Player Matchup

Baron Samedi
Baron Samedi
CH3FDONNY
Baron Samedi
Level 63
God Stats
20W - 13L
1,337 SR
Queue Stats
91W - 75L
1,625 Elo+
Party 2
Geb
Geb
Sambo219
Geb
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 38L
1,677 Elo+
Party 2
Erlang Shen
Erlang Shen
roXas150801
Erlang Shen
Level 128
God Stats
4W - 3L
1,693 SR
Queue Stats
180W - 123L
1,677 Elo+
Party 2
Team Averages
Level 100
1,510 SR
1,660 Elo+

VS

Team Averages
Level 135
1,793 SR
1,773 Elo+
Apollo
Apollo
AgathaAllAlong
Apollo
Level 140
God Stats
6W - 9L
1,743 SR
Queue Stats
189W - 106L
1,769 Elo+
Party 1
Mulan
Mulan
EternalxGunner
Mulan
Level 139
God Stats
12W - 9L
1,819 SR
Queue Stats
135W - 77L
1,778 Elo+
Party 1
Tiamat
Tiamat
EternalxThief
Tiamat
Level 125
God Stats
9W - 6L
1,817 SR
Queue Stats
158W - 84L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CH3FDONNY
Baron Samedi
18
9 / 0 / 14
12,953
720
13,213
7,770
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 17
12,267
682
10,517
16,836
13,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
roXas150801
Erlang Shen
16
9 / 4 / 11
13,719
762
14,910
23,330
17,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
9,869
548
5,863
13,916
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 11 / 2
10,118
562
9,276
19,898
19,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 1
11,076
615
14,906
10,261
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
23
Kills
4
4
Deaths
23
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Baron Samedi
CH3FDONNY
Baron Samedi
9
0
14
16
L
1
11
2
0.18
L
3
3
1
1.17
W
5
0
17
13.5
W
Erlang Shen
roXas150801
Erlang Shen
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,640
Damage
30,045
47,936
Taken
44,075
34,626
Mitigated
35,734
17,828
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
3,156
0
570
13,916
6,762
0
7,994
5,922
0
46,150
W
Baron Samedi
CH3FDONNY
Baron Samedi
13,213
472
2,791
3,694
7,770
3,729
928
3,510
4,260
68,618
0
L
9,276
1,376
0
1,853
19,898
19,455
0
10,127
9,771
0
23,311
L
14,906
2,223
0
2,893
10,261
9,517
233
5,629
4,632
54,773
0
W
10,517
1,548
833
3,458
16,836
13,741
841
4,091
10,393
51,303
0
W
Erlang Shen
roXas150801
Erlang Shen
14,910
8,534
0
7,052
23,330
17,156
669
7,945
15,385
0
57,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
31,063
237
Minions Killed
201
0
Camps Cleared
0
1,052,672
Distance Traveled
869,939
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,869
548
83
5
0
281,952
4
W
Baron Samedi
12,953
720
117
7
0
321,770
1
L
Mulan
10,118
562
31
2
0
270,913
6
L
Tiamat
11,076
615
87
5
0
317,074
6
W
Geb
12,267
682
47
3
0
368,330
3
W
Erlang Shen
13,719
762
73
4
0
362,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role