Player Matchup

Set
Set
Bronze III
CataclysmicWood
Set
Bronze III
Level 109
God Stats
0W - 2L
1,316 SR
Queue Stats
22W - 20L
1,564 MMR
Party 2
Merlin
Merlin
Bronze III
DigBickWill
Merlin
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,567 MMR
Solo
Ymir
Ymir
Bronze III
JingWeiOnlyFans
Ymir
Bronze III
Level 160
God Stats
2W - 1L
1,759 SR
Queue Stats
31W - 14L
1,590 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,525 SR
1,574 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,652 SR
1,586 MMR
Kuzenbo
Kuzenbo
Bronze III
ShulkFeels
Kuzenbo
Bronze III
Level 153
God Stats
3W - 0L
1,497 SR
Queue Stats
3W - 1L
1,600 MMR
Party 1
Cupid
Cupid
Bronze III
TonyV728
Cupid
Bronze III
Level 128
God Stats
1W - 0L
1,793 SR
Queue Stats
3W - 1L
1,600 MMR
Party 1
Discordia
Discordia
Gold III
jakefire02
Discordia
Gold III
Level 44
God Stats
6W - 3L
1,667 SR
Queue Stats
37W - 38L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,256
558
2,611
11,011
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
0 / 2 / 0
7,747
596
5,380
8,149
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
7,984
614
3,507
15,687
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ScyllaPersephoneAchillesDanzaburouAphrodite

VS

Bans
Guan YuTsukuyomiSobekFenrirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ShulkFeels
Kuzenbo
11
0 / 0 / 8
9,222
709
5,763
10,607
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
TonyV728
Cupid
13
6 / 0 / 3
9,562
736
8,729
6,269
2,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
jakefire02
Discordia
13
4 / 0 / 6
9,150
704
16,022
5,065
1,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Merlin
0
2
0
0
L
0
4
0
0
W
Kuzenbo
ShulkFeels
Kuzenbo
0
0
8
4
W
Cupid
TonyV728
Cupid
6
0
3
7.5
W
Discordia
jakefire02
Discordia
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
30,514
34,847
Taken
21,941
22,607
Mitigated
13,984
3,157
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
303
0
1,010
11,011
6,735
0
6,027
4,984
0
29,230
L
Merlin
5,380
309
0
141
8,149
2,253
0
6,251
1,898
35,408
0
L
3,507
315
0
2,006
15,687
13,619
0
9,563
6,124
17,620
0
W
Kuzenbo
ShulkFeels
Kuzenbo
5,763
1,696
0
3,356
10,607
10,340
583
4,377
5,845
16,420
0
W
Cupid
TonyV728
Cupid
8,729
5,309
1,564
3,226
6,269
2,056
1,780
2,681
3,325
0
50,373
W
Discordia
jakefire02
Discordia
16,022
1,267
0
1,012
5,065
1,588
911
1,246
3,583
55,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
27,934
166
Minions Killed
165
0
Camps Cleared
0
678,405
Distance Traveled
747,911
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,256
558
56
4
0
243,480
6
L
Merlin
7,747
596
86
7
0
215,484
2
L
Ymir
7,984
614
24
2
0
219,441
6
W
Kuzenbo
9,222
709
14
1
0
250,303
4
W
Cupid
9,562
736
80
6
0
248,024
0
W
Discordia
9,150
704
71
5
0
249,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role