Player Matchup

Kukulkan
Kukulkan
Avexik1629
Kukulkan
Level 29
God Stats
32W - 38L
1,470 SR
Queue Stats
288W - 373L
1,463 Elo+
Party 1
Izanami
Izanami
SHUFFLINK33N
Izanami
Level 31
God Stats
7W - 5L
1,216 SR
Queue Stats
207W - 226L
1,459 Elo+
Party 1
Bellona
Bellona
dragonsixtifour
Bellona
Level 3
God Stats
11W - 12L
1,252 SR
Queue Stats
24W - 24L
1,162 Elo+
Party 3
Neith
Neith
m0rtgy
Neith
Level 29
God Stats
11W - 10L
1,870 SR
Queue Stats
69W - 97L
1,532 Elo+
Solo
Nemesis
Nemesis
xxthegamer1930xx
Nemesis
Level 5
God Stats
2W - 2L
1,252 SR
Queue Stats
30W - 39L
1,307 Elo+
Party 3
Team Averages
Level 19
1,412 SR
1,385 Elo+

VS

Team Averages
Level 19
1,454 SR
1,403 Elo+
Hun Batz
Hun Batz
DomDaBomb710
Hun Batz
Level 7
God Stats
4W - 5L
1,443 SR
Queue Stats
5W - 11L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
Sloth steak
Sun Wukong
Level 6
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Danzaburou
Danzaburou
WildMutt-3
Danzaburou
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
jbird06410
Kukulkan
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 76L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
pizzaman4360
Cthulhu
Level 8
God Stats
15W - 9L
1,473 SR
Queue Stats
38W - 28L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avexik1629
Kukulkan
20
5 / 7 / 2
14,783
493
16,098
15,385
7,066
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
SHUFFLINK33N
Izanami
20
5 / 4 / 5
16,479
549
12,670
29,045
13,203
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 5 / 7
12,683
423
9,412
21,677
13,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
m0rtgy
Neith
20
11 / 2 / 5
16,873
562
31,146
26,581
12,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 11 / 5
12,876
429
5,766
24,191
15,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DomDaBomb710
Hun Batz
16
2 / 11 / 7
11,531
384
15,334
27,427
10,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Sloth steak
Sun Wukong
18
0 / 3 / 4
12,350
412
10,874
20,352
20,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
WildMutt-3
Danzaburou
20
6 / 4 / 7
13,640
455
13,792
20,383
9,693
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
jbird06410
Kukulkan
20
16 / 5 / 2
17,575
586
21,114
21,154
10,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
pizzaman4360
Cthulhu
17
5 / 5 / 7
12,247
408
16,816
18,285
24,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
28
Kills
29
29
Deaths
28
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Avexik1629
Kukulkan
5
7
2
0.86
L
Hun Batz
DomDaBomb710
Hun Batz
2
11
7
0.5
W
Izanami
SHUFFLINK33N
Izanami
5
4
5
1.88
L
Sun Wukong
Sloth steak
Sun Wukong
0
3
4
0.67
L
Danzaburou
WildMutt-3
Danzaburou
6
4
7
2.38
W
3
5
7
1.3
L
Kukulkan
jbird06410
Kukulkan
16
5
2
3.4
W
Neith
m0rtgy
Neith
11
2
5
6.75
L
Cthulhu
pizzaman4360
Cthulhu
5
5
7
1.7
W
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,092
Damage
77,930
116,879
Taken
107,601
61,498
Mitigated
76,244
33,774
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Avexik1629
Kukulkan
16,098
755
0
2,082
15,385
7,066
0
7,847
7,488
83,782
0
L
Hun Batz
DomDaBomb710
Hun Batz
15,334
6,373
1,243
4,908
27,427
10,826
619
3,064
24,363
0
50,841
W
Izanami
SHUFFLINK33N
Izanami
12,670
10,027
633
17,165
29,045
13,203
2,011
4,772
24,223
0
181,173
L
Sun Wukong
Sloth steak
Sun Wukong
10,874
3,706
0
5,359
20,352
20,654
1,177
1,881
18,471
0
64,098
L
Danzaburou
WildMutt-3
Danzaburou
13,792
5,949
0
5,015
20,383
9,693
4,495
3,671
16,712
0
92,001
W
9,412
3,390
0
1,797
21,677
13,665
2,802
7,186
14,191
0
53,823
L
Kukulkan
jbird06410
Kukulkan
21,114
2,210
582
2,396
21,154
10,635
965
5,834
15,320
111,683
0
W
Neith
m0rtgy
Neith
31,146
15,238
0
9,741
26,581
12,486
10,656
9,423
17,083
0
124,804
L
Cthulhu
pizzaman4360
Cthulhu
16,816
1,094
2,543
2,453
18,285
24,436
918
1,648
16,637
53,161
0
W
5,766
1,543
0
2,356
24,191
15,078
2,332
7,802
15,964
0
46,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,694
Gold Earned
67,343
688
Minions Killed
546
0
Camps Cleared
0
2,671,178
Distance Traveled
2,696,542
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,783
493
118
4
0
532,457
0
L
Hun Batz
11,531
384
58
2
0
539,728
3
W
Izanami
16,479
549
227
8
0
544,669
4
L
Sun Wukong
12,350
412
94
3
0
604,870
4
L
Danzaburou
13,640
455
126
4
0
450,442
1
W
Bellona
12,683
423
79
3
0
589,041
0
L
Kukulkan
17,575
586
199
7
0
531,217
0
W
Neith
16,873
562
205
7
0
491,210
0
L
Cthulhu
12,247
408
69
2
0
570,285
7
W
Nemesis
12,876
429
59
2
0
513,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role