Player Matchup

Tiamat
Tiamat
BoundingMussel2
Tiamat
Level 28
God Stats
7W - 11L
1,470 SR
Queue Stats
26W - 42L
1,327 Elo+
Party 2
King Arthur
King Arthur
Godly Novaa
King Arthur
Level 106
God Stats
5W - 7L
1,372 SR
Queue Stats
34W - 57L
1,317 Elo+
Party 2
Neith
Neith
PwD Fanzell
Neith
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 43L
1,363 Elo+
Party 2
Bakasura
Bakasura
SveltestCone908
Bakasura
Level 26
God Stats
10W - 11L
1,595 SR
Queue Stats
19W - 34L
1,279 Elo+
Party 2
Cerberus
Cerberus
xGhostTamerx
Cerberus
Level 28
God Stats
5W - 1L
1,711 SR
Queue Stats
28W - 54L
1,273 Elo+
Party 2
Team Averages
Level 49
1,529 SR
1,312 Elo+

VS

Team Averages
Level 53
1,409 SR
1,355 Elo+
Tiamat
Tiamat
BuhlockA
Tiamat
Level 55
God Stats
1W - 10L
1,363 SR
Queue Stats
182W - 232L
1,505 Elo+
Party 1
Da Ji
Da Ji
FranksRedHot268
Da Ji
Level 42
God Stats
4W - 6L
1,399 SR
Queue Stats
91W - 146L
1,286 Elo+
Solo
King Arthur
King Arthur
Kagatox
King Arthur
Level 99
God Stats
18W - 39L
1,370 SR
Queue Stats
487W - 724L
1,315 Elo+
Party 1
Cupid
Cupid
Mizz_k4tz
Cupid
Level 29
God Stats
1W - 9L
1,384 SR
Queue Stats
34W - 63L
1,297 Elo+
Party 1
Ymir
Ymir
snoota
Ymir
Level 42
God Stats
14W - 19L
1,527 SR
Queue Stats
596W - 600L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,431
429
12,862
13,368
9,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Godly Novaa
King Arthur
19
9 / 1 / 5
12,183
554
23,262
22,214
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 3 / 4
10,585
481
8,821
11,306
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
20
4 / 0 / 6
11,689
531
4,668
12,205
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xGhostTamerx
Cerberus
15
3 / 1 / 15
10,342
470
11,551
18,305
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuhlockA
Tiamat
15
4 / 5 / 1
9,903
450
13,090
11,841
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 5
9,255
421
8,060
14,639
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Kagatox
King Arthur
14
1 / 5 / 3
9,460
430
13,535
24,353
22,502
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Mizz_k4tz
Cupid
12
0 / 4 / 3
8,096
368
4,675
9,721
3,370
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
snoota
Ymir
14
3 / 6 / 1
9,542
434
9,112
21,246
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
9
9
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Tiamat
BuhlockA
Tiamat
4
5
1
0.9
L
1
5
5
0.7
W
King Arthur
Godly Novaa
King Arthur
9
1
5
11.5
L
King Arthur
Kagatox
King Arthur
1
5
3
0.5
L
Cupid
Mizz_k4tz
Cupid
0
4
3
0.38
W
5
3
4
2.33
W
Bakasura
4
0
6
7
L
Ymir
snoota
Ymir
3
6
1
0.58
W
Cerberus
xGhostTamerx
Cerberus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,164
Damage
48,472
77,398
Taken
81,800
50,923
Mitigated
57,931
25,372
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,862
1,407
0
1,935
13,368
9,117
682
4,200
8,840
43,785
0
L
Tiamat
BuhlockA
Tiamat
13,090
987
0
1,832
11,841
7,208
324
3,488
8,121
57,052
0
L
8,060
1,683
0
0
14,639
8,357
0
5,392
8,886
0
49,237
W
King Arthur
Godly Novaa
King Arthur
23,262
2,938
0
8,307
22,214
20,212
1,784
2,155
19,718
9,291
78,838
L
King Arthur
Kagatox
King Arthur
13,535
590
194
3,340
24,353
22,502
228
5,543
17,517
0
51,991
L
Cupid
Mizz_k4tz
Cupid
4,675
2,727
433
1,654
9,721
3,370
522
4,476
5,152
0
31,243
W
8,821
5,153
0
4,912
11,306
4,625
531
5,075
6,041
0
65,303
W
Bakasura
4,668
3,031
1,980
1,843
12,205
5,128
2,621
2,508
9,517
0
95,545
L
Ymir
snoota
Ymir
9,112
2,434
0
3,881
21,246
16,494
108
7,777
12,463
38,081
0
W
Cerberus
xGhostTamerx
Cerberus
11,551
618
0
6,395
18,305
11,841
929
7,334
10,798
40,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
46,256
606
Minions Killed
383
0
Camps Cleared
0
2,105,548
Distance Traveled
1,821,531
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,431
429
84
4
0
393,787
0
L
Tiamat
9,903
450
89
4
0
381,573
3
L
Da Ji
9,255
421
97
4
0
400,480
0
W
King Arthur
12,183
554
155
7
0
412,200
0
L
King Arthur
9,460
430
92
4
0
334,615
0
L
Cupid
8,096
368
62
3
0
325,567
4
W
Neith
10,585
481
110
5
0
357,499
0
W
Bakasura
11,689
531
180
8
0
487,848
0
L
Ymir
9,542
434
43
2
0
379,296
0
W
Cerberus
10,342
470
77
4
0
454,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role