Player Matchup

Tiamat
Tiamat
AlmostReallyGood
Tiamat
Level 160
God Stats
4W - 8L
1,282 SR
Queue Stats
74W - 52L
1,688 Elo+
Party 1
Anhur
Anhur
Blеss
Anhur
Level 28
God Stats
10W - 7L
1,854 SR
Queue Stats
30W - 17L
1,806 Elo+
Solo
Nemesis
Nemesis
EldritchCthulhu
Nemesis
Level 25
God Stats
4W - 2L
1,612 SR
Queue Stats
56W - 46L
1,754 Elo+
Solo
Ares
Ares
Mytotemsbig
Ares
Level 10
God Stats
10W - 8L
1,451 SR
Queue Stats
133W - 107L
1,637 Elo+
Party 1
Bellona
Bellona
SirKamuss
Bellona
Level 11
God Stats
22W - 20L
1,678 SR
Queue Stats
132W - 109L
1,662 Elo+
Solo
Team Averages
Level 47
1,575 SR
1,709 Elo+

VS

Team Averages
Level 18
1,528 SR
1,763 Elo+
Zeus
Zeus
Dracossack45
Zeus
Level 25
God Stats
34W - 17L
1,942 SR
Queue Stats
58W - 30L
1,873 Elo+
Party 2
Sobek
Sobek
Solo4Trollstory2
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,741 Elo+
Solo
Neith
Neith
Th1stWizard
Neith
Level 25
God Stats
1W - 2L
1,200 SR
Queue Stats
97W - 76L
1,608 Elo+
Solo
Heimdallr
Heimdallr
shanky215
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,924 Elo+
Party 2
Hercules
Hercules
tutino25
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 10
9,637
1,071
14,993
12,619
8,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
Blеss
Anhur
14
1 / 2 / 6
8,671
963
2,538
4,506
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 6 / 8
10,103
1,123
11,387
14,053
7,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 3 / 9
10,791
1,199
10,379
10,962
9,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
SirKamuss
Bellona
16
5 / 4 / 9
10,599
1,178
13,187
17,888
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

157

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
9,757
1,084
12,305
7,899
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 11
10,932
1,215
10,948
15,606
13,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 10
10,304
1,145
11,670
11,376
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
shanky215
Heimdallr
17
4 / 4 / 13
10,873
1,208
10,472
9,392
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
tutino25
Hercules
16
3 / 2 / 11
9,848
1,094
8,718
14,713
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
18
Kills
22
22
Deaths
18
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
Anhur
Blеss
Anhur
1
2
6
2
W
4
5
7
1.5
L
4
6
8
1.33
L
6
3
9
3.5
L
Bellona
SirKamuss
Bellona
5
4
9
2.38
W
6
3
11
3.83
W
5
4
10
2.5
W
Heimdallr
shanky215
Heimdallr
4
4
13
2.63
W
Hercules
tutino25
Hercules
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,484
Damage
54,113
60,028
Taken
58,986
44,367
Mitigated
38,712
4,335
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,993
541
0
1,448
12,619
8,089
0
2,948
9,534
36,753
0
L
Anhur
Blеss
Anhur
2,538
1,127
0
522
4,506
1,421
0
2,064
2,408
0
9,920
W
12,305
1,094
130
712
7,899
2,395
0
1,476
6,373
18,124
0
L
11,387
4,181
0
1,810
14,053
7,529
0
7,228
6,444
0
22,502
L
10,379
509
0
0
10,962
9,244
0
3,856
6,863
19,742
0
L
Bellona
SirKamuss
Bellona
13,187
3,285
0
555
17,888
18,084
0
6,231
11,100
0
29,606
W
10,948
494
0
2,322
15,606
13,180
0
5,341
10,140
25,402
0
W
11,670
6,074
226
2,280
11,376
4,108
0
6,387
4,864
0
28,387
W
Heimdallr
shanky215
Heimdallr
10,472
3,897
0
1,192
9,392
3,655
0
4,737
4,580
0
41,007
W
Hercules
tutino25
Hercules
8,718
1,321
0
2,694
14,713
15,374
0
7,431
7,132
0
20,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
51,714
149
Minions Killed
177
6
Camps Cleared
10
929,616
Distance Traveled
866,667
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,637
1,071
37
4
2
225,857
0
L
Anhur
8,671
963
19
2
1
105,712
1
W
Zeus
9,757
1,084
23
3
5
153,606
0
L
Nemesis
10,103
1,123
27
3
2
201,172
3
L
Ares
10,791
1,199
13
1
1
191,930
1
L
Bellona
10,599
1,178
53
6
0
204,945
0
W
Sobek
10,932
1,215
20
2
1
192,766
1
W
Neith
10,304
1,145
45
5
0
164,158
0
W
Heimdallr
10,873
1,208
66
7
4
166,167
0
W
Hercules
9,848
1,094
23
3
0
189,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role