1 / 3
8,917
594
6,168
4,249
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HiWell
King Arthur
15
4 / 0 / 0
8,829
589
3,282
5,199
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 0 / 11
7,983
532
4,811
10,372
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbouLayla
Baron Samedi
9
1 / 4 / 0
5,858
391
4,454
5,874
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 1
6,372
425
3,524
10,784
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 7 / 1
5,443
363
6,741
11,755
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,789
386
1,092
7,509
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
µike
Jing Wei
9
0 / 4 / 1
5,405
360
3,919
8,930
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
22
Kills
2
2
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbouLayla
Baron Samedi
1
4
0
0.25
W
2
0
7
5.5
W
Danzaburou
ClownSmasher
Danzaburou
8
1
4
10
W
Discordia
Crispiee
Discordia
4
1
3
5.5
L
1
3
1
0.5
L
Ymir
0
7
1
0.07
W
King Arthur
HiWell
King Arthur
4
0
0
4
L
0
4
0
0
W
4
0
11
9.5
L
Jing Wei
µike
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
19,730
41,176
Taken
44,852
21,445
Mitigated
18,030
15,877
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbouLayla
Baron Samedi
4,454
226
337
336
5,874
2,212
0
4,321
1,553
20,965
0
W
4,892
1,787
0
5,319
12,164
5,711
0
2,252
9,862
51,169
0
W
Danzaburou
ClownSmasher
Danzaburou
10,378
5,764
0
4,968
9,192
3,034
1,942
3,561
5,631
0
53,693
W
Discordia
Crispiee
Discordia
6,168
1,196
0
0
4,249
1,567
615
2,342
1,907
46,213
0
L
3,524
1,263
0
2,658
10,784
3,420
0
3,570
7,214
0
36,200
L
Ymir
6,741
727
0
1,058
11,755
4,688
0
5,152
6,603
12,674
0
W
King Arthur
HiWell
King Arthur
3,282
190
0
2,451
5,199
3,055
0
0
5,124
0
46,761
L
1,092
136
0
958
7,509
5,442
33
864
6,202
0
19,994
W
4,811
684
0
3,139
10,372
8,078
0
3,040
7,332
15,840
0
L
Jing Wei
µike
Jing Wei
3,919
2,874
0
3,032
8,930
2,268
66
1,964
6,966
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
28,867
384
Minions Killed
205
0
Camps Cleared
0
1,426,001
Distance Traveled
1,433,037
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,858
391
30
2
0
291,312
0
W
Athena
7,705
514
94
6
0
281,512
1
W
Danzaburou
8,272
551
82
5
0
271,193
3
W
Discordia
8,917
594
90
6
0
292,930
2
L
Thor
6,372
425
74
5
0
287,934
1
L
Ymir
5,443
363
12
1
0
282,264
4
W
King Arthur
8,829
589
103
7
0
268,486
1
L
Tyr
5,789
386
45
3
0
298,443
0
W
Sobek
7,983
532
15
1
0
311,880
7
L
Jing Wei
5,405
360
44
3
0
273,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role