Player Matchup

Ares
Ares
Sealzzzzz
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SoggyCoffee
Nemesis
Level 4
God Stats
4W - 7L
1,635 SR
Queue Stats
79W - 100L
1,177 Elo+
Party 3
Hachiman
Hachiman
YumeKusanagi
Hachiman
Level 13
God Stats
3W - 2L
1,220 SR
Queue Stats
95W - 118L
1,292 Elo+
Party 3
Ymir
Ymir
akng9aioghjn
Ymir
Level 9
God Stats
7W - 7L
1,592 SR
Queue Stats
37W - 58L
1,243 Elo+
Party 3
Ne Zha
Ne Zha
voturblu
Ne Zha
Level 28
God Stats
21W - 18L
1,431 SR
Queue Stats
350W - 431L
1,336 Elo+
Party 1
Team Averages
Level 14
1,476 SR
1,310 Elo+

VS

Team Averages
Level 15
1,355 SR
1,382 Elo+
Zeus
Zeus
JaeshonPearson
Zeus
Level 18
God Stats
1W - 2L
1,434 SR
Queue Stats
130W - 127L
1,126 Elo+
Solo
Nemesis
Nemesis
KrabbyPatty569
Nemesis
Level 18
God Stats
6W - 10L
1,308 SR
Queue Stats
45W - 50L
1,361 Elo+
Solo
Bellona
Bellona
MrTurtleNeck
Bellona
Level 30
God Stats
23W - 15L
1,532 SR
Queue Stats
347W - 317L
1,421 Elo+
Solo
Neith
Neith
raikamos
Neith
Level 4
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
supergalo555
Medusa
Level 3
God Stats
2W - 1L
1,250 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
4 / 5 / 0
5,868
451
2,834
9,705
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
SoggyCoffee
Nemesis
7
1 / 9 / 2
5,394
415
3,120
8,673
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
YumeKusanagi
Hachiman
10
2 / 7 / 2
6,145
473
5,428
10,191
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 10 / 1
5,488
422
1,531
14,506
5,813
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
voturblu
Ne Zha
8
0 / 4 / 1
5,408
416
1,077
8,077
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
7,924
610
8,182
5,178
1,392
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 1 / 9
7,855
604
3,781
5,501
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MrTurtleNeck
Bellona
15
9 / 0 / 2
8,939
688
6,582
2,748
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
raikamos
Neith
12
10 / 1 / 4
7,694
592
9,791
7,520
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
11
5 / 4 / 11
7,047
542
8,051
8,474
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
8
Kills
34
35
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
4
1
9
8.5
W
Bellona
MrTurtleNeck
Bellona
9
0
2
10
L
Ares
4
5
0
0.8
L
Nemesis
SoggyCoffee
Nemesis
1
9
2
0.22
L
Hachiman
YumeKusanagi
Hachiman
2
7
2
0.43
L
1
10
1
0.15
W
Neith
raikamos
Neith
10
1
4
12
W
Medusa
5
4
11
2.63
L
Ne Zha
voturblu
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
36,387
51,152
Taken
29,421
17,614
Mitigated
12,535
6,976
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,182
1,955
0
371
5,178
1,392
754
581
4,597
34,681
0
W
3,781
1,847
0
896
5,501
3,287
688
139
5,362
0
36,811
W
Bellona
MrTurtleNeck
Bellona
6,582
1,841
0
722
2,748
2,695
828
69
2,679
0
51,190
L
Ares
2,834
292
0
1,464
9,705
4,412
45
294
9,411
10,809
0
L
Nemesis
SoggyCoffee
Nemesis
3,120
1,743
317
898
8,673
2,435
0
2,272
6,401
0
12,727
L
Hachiman
YumeKusanagi
Hachiman
5,428
2,894
0
1,683
10,191
2,764
220
3,404
6,787
0
20,933
L
1,531
236
0
0
14,506
5,813
110
1,882
12,624
12,018
0
W
Neith
raikamos
Neith
9,791
4,765
0
3,719
7,520
2,352
1,197
1,564
5,956
0
33,229
W
Medusa
8,051
4,877
0
3,164
8,474
2,809
248
2,012
6,462
0
23,884
L
Ne Zha
voturblu
Ne Zha
1,077
537
0
2,614
8,077
2,190
0
330
7,747
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
39,459
124
Minions Killed
320
0
Camps Cleared
0
1,033,064
Distance Traveled
1,239,338
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,924
610
62
5
0
228,804
2
W
Nemesis
7,855
604
67
5
0
278,486
0
W
Bellona
8,939
688
125
10
0
276,908
7
L
Ares
5,868
451
15
1
0
164,287
1
L
Nemesis
5,394
415
18
1
0
251,038
0
L
Hachiman
6,145
473
28
2
0
211,928
1
L
Ymir
5,488
422
10
1
0
211,231
1
W
Neith
7,694
592
43
3
0
228,813
2
W
Medusa
7,047
542
23
2
0
226,327
0
L
Ne Zha
5,408
416
53
4
0
194,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role