Player Matchup

Tiamat
Tiamat
BEL0VEDG0DDESS
Tiamat
Level 16
God Stats
10W - 10L
1,505 SR
Queue Stats
11W - 10L
1,380 Elo+
Solo
Medusa
Medusa
Cheff Royal
Medusa
Level 8
God Stats
4W - 1L
1,461 SR
Queue Stats
19W - 21L
1,273 Elo+
Party 2
Hades
Hades
SP4C31NV4D3RXx
Hades
Level 107
God Stats
1W - 0L
1,509 SR
Queue Stats
17W - 18L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
flipayn808
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
mrfuturisticbbwb
Tsukuyomi
Level 7
God Stats
10W - 8L
1,439 SR
Queue Stats
96W - 94L
1,363 Elo+
Party 2
Team Averages
Level 28
1,483 SR
1,387 Elo+

VS

Team Averages
Level 17
1,446 SR
1,407 Elo+
Cernunnos
Cernunnos
KillaNox--
Cernunnos
Level 7
God Stats
14W - 12L
1,442 SR
Queue Stats
53W - 50L
1,231 Elo+
Solo
Heimdallr
Heimdallr
NotorioussBM
Heimdallr
Level 27
God Stats
56W - 66L
1,500 SR
Queue Stats
161W - 222L
1,500 Elo+
Party 1
Neith
Neith
Wook42
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 232L
1,500 Elo+
Party 1
Ymir
Ymir
ultimatefire000
Ymir
Level 9
God Stats
2W - 1L
1,286 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Danzaburou
Danzaburou
wa11ywest13
Danzaburou
Level 41
God Stats
23W - 28L
1,500 SR
Queue Stats
200W - 294L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 18
14,345
1,103
15,070
19,566
23,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
7 / 5 / 17
14,208
1,093
15,189
19,687
10,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
22 / 5 / 15
18,457
1,420
49,528
29,613
28,708
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
flipayn808
Guan Yu
20
1 / 10 / 19
12,773
983
7,971
21,223
19,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
20
7 / 4 / 12
14,058
1,081
16,303
15,968
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KillaNox--
Cernunnos
19
8 / 8 / 8
14,348
1,104
27,237
28,816
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
NotorioussBM
Heimdallr
20
3 / 8 / 14
13,436
1,034
17,534
18,382
8,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Wook42
Neith
19
2 / 12 / 11
12,113
932
14,188
21,374
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 8 / 8
14,973
1,152
20,591
28,753
30,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
wa11ywest13
Danzaburou
20
3 / 8 / 10
13,982
1,076
17,689
15,686
6,599
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
44
Kills
27
28
Deaths
44
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
4
18
4
W
Medusa
7
5
17
3.1
L
Cernunnos
KillaNox--
Cernunnos
8
8
8
1.5
L
Heimdallr
NotorioussBM
Heimdallr
3
8
14
1.25
W
22
5
15
5.9
L
Neith
Wook42
Neith
2
12
11
0.63
W
Guan Yu
flipayn808
Guan Yu
1
10
19
1.05
W
Tsukuyomi
7
4
12
3.25
L
11
8
8
1.88
L
Danzaburou
wa11ywest13
Danzaburou
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,061
Damage
97,239
106,057
Taken
113,011
91,517
Mitigated
62,824
25,298
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,070
2,039
0
2,571
19,566
23,895
0
3,446
16,120
29,960
0
W
Medusa
15,189
9,251
0
2,411
19,687
10,861
0
6,118
13,569
0
34,251
L
Cernunnos
KillaNox--
Cernunnos
27,237
14,266
0
5,851
28,816
9,824
0
15,860
12,956
0
56,952
L
Heimdallr
NotorioussBM
Heimdallr
17,534
12,437
0
2,562
18,382
8,008
0
11,524
6,858
0
38,840
W
49,528
7,235
1,205
13,170
29,613
28,708
0
4,048
25,565
75,614
0
L
Neith
Wook42
Neith
14,188
11,559
0
2,268
21,374
7,617
0
15,161
6,213
0
25,547
W
Guan Yu
flipayn808
Guan Yu
7,971
2,597
1,582
2,873
21,223
19,458
0
3,067
18,156
0
19,241
W
Tsukuyomi
16,303
4,560
0
1,486
15,968
8,595
0
3,912
11,872
0
39,246
L
20,591
4,728
0
558
28,753
30,776
0
13,259
15,473
47,515
0
L
Danzaburou
wa11ywest13
Danzaburou
17,689
10,865
339
1,792
15,686
6,599
0
8,794
6,867
0
45,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,841
Gold Earned
68,852
231
Minions Killed
234
7
Camps Cleared
8
1,124,826
Distance Traveled
995,193
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,345
1,103
29
2
1
211,974
1
W
Medusa
14,208
1,093
59
5
4
217,006
0
L
Cernunnos
14,348
1,104
47
4
6
238,791
2
L
Heimdallr
13,436
1,034
41
3
0
175,450
0
W
Hades
18,457
1,420
82
6
1
205,060
0
L
Neith
12,113
932
25
2
0
167,469
0
W
Guan Yu
12,773
983
27
2
0
220,016
0
W
Tsukuyomi
14,058
1,081
34
3
1
270,770
0
L
Ymir
14,973
1,152
65
5
2
201,180
4
L
Danzaburou
13,982
1,076
56
4
0
212,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role