Player Matchup

Bacchus
Bacchus
Knan
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,790 Elo+
Party 2
Nox
Nox
Qedio
Nox
Level 137
God Stats
5W - 1L
1,902 SR
Queue Stats
55W - 21L
1,848 Elo+
Party 2
Artemis
Artemis
RyZe Drummer
Artemis
Level 39
God Stats
2W - 1L
1,369 SR
Queue Stats
2W - 1L
1,498 Elo+
Solo
Rama
Rama
kojuh
Rama
Level 86
God Stats
13W - 9L
1,722 SR
Queue Stats
36W - 18L
1,715 Elo+
Party 2
Cupid
Cupid
siick x delta
Cupid
Level 47
God Stats
19W - 13L
1,591 SR
Queue Stats
88W - 96L
1,578 Elo+
Party 2
Team Averages
Level 91
1,617 SR
1,686 Elo+

VS

Team Averages
Level 69
1,533 SR
1,504 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Alekzios
Jormungandr
Level 81
God Stats
3W - 3L
1,880 SR
Queue Stats
368W - 345L
1,588 Elo+
Party 1
Neith
Neith
IronSpider v2
Neith
Level 18
God Stats
0W - 4L
1,310 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 1
Izanami
Izanami
TwJase
Izanami
Level 69
God Stats
24W - 20L
1,639 SR
Queue Stats
364W - 314L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dionicio-misaelc
Tsukuyomi
Level 28
God Stats
31W - 51L
1,338 SR
Queue Stats
306W - 328L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Knan
Bacchus
17
2 / 0 / 14
10,201
927
14,690
14,408
13,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
Qedio
Nox
17
6 / 2 / 10
11,327
1,030
14,044
8,828
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RyZe Drummer
Artemis
16
3 / 3 / 7
10,104
919
7,620
6,499
2,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
kojuh
Rama
17
4 / 0 / 12
10,972
997
8,741
11,925
5,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 1 / 9
10,144
922
6,862
7,470
3,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 5 / 1
9,353
850
15,553
10,854
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Alekzios
Jormungandr
16
1 / 6 / 4
10,575
961
7,596
20,009
22,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 3
9,002
818
4,799
6,473
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TwJase
Izanami
16
2 / 1 / 2
10,516
956
9,226
8,802
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
15
2 / 5 / 2
9,547
868
9,505
10,186
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
19
Kills
6
6
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
L
Jormungandr
Alekzios
Jormungandr
1
6
4
0.5
L
0
2
3
0.75
W
Bacchus
Knan
Bacchus
2
0
14
9
W
Nox
Qedio
Nox
6
2
10
5.5
W
Artemis
RyZe Drummer
Artemis
3
3
7
2.17
L
Izanami
TwJase
Izanami
2
1
2
3
L
Tsukuyomi
2
5
2
0.6
W
Rama
kojuh
Rama
4
0
12
10
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
46,679
49,130
Taken
56,324
30,033
Mitigated
39,178
11,527
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,553
444
0
664
10,854
6,876
0
4,224
6,630
31,969
0
L
Jormungandr
Alekzios
Jormungandr
7,596
717
219
1,549
20,009
22,104
0
9,203
10,806
16,068
0
L
4,799
1,461
0
998
6,473
2,690
0
3,933
2,540
0
14,521
W
Bacchus
Knan
Bacchus
14,690
2,568
1,177
779
14,408
13,991
0
6,293
8,115
24,100
0
W
Nox
Qedio
Nox
14,044
1,454
0
170
8,828
4,066
0
4,317
4,511
35,309
0
W
Artemis
RyZe Drummer
Artemis
7,620
2,401
1,525
504
6,499
2,911
0
3,269
3,230
0
28,190
L
Izanami
TwJase
Izanami
9,226
6,612
0
1,695
8,802
3,370
0
5,343
3,459
0
47,966
L
Tsukuyomi
9,505
2,543
0
175
10,186
4,138
0
6,031
4,155
0
20,012
W
Rama
kojuh
Rama
8,741
7,628
0
5,548
11,925
5,221
0
5,726
6,199
0
32,807
W
6,862
3,179
1,241
583
7,470
3,844
0
3,544
3,926
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
48,993
198
Minions Killed
202
9
Camps Cleared
6
938,198
Distance Traveled
958,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,353
850
43
4
1
208,511
1
L
Jormungandr
10,575
961
24
2
1
179,061
0
L
Neith
9,002
818
26
2
0
172,382
1
W
Bacchus
10,201
927
14
1
1
226,276
3
W
Nox
11,327
1,030
43
4
1
212,409
0
W
Artemis
10,104
919
51
5
1
133,455
0
L
Izanami
10,516
956
92
8
3
186,847
0
L
Tsukuyomi
9,547
868
17
2
1
211,455
0
W
Rama
10,972
997
60
5
6
192,196
0
W
Cupid
10,144
922
30
3
0
173,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role