Player Matchup

Hercules
Hercules
DrSlavicStrange
Hercules
Level 8
God Stats
3W - 2L
1,862 SR
Queue Stats
283W - 268L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
GhostOTF
Cthulhu
Level 14
God Stats
8W - 10L
1,286 SR
Queue Stats
416W - 415L
1,158 Elo+
Party 1
Artemis
Artemis
JimmySick
Artemis
Level 19
God Stats
15W - 11L
1,577 SR
Queue Stats
439W - 458L
1,196 Elo+
Party 1
Jormungandr
Jormungandr
VoxSkitarii
Jormungandr
Level 16
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
XanaxPitcher
Zeus
Level 14
God Stats
3W - 3L
1,862 SR
Queue Stats
380W - 363L
1,196 Elo+
Party 1
Team Averages
Level 14
1,568 SR
1,266 Elo+

VS

Team Averages
Level 35
1,443 SR
1,413 Elo+
Jormungandr
Jormungandr
ArkanHomless
Jormungandr
Level 9
God Stats
5W - 4L
1,409 SR
Queue Stats
23W - 23L
1,251 Elo+
Solo
Tiamat
Tiamat
Greetings Dawg
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,637 Elo+
Party 3
Mercury
Mercury
JaySantiago00
Mercury
Level 29
God Stats
5W - 11L
1,362 SR
Queue Stats
186W - 235L
1,319 Elo+
Party 2
Ymir
Ymir
Vato505
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Zunllo_B
Heimdallr
Level 28
God Stats
7W - 13L
1,445 SR
Queue Stats
503W - 576L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
11 / 2 / 8
9,562
531
7,754
12,208
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
GhostOTF
Cthulhu
15
7 / 3 / 11
9,613
534
7,934
11,940
9,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
JimmySick
Artemis
16
8 / 2 / 13
10,207
567
17,627
10,713
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
VoxSkitarii
Jormungandr
14
4 / 4 / 8
9,175
510
9,550
15,491
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 12
10,109
562
9,123
10,732
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArkanHomless
Jormungandr
15
6 / 3 / 1
9,110
506
9,766
10,705
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 4
7,584
421
5,263
13,589
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
15
6 / 6 / 4
9,363
520
6,913
15,613
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Vato505
Ymir
9
0 / 14 / 1
6,700
372
2,226
21,097
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Zunllo_B
Heimdallr
12
1 / 6 / 2
7,808
434
7,110
12,317
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
36
Kills
14
16
Deaths
37
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArkanHomless
Jormungandr
6
3
1
2.17
W
Hercules
11
2
8
7.5
W
Cthulhu
GhostOTF
Cthulhu
7
3
11
4.17
L
1
8
4
0.38
L
Mercury
6
6
4
1.33
W
Artemis
JimmySick
Artemis
8
2
13
7.25
L
Ymir
Vato505
Ymir
0
14
1
0.04
W
Jormungandr
VoxSkitarii
Jormungandr
4
4
8
2
W
6
5
12
2.4
L
Heimdallr
Zunllo_B
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,988
Damage
31,278
61,084
Taken
73,321
39,330
Mitigated
37,268
16,786
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArkanHomless
Jormungandr
9,766
1,503
0
987
10,705
8,859
322
3,871
6,659
44,393
0
W
Hercules
7,754
2,076
0
2,891
12,208
12,679
1,794
2,008
10,082
0
25,512
W
Cthulhu
GhostOTF
Cthulhu
7,934
820
1,576
1,169
11,940
9,808
709
3,202
8,359
30,336
0
L
5,263
593
0
3,025
13,589
6,746
162
7,992
5,253
26,305
0
L
Mercury
6,913
4,509
0
5,025
15,613
6,095
0
6,483
9,005
0
51,297
W
Artemis
JimmySick
Artemis
17,627
11,239
0
5,886
10,713
4,136
4,813
4,489
5,786
0
45,220
L
Ymir
Vato505
Ymir
2,226
490
0
432
21,097
10,583
0
4,381
16,501
15,616
0
W
Jormungandr
VoxSkitarii
Jormungandr
9,550
3,175
0
1,669
15,491
9,226
625
3,744
11,262
48,023
0
W
9,123
2,091
0
3,595
10,732
3,481
856
2,247
8,340
56,373
0
L
Heimdallr
Zunllo_B
Heimdallr
7,110
2,512
0
1,841
12,317
4,985
0
3,283
8,759
0
44,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
40,565
334
Minions Killed
345
0
Camps Cleared
0
1,811,725
Distance Traveled
1,644,140
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,110
506
89
5
0
370,935
1
W
Hercules
9,562
531
36
2
0
429,406
0
W
Cthulhu
9,613
534
47
3
0
415,342
1
L
Tiamat
7,584
421
56
3
0
269,129
3
L
Mercury
9,363
520
92
5
0
360,946
0
W
Artemis
10,207
567
68
4
0
294,387
0
L
Ymir
6,700
372
29
2
0
324,849
4
W
Jormungandr
9,175
510
80
4
0
348,151
1
W
Zeus
10,109
562
103
6
0
324,439
1
L
Heimdallr
7,808
434
79
4
0
318,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role