Player Matchup

The Morrigan
The Morrigan
Silver I
BigDaddyQueso
The Morrigan
Silver I
Level 99
God Stats
1W - 0L
1,735 SR
Queue Stats
13W - 19L
1,425 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Deathhydrax
Tsukuyomi
Gold IV
Level 138
God Stats
11W - 7L
1,677 SR
Queue Stats
35W - 41L
1,432 MMR
Party 1
Anhur
Anhur
Silver II
Duseldo
Anhur
Silver II
Level 125
God Stats
1W - 1L
1,760 SR
Queue Stats
48W - 51L
1,429 MMR
Party 2
Ymir
Ymir
Bronze III
ImUsuallyhigh
Ymir
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,426 MMR
Solo
Artio
Artio
Silver III
Mondrew
Artio
Silver III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,429 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,634 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,594 SR
1,457 MMR
Sol
Sol
Bronze III
JosueSanti4
Sol
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Saataniiaa
Yemoja
Bronze III
Level 104
God Stats
0W - 1L
1,740 SR
Queue Stats
23W - 32L
1,420 MMR
Solo
King Arthur
King Arthur
Gold III
SmokeYoAhh
King Arthur
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
ijsick
Chang'e
Gold III
Level 138
God Stats
3W - 2L
1,730 SR
Queue Stats
77W - 72L
1,437 MMR
Solo
Camazotz
Camazotz
Bronze III
jairito10
Camazotz
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigDaddyQueso
The Morrigan
17
3 / 3 / 7
9,887
549
9,312
8,286
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Deathhydrax
Tsukuyomi
18
12 / 2 / 5
11,123
618
14,635
11,979
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Duseldo
Anhur
15
0 / 3 / 4
8,551
475
5,221
12,928
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 8
9,112
506
6,298
11,104
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Mondrew
Artio
18
3 / 0 / 6
10,052
558
12,248
25,013
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
JanusPersephoneDanzaburouScyllaCu Chulainn

VS

Bans
SetGaneshaNemesisCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,043
502
10,613
13,619
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Saataniiaa
Yemoja
13
1 / 2 / 3
7,981
443
4,089
8,916
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
SmokeYoAhh
King Arthur
15
1 / 5 / 0
8,952
497
12,063
17,210
9,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ijsick
Chang'e
14
3 / 4 / 1
8,719
484
8,877
11,420
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
jairito10
Camazotz
13
3 / 7 / 2
8,211
456
6,973
16,595
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
10
10
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BigDaddyQueso
The Morrigan
3
3
7
2.17
W
Tsukuyomi
Deathhydrax
Tsukuyomi
12
2
5
7.25
W
Anhur
Duseldo
Anhur
0
3
4
0.67
W
3
2
8
3.5
L
2
3
2
1
W
Artio
Mondrew
Artio
3
0
6
6
L
Yemoja
Saataniiaa
Yemoja
1
2
3
1.25
L
King Arthur
SmokeYoAhh
King Arthur
1
5
0
0.2
L
Chang'e
ijsick
Chang'e
3
4
1
0.88
L
Camazotz
jairito10
Camazotz
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
42,615
69,310
Taken
67,760
37,513
Mitigated
30,011
28,800
Healing
27,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BigDaddyQueso
The Morrigan
9,312
866
0
1,296
8,286
2,802
0
4,115
3,941
67,661
5,296
W
Tsukuyomi
Deathhydrax
Tsukuyomi
14,635
4,764
0
3,946
11,979
6,422
134
4,525
7,283
0
79,359
W
Anhur
Duseldo
Anhur
5,221
2,057
0
5,963
12,928
4,442
0
7,696
5,212
0
59,283
W
6,298
740
0
991
11,104
7,045
222
5,183
5,868
32,513
0
L
10,613
2,176
0
8,667
13,619
4,299
816
1,757
11,822
71,208
0
W
Artio
Mondrew
Artio
12,248
1,235
422
16,182
25,013
16,802
0
1,708
22,985
66,053
0
L
Yemoja
Saataniiaa
Yemoja
4,089
938
1,517
1,512
8,916
6,281
0
4,066
4,628
18,885
0
L
King Arthur
SmokeYoAhh
King Arthur
12,063
1,170
0
4,526
17,210
9,712
0
9,460
7,002
166
55,428
L
Chang'e
ijsick
Chang'e
8,877
589
1,227
3,759
11,420
3,968
0
4,274
6,974
66,035
0
L
Camazotz
jairito10
Camazotz
6,973
2,128
0
6,194
16,595
5,751
0
4,150
12,306
0
48,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
42,906
566
Minions Killed
471
0
Camps Cleared
0
1,725,419
Distance Traveled
1,574,433
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,887
549
149
8
0
330,115
5
W
Tsukuyomi
11,123
618
140
8
0
393,853
5
W
Anhur
8,551
475
109
6
0
306,264
5
W
Ymir
9,112
506
51
3
0
337,166
1
L
Sol
9,043
502
108
6
0
281,904
3
W
Artio
10,052
558
117
7
0
358,021
3
L
Yemoja
7,981
443
46
3
0
300,452
1
L
King Arthur
8,952
497
86
5
0
336,008
4
L
Chang'e
8,719
484
137
8
0
329,571
8
L
Camazotz
8,211
456
94
5
0
326,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role