Player Matchup

Neith
Neith
FelipeDelReyYT
Neith
Level 118
God Stats
5W - 7L
1,417 SR
Queue Stats
17W - 23L
1,433 Elo+
Solo
Arachne
Arachne
FondestRook9549
Arachne
Level 63
God Stats
9W - 6L
1,567 SR
Queue Stats
101W - 116L
1,469 Elo+
Solo
Sylvanus
Sylvanus
MeatHeadRobLowe
Sylvanus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,420 Elo+
Solo
Janus
Janus
chris2197
Janus
Level 107
God Stats
3W - 4L
1,679 SR
Queue Stats
313W - 364L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
itzkilas
Cu Chulainn
Level 79
God Stats
37W - 22L
1,605 SR
Queue Stats
546W - 511L
1,491 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,450 Elo+

VS

Team Averages
Level 92
1,479 SR
1,431 Elo+
Heimdallr
Heimdallr
AangelPerez99
Heimdallr
Level 146
God Stats
1W - 2L
1,249 SR
Queue Stats
184W - 141L
1,516 Elo+
Solo
Ares
Ares
Ryan4206
Ares
Level 86
God Stats
15W - 10L
1,644 SR
Queue Stats
64W - 72L
1,474 Elo+
Solo
Hun Batz
Hun Batz
TheSailorDuck
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,155 Elo+
Solo
Vulcan
Vulcan
ThrustFormula40
Vulcan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 92L
1,512 Elo+
Solo
King Arthur
King Arthur
XavierBattles
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,781
486
5,858
10,116
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 1 / 7
8,987
562
8,324
9,616
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
14
4 / 0 / 7
9,081
568
7,821
11,368
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
chris2197
Janus
16
6 / 1 / 5
9,849
616
11,285
8,088
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
itzkilas
Cu Chulainn
15
7 / 0 / 5
9,773
611
12,606
14,303
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AangelPerez99
Heimdallr
12
2 / 6 / 0
7,669
479
6,582
13,950
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
0 / 4 / 1
6,325
395
5,385
14,396
8,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
TheSailorDuck
Hun Batz
13
0 / 4 / 2
7,573
473
4,386
12,535
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 0
7,767
485
11,099
9,032
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
XavierBattles
King Arthur
13
0 / 7 / 0
7,731
483
3,685
13,253
8,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
26
Kills
3
3
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AangelPerez99
Heimdallr
2
6
0
0.33
W
2
1
5
4.5
W
7
1
7
10.5
W
Sylvanus
4
0
7
7.5
L
Ares
0
4
1
0.13
L
Hun Batz
TheSailorDuck
Hun Batz
0
4
2
0.25
L
1
5
0
0.2
L
King Arthur
XavierBattles
King Arthur
0
7
0
0
W
Janus
chris2197
Janus
6
1
5
8.5
W
Cu Chulainn
itzkilas
Cu Chulainn
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
31,137
53,491
Taken
63,166
33,874
Mitigated
30,631
24,420
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AangelPerez99
Heimdallr
6,582
3,023
0
2,454
13,950
5,160
0
5,444
8,391
0
51,477
W
5,858
2,891
0
5,068
10,116
3,498
600
2,546
7,528
0
52,309
W
8,324
6,268
0
3,701
9,616
5,763
85
2,252
7,282
0
53,057
W
Sylvanus
7,821
2,259
2,509
4,603
11,368
10,487
225
4,027
7,221
22,239
0
L
Ares
5,385
448
420
1,690
14,396
8,848
0
6,253
7,963
24,667
0
L
Hun Batz
TheSailorDuck
Hun Batz
4,386
1,137
0
4,176
12,535
4,299
493
1,437
10,899
0
49,532
L
11,099
1,732
0
1,588
9,032
3,630
198
5,724
2,840
52,247
0
L
King Arthur
XavierBattles
King Arthur
3,685
634
0
1,350
13,253
8,694
545
996
11,839
0
45,338
W
Janus
chris2197
Janus
11,285
1,063
431
2,422
8,088
3,194
96
4,507
3,307
67,149
0
W
Cu Chulainn
itzkilas
Cu Chulainn
12,606
2,696
0
5,686
14,303
10,932
279
2,568
11,669
7,489
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
37,065
441
Minions Killed
463
0
Camps Cleared
0
1,516,003
Distance Traveled
1,478,457
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,669
479
99
6
0
242,504
1
W
Neith
7,781
486
102
6
0
288,465
2
W
Arachne
8,987
562
78
5
0
366,013
7
W
Sylvanus
9,081
568
19
1
0
259,806
6
L
Ares
6,325
395
40
3
0
302,925
9
L
Hun Batz
7,573
473
106
7
0
328,719
4
L
Vulcan
7,767
485
114
7
0
314,414
3
L
King Arthur
7,731
483
104
7
0
289,895
0
W
Janus
9,849
616
141
9
0
306,488
3
W
Cu Chulainn
9,773
611
101
6
0
295,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role