Player Matchup

Hera
Hera
Fatt Mamba
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 185L
1,382 Elo+
Party 1
Sol
Sol
Fatt Toxic
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 90L
1,398 Elo+
Party 1
Arachne
Arachne
Hiyah Jah
Arachne
Level 95
God Stats
12W - 29L
1,471 SR
Queue Stats
44W - 97L
1,309 Elo+
Party 1
Chaac
Chaac
Skiinny Bron
Chaac
Level 127
God Stats
6W - 3L
1,734 SR
Queue Stats
83W - 152L
1,390 Elo+
Party 1
Chernobog
Chernobog
Swerv EBK
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,379 Elo+
Party 1
Team Averages
Level 89
1,541 SR
1,371 Elo+

VS

Team Averages
Level 93
1,497 SR
1,336 Elo+
Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RyamRedwyne
Sylvanus
Level 28
God Stats
1W - 5L
1,153 SR
Queue Stats
8W - 12L
1,135 Elo+
Party 3
Ah Puch
Ah Puch
SAMARUDUKE
Ah Puch
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 22L
1,198 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WavyDuke
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,829 SR
Queue Stats
16W - 10L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 11
13,914
773
19,352
13,351
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 6 / 7
12,667
704
11,616
15,850
5,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Hiyah Jah
Arachne
20
9 / 3 / 5
15,235
846
14,493
21,713
11,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 8
13,848
769
20,647
27,472
45,943
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Swerv EBK
Chernobog
18
1 / 4 / 11
11,793
655
6,970
16,815
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 3 / 10
11,930
663
6,486
16,874
17,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
 
Set
17
2 / 6 / 10
11,501
639
12,919
18,078
10,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
RyamRedwyne
Sylvanus
20
2 / 4 / 14
12,251
681
6,405
20,584
20,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SAMARUDUKE
Ah Puch
20
6 / 4 / 8
14,276
793
19,991
13,880
5,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
WavyDuke
Ah Muzen Cab
20
10 / 5 / 5
14,444
802
31,556
16,621
8,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
71
22
Kills
24
24
Deaths
22
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
10
3
L
Set
 
Set
2
6
10
1.17
W
5
7
11
1.5
W
3
6
7
1.08
W
Arachne
Hiyah Jah
Arachne
9
3
5
3.83
L
Sylvanus
RyamRedwyne
Sylvanus
2
4
14
2.25
L
Ah Puch
SAMARUDUKE
Ah Puch
6
4
8
2.5
W
4
4
8
2
W
Chernobog
Swerv EBK
Chernobog
1
4
11
1.63
L
Ah Muzen Cab
WavyDuke
Ah Muzen Cab
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
77,357
95,201
Taken
86,037
74,722
Mitigated
62,955
20,331
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,486
3,618
2,228
2,440
16,874
17,937
730
8,779
7,733
0
15,619
L
Set
 
Set
12,919
6,834
0
1,252
18,078
10,387
0
5,327
12,619
0
37,146
W
19,352
3,785
0
921
13,351
4,949
1,031
4,780
8,571
51,538
0
W
11,616
3,057
483
2,651
15,850
5,102
1,527
5,610
10,240
37,999
0
W
Arachne
Hiyah Jah
Arachne
14,493
12,954
0
10,389
21,713
11,974
2,032
4,293
17,420
0
57,912
L
Sylvanus
RyamRedwyne
Sylvanus
6,405
1,688
6,587
6,916
20,584
20,638
607
9,697
10,325
25,320
0
L
Ah Puch
SAMARUDUKE
Ah Puch
19,991
647
0
2,625
13,880
5,343
531
3,089
10,601
56,731
0
W
20,647
3,126
0
5,027
27,472
45,943
0
6,265
21,207
1,685
52,617
W
Chernobog
Swerv EBK
Chernobog
6,970
5,039
0
860
16,815
6,754
461
5,942
10,873
0
26,359
L
Ah Muzen Cab
WavyDuke
Ah Muzen Cab
31,556
16,822
0
4,032
16,621
8,650
2,594
4,497
11,918
0
97,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,457
Gold Earned
64,402
443
Minions Killed
382
7
Camps Cleared
7
1,584,794
Distance Traveled
1,564,343
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,930
663
24
1
1
333,499
0
L
Set
11,501
639
55
3
3
318,927
0
W
Hera
13,914
773
115
6
0
307,803
1
W
Sol
12,667
704
51
3
1
301,504
1
W
Arachne
15,235
846
99
6
6
356,766
2
L
Sylvanus
12,251
681
27
2
1
284,205
0
L
Ah Puch
14,276
793
108
6
0
313,306
0
W
Chaac
13,848
769
113
6
0
311,650
2
W
Chernobog
11,793
655
65
4
0
307,071
0
L
Ah Muzen Cab
14,444
802
168
9
2
314,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role