Player Matchup

Horus
Horus
Silver IV
BernDaJüss
Horus
Silver IV
Level 62
God Stats
2W - 10L
1,375 SR
Queue Stats
12W - 31L
1,065 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
Joshwaz
Ao Kuang
Silver IV
Level 58
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 45L
1,006 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
Zirau
Danzaburou
Bronze IV
Level 56
God Stats
0W - 2L
1,574 SR
Queue Stats
5W - 10L
1,129 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,411 SR
1,067 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,478 SR
1,259 MMR
Ganesha
Ganesha
Silver III
Egestatem
Ganesha
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
PimpnameCharle
Agni
Silver II
Level 139
God Stats
7W - 9L
1,625 SR
Queue Stats
101W - 148L
1,148 MMR
Party 1
Anhur
Anhur
Silver II
Wanbuyaseamonkey
Anhur
Silver II
Level 127
God Stats
4W - 6L
1,309 SR
Queue Stats
96W - 150L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
11,177
699
9,089
13,554
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Joshwaz
Ao Kuang
14
8 / 5 / 2
11,982
749
12,307
16,641
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Zirau
Danzaburou
14
2 / 7 / 4
10,330
646
6,908
15,857
4,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
AphroditeKuzenboScyllaKumbhakarnaThoth

VS

Bans
BacchusYmirPersephoneHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Egestatem
Ganesha
14
1 / 2 / 15
11,482
718
8,377
15,538
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 6 / 5
11,534
721
12,765
12,960
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 3 / 6
11,922
745
13,960
9,630
3,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
17
17
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Ganesha
Egestatem
Ganesha
1
2
15
4.25
L
Ao Kuang
Joshwaz
Ao Kuang
8
5
2
1.8
W
7
6
5
1.58
W
9
3
6
4
L
Danzaburou
Zirau
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
35,102
46,052
Taken
38,128
15,467
Mitigated
25,413
14,653
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,089
5,487
1,010
3,271
13,554
6,025
231
5,437
7,929
0
37,972
W
Ganesha
Egestatem
Ganesha
8,377
460
0
3,933
15,538
17,328
479
3,927
11,611
31,199
0
L
Ao Kuang
Joshwaz
Ao Kuang
12,307
3,057
0
5,401
16,641
4,913
0
7,759
8,535
31,813
0
W
12,765
889
0
2,033
12,960
4,674
565
5,578
7,382
41,099
0
W
13,960
7,062
0
1,637
9,630
3,411
1,826
2,818
6,812
0
49,575
L
Danzaburou
Zirau
Danzaburou
6,908
3,385
0
4,971
15,857
4,529
753
7,183
8,279
0
47,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
34,938
164
Minions Killed
158
0
Camps Cleared
0
754,346
Distance Traveled
817,331
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,177
699
61
4
0
285,965
5
W
Ganesha
11,482
718
5
0
0
289,054
7
L
Ao Kuang
11,982
749
33
2
0
236,688
2
W
Agni
11,534
721
78
5
0
254,423
1
W
Anhur
11,922
745
75
5
0
273,854
1
L
Danzaburou
10,330
646
70
4
0
231,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role