Player Matchup

Artemis
Artemis
Buli3232
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,366 Elo+
Party 1
Tyr
Tyr
ElGetto69
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 1
Ra
Ra
Glitche010
Ra
Level 24
God Stats
1W - 6L
1,679 SR
Queue Stats
80W - 99L
1,432 Elo+
Solo
Ymir
Ymir
Murtam
Ymir
Level 26
God Stats
1W - 2L
1,180 SR
Queue Stats
51W - 42L
1,500 Elo+
Solo
Hercules
Hercules
jeussi
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 1
Team Averages
Level 12
1,472 SR
1,390 Elo+

VS

Team Averages
Level 19
1,468 SR
1,437 Elo+
Tiamat
Tiamat
Aneitor11
Tiamat
Level 23
God Stats
6W - 1L
1,653 SR
Queue Stats
6W - 2L
1,794 Elo+
Solo
Chronos
Chronos
BoomJopа
Chronos
Level 3
God Stats
5W - 3L
1,194 SR
Queue Stats
17W - 6L
1,143 Elo+
Solo
Nemesis
Nemesis
Cleanishbot
Nemesis
Level 23
God Stats
4W - 4L
1,397 SR
Queue Stats
127W - 125L
1,262 Elo+
Solo
Artemis
Artemis
Cola8
Artemis
Level 28
God Stats
8W - 5L
1,584 SR
Queue Stats
338W - 370L
1,466 Elo+
Solo
Bellona
Bellona
Ploutarhos
Bellona
Level 16
God Stats
2W - 1L
1,513 SR
Queue Stats
109W - 120L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buli3232
Artemis
10
2 / 6 / 4
6,905
432
7,976
9,842
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 8 / 3
6,809
426
5,308
13,522
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 3
7,393
462
3,970
9,188
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Murtam
Ymir
9
0 / 3 / 5
6,173
386
3,164
11,538
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
jeussi
Hercules
10
3 / 7 / 3
7,088
443
8,432
18,682
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aneitor11
Tiamat
12
3 / 3 / 7
7,849
491
10,039
7,262
4,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
BoomJopа
Chronos
14
5 / 3 / 14
9,302
581
13,987
12,005
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Cleanishbot
Nemesis
12
5 / 3 / 3
8,351
522
3,994
10,790
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Cola8
Artemis
14
10 / 1 / 7
9,454
591
12,849
6,140
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ploutarhos
Bellona
16
4 / 1 / 4
9,920
620
7,562
10,209
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
11
Kills
27
27
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aneitor11
Tiamat
3
3
7
2.17
W
Chronos
BoomJopа
Chronos
5
3
14
4
L
Artemis
Buli3232
Artemis
2
6
4
0.67
W
Nemesis
Cleanishbot
Nemesis
5
3
3
2.17
W
Artemis
Cola8
Artemis
10
1
7
13.5
L
4
8
3
0.69
L
2
3
3
1.17
L
Ymir
Murtam
Ymir
0
3
5
0.83
W
Bellona
Ploutarhos
Bellona
4
1
4
6
L
Hercules
jeussi
Hercules
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
48,431
62,772
Taken
46,406
30,105
Mitigated
22,746
13,986
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aneitor11
Tiamat
10,039
1,102
0
2,074
7,262
4,919
681
2,179
5,008
33,772
0
W
Chronos
BoomJopа
Chronos
13,987
4,903
0
6,233
12,005
3,900
2,395
1,821
10,109
48,545
0
L
Artemis
Buli3232
Artemis
7,976
3,901
0
2,043
9,842
3,154
200
4,620
5,222
0
23,387
W
Nemesis
Cleanishbot
Nemesis
3,994
1,870
0
3,501
10,790
3,675
0
566
10,174
0
29,477
W
Artemis
Cola8
Artemis
12,849
7,310
0
1,282
6,140
2,218
2,424
748
5,367
0
43,022
L
5,308
1,302
0
2,348
13,522
10,321
0
6,273
7,249
0
16,457
L
3,970
487
876
1,179
9,188
3,049
308
2,726
6,462
42,271
0
L
Ymir
Murtam
Ymir
3,164
1,026
571
2,296
11,538
5,896
0
4,691
6,847
11,518
0
W
Bellona
Ploutarhos
Bellona
7,562
2,399
0
3,550
10,209
8,034
1,802
1,820
8,191
494
64,432
L
Hercules
jeussi
Hercules
8,432
2,983
0
4,673
18,682
7,685
0
6,132
12,550
0
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
44,876
200
Minions Killed
383
0
Camps Cleared
0
1,312,839
Distance Traveled
1,413,131
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,849
491
44
3
0
241,809
0
W
Chronos
9,302
581
84
5
0
293,364
4
L
Artemis
6,905
432
30
2
0
267,494
6
W
Nemesis
8,351
522
44
3
0
281,420
4
W
Artemis
9,454
591
69
4
0
290,637
4
L
Tyr
6,809
426
23
1
0
225,865
2
L
Ra
7,393
462
76
5
0
246,952
1
L
Ymir
6,173
386
18
1
0
284,636
4
W
Bellona
9,920
620
142
9
0
305,901
4
L
Hercules
7,088
443
53
3
0
287,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role