Player Matchup

Cupid
Cupid
AlvaroXO
Cupid
Level 67
God Stats
9W - 4L
2,020 SR
Queue Stats
166W - 157L
1,600 Elo+
Party 1
Tiamat
Tiamat
IIIPanda3097
Tiamat
Level 82
God Stats
34W - 34L
1,488 SR
Queue Stats
292W - 268L
1,530 Elo+
Party 1
Tyr
Tyr
lokopokoroko
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 135L
1,436 Elo+
Party 3
Fenrir
Fenrir
ortizjos
Fenrir
Level 120
God Stats
4W - 4L
1,524 SR
Queue Stats
374W - 395L
1,464 Elo+
Party 3
Ymir
Ymir
xXCrazyBlooodXx
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,407 Elo+
Party 1
Team Averages
Level 62
1,606 SR
1,487 Elo+

VS

Team Averages
Level 109
1,424 SR
1,567 Elo+
Cerberus
Cerberus
Aston
Cerberus
Level 129
God Stats
6W - 6L
1,362 SR
Queue Stats
204W - 163L
1,617 Elo+
Party 2
Ullr
Ullr
Brownycakes
Ullr
Level 145
God Stats
1W - 4L
1,207 SR
Queue Stats
177W - 154L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Flanagan117
Danzaburou
Level 48
God Stats
5W - 3L
1,539 SR
Queue Stats
111W - 109L
1,588 Elo+
Party 2
Ymir
Ymir
OdinTheFatherGod
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
VanillaGorillaX1
Nemesis
Level 122
God Stats
10W - 7L
1,511 SR
Queue Stats
214W - 188L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlvaroXO
Cupid
13
3 / 6 / 4
8,461
445
11,079
14,143
4,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
1 / 6 / 5
8,997
474
7,134
11,810
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 1
9,009
474
8,293
19,209
10,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ortizjos
Fenrir
15
1 / 3 / 1
8,799
463
6,066
13,929
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 6 / 4
8,660
456
7,406
14,561
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aston
Cerberus
18
7 / 2 / 2
11,364
598
12,456
12,414
11,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 4
10,931
575
11,592
12,249
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Flanagan117
Danzaburou
15
5 / 3 / 7
10,329
544
9,841
9,270
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 9
9,168
483
8,218
13,433
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 6
10,089
531
8,767
14,114
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
27
27
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
AlvaroXO
Cupid
3
6
4
0.83
W
Cerberus
Aston
Cerberus
7
2
2
4
W
8
3
4
3.33
W
Danzaburou
Flanagan117
Danzaburou
5
3
7
2.83
L
Tiamat
1
6
5
0.58
W
3
3
9
2.5
W
4
1
6
7
L
3
6
1
0.58
L
Fenrir
ortizjos
Fenrir
1
3
1
0.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
50,874
73,652
Taken
61,480
40,460
Mitigated
37,164
15,956
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AlvaroXO
Cupid
11,079
5,837
129
4,991
14,143
4,680
70
1,877
12,266
0
52,446
W
Cerberus
Aston
Cerberus
12,456
1,449
0
5,846
12,414
11,614
0
157
12,257
69,688
0
W
11,592
3,904
0
841
12,249
5,343
1,764
4,024
7,839
0
72,784
W
Danzaburou
Flanagan117
Danzaburou
9,841
4,131
0
1,434
9,270
3,567
772
1,682
7,552
0
58,037
L
Tiamat
7,134
571
0
3,234
11,810
6,375
0
1,897
9,913
40,868
0
W
8,218
1,681
0
2,152
13,433
10,162
136
5,371
7,912
36,108
0
W
8,767
4,569
0
6,632
14,114
6,478
0
2,550
11,380
0
67,056
L
8,293
1,507
0
4,150
19,209
10,951
0
9,665
9,544
0
48,792
L
Fenrir
ortizjos
Fenrir
6,066
1,615
0
2,002
13,929
5,298
0
1,815
12,114
0
65,630
L
7,406
1,968
0
1,450
14,561
13,156
32
5,420
9,141
19,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
51,881
414
Minions Killed
527
0
Camps Cleared
0
1,694,144
Distance Traveled
1,806,336
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,461
445
95
5
0
291,782
2
W
Cerberus
11,364
598
150
8
0
340,995
4
W
Ullr
10,931
575
128
7
0
357,381
1
W
Danzaburou
10,329
544
111
6
0
335,847
0
L
Tiamat
8,997
474
89
5
0
329,972
5
W
Ymir
9,168
483
24
1
0
344,481
8
W
Nemesis
10,089
531
114
6
0
427,632
0
L
Tyr
9,009
474
96
5
0
381,105
0
L
Fenrir
8,799
463
107
6
0
359,978
0
L
Ymir
8,660
456
27
1
0
331,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role