Player Matchup

Cthulhu
Cthulhu
BigyBirdyMan
Cthulhu
Level 77
God Stats
4W - 2L
1,616 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ejir
Ah Muzen Cab
Level 109
God Stats
61W - 65L
1,451 SR
Queue Stats
311W - 381L
1,379 Elo+
Solo
Tiamat
Tiamat
MYTHOS Vidar
Tiamat
Level 88
God Stats
12W - 6L
1,514 SR
Queue Stats
312W - 331L
1,425 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,413 Elo+

VS

Team Averages
Level 74
1,456 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Calamidade6877
Ao Kuang
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
436W - 706L
1,481 Elo+
Solo
Bellona
Bellona
ShadowOfTorment
Bellona
Level 105
God Stats
3W - 3L
1,407 SR
Queue Stats
50W - 66L
1,424 Elo+
Party 1
Cerberus
Cerberus
kajiokamii
Cerberus
Level 68
God Stats
1W - 6L
1,460 SR
Queue Stats
20W - 25L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigyBirdyMan
Cthulhu
11
1 / 0 / 10
8,055
671
6,098
8,031
4,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ah Muzen Cab
Ejir
Ah Muzen Cab
12
7 / 3 / 4
9,222
769
11,668
8,186
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
4 / 1 / 8
9,085
757
11,043
6,772
5,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 3 / 2
7,367
614
2,848
10,211
3,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 6 / 1
7,781
648
7,324
14,570
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
kajiokamii
Cerberus
9
0 / 3 / 3
7,269
606
3,787
13,133
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigyBirdyMan
Cthulhu
1
0
10
6
L
Ao Kuang
1
3
2
0.67
W
Ah Muzen Cab
Ejir
Ah Muzen Cab
7
3
4
3
W
Tiamat
4
1
8
8
L
3
6
1
0.58
L
Cerberus
kajiokamii
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
13,959
22,989
Taken
37,914
13,256
Mitigated
24,126
9,999
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigyBirdyMan
Cthulhu
6,098
341
424
2,262
8,031
4,755
714
2,534
5,447
17,718
0
L
Ao Kuang
2,848
272
0
2,360
10,211
3,528
0
5,183
5,028
21,806
0
W
Ah Muzen Cab
Ejir
Ah Muzen Cab
11,668
4,337
699
2,420
8,186
2,907
589
1,533
6,503
0
40,672
W
Tiamat
11,043
1,672
1,173
3,021
6,772
5,594
884
2,604
3,980
37,300
0
L
7,324
1,700
577
3,595
14,570
10,383
0
6,665
7,905
0
20,205
L
Cerberus
kajiokamii
Cerberus
3,787
17
646
2,666
13,133
10,215
0
5,446
7,687
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
22,417
130
Minions Killed
151
0
Camps Cleared
0
675,051
Distance Traveled
510,216
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,055
671
15
1
0
230,957
1
L
Ao Kuang
7,367
614
51
4
0
177,776
0
W
Ah Muzen Cab
9,222
769
57
5
0
215,058
1
W
Tiamat
9,085
757
58
5
0
229,036
0
L
Bellona
7,781
648
52
4
0
166,180
2
L
Cerberus
7,269
606
48
4
0
166,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role