Player Matchup

Vulcan
Vulcan
Denzdebale
Vulcan
Level 107
God Stats
20W - 21L
1,762 SR
Queue Stats
525W - 473L
1,594 Elo+
Party 2
Chaac
Chaac
ROXASxxSORAxxKH
Chaac
Level 85
God Stats
13W - 8L
1,722 SR
Queue Stats
82W - 88L
1,521 Elo+
Party 2
Fenrir
Fenrir
Vamf89
Fenrir
Level 108
God Stats
19W - 7L
1,752 SR
Queue Stats
67W - 67L
1,624 Elo+
Solo
Team Averages
Level 100
1,745 SR
1,580 Elo+

VS

Team Averages
Level 117
1,433 SR
1,604 Elo+
Tiamat
Tiamat
BoBoTheHobo21
Tiamat
Level 69
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 3L
1,667 Elo+
Party 1
Hercules
Hercules
Fatality7
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MysticDnight
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Denzdebale
Vulcan
13
5 / 0 / 8
9,459
728
11,704
3,950
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 1 / 9
8,872
682
6,202
8,977
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Vamf89
Fenrir
12
5 / 2 / 7
9,054
696
8,488
10,102
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,946
611
5,509
8,384
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Fatality7
Hercules
10
0 / 3 / 3
7,511
578
4,581
12,502
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
MysticDnight
Heimdallr
11
2 / 4 / 1
8,570
659
6,241
10,612
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Vulcan
Denzdebale
Vulcan
5
0
8
9
L
Hercules
Fatality7
Hercules
0
3
3
0.5
L
Heimdallr
MysticDnight
Heimdallr
2
4
1
0.63
W
3
1
9
7.5
W
Fenrir
Vamf89
Fenrir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
16,331
23,029
Taken
31,498
15,354
Mitigated
17,153
6,375
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,509
305
0
697
8,384
5,432
0
2,461
5,818
30,213
0
W
Vulcan
Denzdebale
Vulcan
11,704
3,795
0
0
3,950
1,413
1,328
417
3,413
49,260
0
L
Hercules
Fatality7
Hercules
4,581
1,033
0
3,152
12,502
7,430
0
6,254
6,173
0
15,529
L
Heimdallr
MysticDnight
Heimdallr
6,241
3,258
0
2,856
10,612
4,291
138
3,084
7,403
0
37,122
W
6,202
734
0
3,745
8,977
8,477
306
3,135
5,316
0
27,276
W
Fenrir
Vamf89
Fenrir
8,488
1,993
0
2,630
10,102
5,464
476
1,576
8,220
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
24,027
158
Minions Killed
147
0
Camps Cleared
0
825,898
Distance Traveled
680,508
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,946
611
66
5
0
220,363
2
W
Vulcan
9,459
728
84
6
0
285,124
0
L
Hercules
7,511
578
17
1
0
239,754
5
L
Heimdallr
8,570
659
64
5
0
220,391
4
W
Chaac
8,872
682
43
3
0
261,090
1
W
Fenrir
9,054
696
31
2
0
279,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role