Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ArchAngelRyujin
Vamana
Level 122
God Stats
8W - 8L
1,835 SR
Queue Stats
32W - 21L
1,684 Elo+
Party 1
Mercury
Mercury
DN_FV
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,490 Elo+
Party 1
Neith
Neith
Gengarrss
Neith
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 179L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
jacksonboi
Tsukuyomi
Level 28
God Stats
4W - 1L
1,540 SR
Queue Stats
9W - 6L
1,684 Elo+
Party 1
Team Averages
Level 68
1,575 SR
1,572 Elo+

VS

Team Averages
Level 65
1,492 SR
1,580 Elo+
Nu Wa
Nu Wa
DAYUUM S0N
Nu Wa
Level 159
God Stats
41W - 27L
1,421 SR
Queue Stats
344W - 274L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
POpkornplaya X5
Kukulkan
Level 32
God Stats
27W - 39L
1,500 SR
Queue Stats
706W - 702L
1,621 Elo+
Party 2
Izanami
Izanami
aura-_-chan
Izanami
Level 47
God Stats
28W - 31L
1,555 SR
Queue Stats
116W - 133L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
bastro31
Danzaburou
Level 49
God Stats
5W - 10L
1,483 SR
Queue Stats
15W - 19L
1,513 Elo+
Party 3
Tiamat
Tiamat
x330 DEMON
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 1 / 11
10,499
954
10,219
10,198
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 9
11,829
1,075
17,316
19,022
20,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
DN_FV
Mercury
16
0 / 4 / 10
9,815
892
3,947
10,702
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Gengarrss
Neith
18
3 / 1 / 8
11,424
1,039
12,653
8,343
3,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
jacksonboi
Tsukuyomi
17
6 / 2 / 6
10,870
988
7,322
9,862
3,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 2 / 5
10,570
961
15,070
11,885
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
16
1 / 5 / 5
9,982
907
10,345
12,757
6,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
aura-_-chan
Izanami
16
1 / 3 / 4
9,713
883
6,975
12,117
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
bastro31
Danzaburou
17
5 / 7 / 5
11,259
1,024
13,999
15,020
6,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
x330 DEMON
Tiamat
14
0 / 1 / 3
8,654
787
2,271
3,028
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
18
Kills
10
10
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
11
7.5
W
7
2
9
5.75
L
Nu Wa
3
2
5
2.75
W
Mercury
DN_FV
Mercury
0
4
10
1.25
W
Neith
Gengarrss
Neith
3
1
8
7
L
Kukulkan
1
5
5
0.7
L
Izanami
aura-_-chan
Izanami
1
3
4
1
L
Danzaburou
bastro31
Danzaburou
5
7
5
1.07
W
Tsukuyomi
jacksonboi
Tsukuyomi
6
2
6
4.5
L
Tiamat
x330 DEMON
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,457
Damage
48,660
58,127
Taken
54,807
35,074
Mitigated
24,653
25,376
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,219
711
8,045
5,754
10,198
4,387
0
4,555
5,539
31,058
0
W
17,316
6,474
0
6,403
19,022
20,749
0
7,507
11,355
0
46,610
L
Nu Wa
15,070
3,997
172
1,609
11,885
4,674
0
1,392
10,221
36,379
0
W
Mercury
DN_FV
Mercury
3,947
169
0
1,112
10,702
3,572
0
5,153
5,527
0
17,656
W
Neith
Gengarrss
Neith
12,653
7,361
0
4,025
8,343
3,216
0
4,204
4,139
0
47,140
L
Kukulkan
10,345
1,637
0
0
12,757
6,289
0
1,813
10,646
32,207
0
L
Izanami
aura-_-chan
Izanami
6,975
4,239
0
1,179
12,117
5,055
0
2,906
8,998
0
30,804
L
Danzaburou
bastro31
Danzaburou
13,999
4,484
679
2,105
15,020
6,831
0
2,482
12,204
0
32,440
W
Tsukuyomi
jacksonboi
Tsukuyomi
7,322
776
0
37
9,862
3,150
0
5,893
3,881
0
16,237
L
Tiamat
x330 DEMON
Tiamat
2,271
381
0
716
3,028
1,804
0
982
1,909
4,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
50,178
251
Minions Killed
208
13
Camps Cleared
5
1,108,282
Distance Traveled
812,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,499
954
52
5
0
221,106
0
W
Vamana
11,829
1,075
65
6
0
229,766
0
L
Nu Wa
10,570
961
44
4
0
196,743
0
W
Mercury
9,815
892
31
3
4
247,063
0
W
Neith
11,424
1,039
86
8
9
182,513
0
L
Kukulkan
9,982
907
48
4
1
165,335
0
L
Izanami
9,713
883
71
6
2
197,977
0
L
Danzaburou
11,259
1,024
41
4
2
170,199
0
W
Tsukuyomi
10,870
988
17
2
0
227,834
0
L
Tiamat
8,654
787
4
0
0
81,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role