Player Matchup

Cthulhu
Cthulhu
Haviclord
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
PMDP_Cleyton
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Party 3
King Arthur
King Arthur
TheRealBosey
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,381 Elo+
Party 2
Anhur
Anhur
VitinDlc
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,307 Elo+
Party 3
Arachne
Arachne
xCRACKEDxJUSTINx
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,381 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,360 Elo+

VS

Team Averages
Level 23
1,585 SR
1,445 Elo+
Anhur
Anhur
ADDxPsycho
Anhur
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,514 Elo+
Party 1
Anubis
Anubis
ADDx_Psycho
Anubis
Level 61
God Stats
17W - 8L
1,693 SR
Queue Stats
59W - 61L
1,472 Elo+
Party 1
Ares
Ares
HoneyBadger7513
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,573 Elo+
Party 1
Arachne
Arachne
MildMags
Arachne
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
120W - 127L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
volikofta
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haviclord
Cthulhu
9
1 / 14 / 2
6,295
393
6,511
16,953
7,415
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
13
3 / 9 / 2
8,067
504
4,739
12,159
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
TheRealBosey
King Arthur
14
3 / 3 / 0
8,669
542
12,589
13,855
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
VitinDlc
Anhur
10
1 / 7 / 4
6,889
431
6,889
12,786
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 9 / 0
6,824
427
2,004
12,992
4,799
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
7 / 4 / 11
8,380
524
9,949
10,926
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
20 / 1 / 6
10,869
679
17,601
7,992
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 3 / 17
9,241
578
10,416
12,314
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MildMags
Arachne
13
6 / 0 / 6
8,625
539
7,486
12,073
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
volikofta
Sun Wukong
13
2 / 2 / 6
8,220
514
7,547
11,448
7,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
10
Kills
42
42
Deaths
10
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
4
11
3.13
W
Anubis
20
1
6
23
L
Cthulhu
Haviclord
Cthulhu
1
14
2
0.14
W
7
3
17
5.17
W
Arachne
MildMags
Arachne
6
0
6
9
L
Vamana
3
9
2
0.44
L
King Arthur
TheRealBosey
King Arthur
3
3
0
1
L
Anhur
VitinDlc
Anhur
1
7
4
0.43
W
Sun Wukong
volikofta
Sun Wukong
2
2
6
2.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
52,999
68,745
Taken
54,753
34,014
Mitigated
28,108
9,189
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,949
4,459
0
2,147
10,926
3,339
1,625
493
10,333
0
47,207
W
Anubis
17,601
538
0
4,292
7,992
3,548
752
2,543
5,374
53,183
0
L
Cthulhu
Haviclord
Cthulhu
6,511
421
259
0
16,953
7,415
0
10,057
6,322
18,985
0
W
10,416
846
0
4,104
12,314
9,634
577
1,645
10,437
23,097
0
W
Arachne
MildMags
Arachne
7,486
5,095
0
3,843
12,073
4,460
173
828
11,021
0
53,454
L
Vamana
4,739
2,030
0
1,596
12,159
5,452
1,601
5,398
6,552
0
28,737
L
King Arthur
TheRealBosey
King Arthur
12,589
1,225
0
3,064
13,855
13,412
0
2,014
11,675
0
56,553
L
Anhur
VitinDlc
Anhur
6,889
4,144
0
2,185
12,786
2,936
0
6,516
6,017
0
21,646
W
Sun Wukong
volikofta
Sun Wukong
7,547
2,454
0
3,501
11,448
7,127
245
1,002
10,446
0
36,672
L
2,004
963
0
2,085
12,992
4,799
0
2,963
9,876
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
45,335
251
Minions Killed
346
0
Camps Cleared
0
1,385,061
Distance Traveled
1,585,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,380
524
61
4
0
269,129
1
W
Anubis
10,869
679
101
6
0
296,224
0
L
Cthulhu
6,295
393
16
1
0
241,612
1
W
Ares
9,241
578
20
1
0
290,538
0
W
Arachne
8,625
539
85
5
0
394,041
0
L
Vamana
8,067
504
43
3
0
341,023
0
L
King Arthur
8,669
542
120
8
0
316,734
3
L
Anhur
6,889
431
30
2
0
224,945
0
W
Sun Wukong
8,220
514
79
5
0
335,097
2
L
Arachne
6,824
427
42
3
0
260,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role