Player Matchup

Arachne
Arachne
DK_BraGa-
Arachne
Level 26
God Stats
11W - 21L
1,335 SR
Queue Stats
91W - 118L
1,491 Elo+
Party 1
Ymir
Ymir
Dk_Cebola
Ymir
Level 28
God Stats
69W - 75L
1,565 SR
Queue Stats
163W - 191L
1,451 Elo+
Party 1
Agni
Agni
Dk_LimAa
Agni
Level 27
God Stats
5W - 6L
1,513 SR
Queue Stats
29W - 39L
1,427 Elo+
Party 1
King Arthur
King Arthur
HNRES8
King Arthur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
raiopotter
Apollo
Level 13
God Stats
6W - 2L
1,673 SR
Queue Stats
26W - 16L
1,570 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,488 Elo+

VS

Team Averages
Level 25
1,540 SR
1,515 Elo+
Hun Batz
Hun Batz
AloNsoYouNG
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CL3ANCE
Izanami
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Skadi
Skadi
Lädy
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
uoreru
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,514 Elo+
Solo
Agni
Agni
xFir
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DK_BraGa-
Arachne
11
0 / 1 / 4
6,808
486
1,103
7,050
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
5 / 0 / 10
7,372
527
5,055
5,541
2,313
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
13
5 / 3 / 3
8,196
585
5,632
7,089
2,051
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HNRES8
King Arthur
14
6 / 1 / 2
8,172
584
6,753
6,837
4,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
raiopotter
Apollo
15
10 / 3 / 8
9,144
653
11,555
13,597
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AloNsoYouNG
Hun Batz
13
5 / 1 / 0
7,695
550
7,673
8,754
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
CL3ANCE
Izanami
6
1 / 2 / 0
5,130
366
1,832
4,101
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Lädy
Skadi
9
0 / 8 / 3
6,161
440
5,902
9,434
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
uoreru
Ares
7
0 / 10 / 1
5,067
362
1,112
14,968
6,118
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
xFir
Agni
11
2 / 5 / 3
6,957
497
4,607
6,149
1,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
26
Kills
8
8
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AloNsoYouNG
Hun Batz
5
1
0
5
L
Izanami
CL3ANCE
Izanami
1
2
0
0.5
W
Arachne
DK_BraGa-
Arachne
0
1
4
2
W
Ymir
5
0
10
10
W
Agni
5
3
3
2.17
W
King Arthur
HNRES8
King Arthur
6
1
2
7
L
Skadi
Lädy
Skadi
0
8
3
0.19
W
Apollo
raiopotter
Apollo
10
3
8
4.67
L
Ares
uoreru
Ares
0
10
1
0.05
L
Agni
xFir
Agni
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
21,126
40,114
Taken
43,406
15,910
Mitigated
14,600
17,597
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AloNsoYouNG
Hun Batz
7,673
2,162
0
2,706
8,754
3,020
0
2,136
6,438
0
45,840
L
Izanami
CL3ANCE
Izanami
1,832
1,357
0
1,417
4,101
1,049
28
0
4,101
0
13,666
W
Arachne
DK_BraGa-
Arachne
1,103
998
0
3,984
7,050
2,180
0
257
6,793
0
31,020
W
Ymir
5,055
1,082
0
1,770
5,541
2,313
148
1,328
4,213
20,509
0
W
Agni
5,632
181
0
2,188
7,089
2,051
138
1,012
6,077
43,071
0
W
King Arthur
HNRES8
King Arthur
6,753
525
0
1,080
6,837
4,228
0
748
6,089
0
43,699
L
Skadi
Lädy
Skadi
5,902
2,958
366
947
9,434
2,811
0
2,093
7,303
0
20,888
W
Apollo
raiopotter
Apollo
11,555
7,373
0
8,575
13,597
5,138
1,923
2,374
11,223
0
72,330
L
Ares
uoreru
Ares
1,112
237
0
496
14,968
6,118
0
4,192
10,438
8,554
0
L
Agni
xFir
Agni
4,607
1,305
0
1,212
6,149
1,602
0
1,760
4,247
35,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
31,010
400
Minions Killed
242
0
Camps Cleared
0
1,397,760
Distance Traveled
1,053,195
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,695
550
95
7
0
311,370
6
L
Izanami
5,130
366
23
2
0
86,556
0
W
Arachne
6,808
486
75
5
0
301,703
3
W
Ymir
7,372
527
35
3
0
274,540
1
W
Agni
8,196
585
83
6
0
271,561
1
W
King Arthur
8,172
584
87
6
0
280,521
3
L
Skadi
6,161
440
32
2
0
224,267
6
W
Apollo
9,144
653
120
9
0
269,435
2
L
Ares
5,067
362
12
1
0
192,660
1
L
Agni
6,957
497
80
6
0
238,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role