Player Matchup

Mercury
Mercury
CrusadeWard
Mercury
Level 26
God Stats
4W - 8L
1,840 SR
Queue Stats
55W - 43L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
HARAMBE IS Lfe
Heimdallr
Level 27
God Stats
7W - 3L
1,561 SR
Queue Stats
17W - 13L
1,481 Elo+
Party 1
Cerberus
Cerberus
NotVeryCool2886
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,275 Elo+
Party 1
Tiamat
Tiamat
Yidok
Tiamat
Level 14
God Stats
28W - 37L
1,466 SR
Queue Stats
510W - 537L
1,410 Elo+
Solo
Fenrir
Fenrir
master71
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,062 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,335 Elo+

VS

Team Averages
Level 24
1,423 SR
1,404 Elo+
Bakasura
Bakasura
Big_JuicyWorld
Bakasura
Level 26
God Stats
59W - 47L
1,433 SR
Queue Stats
92W - 90L
1,391 Elo+
Solo
Tiamat
Tiamat
Birdperson3403
Tiamat
Level 25
God Stats
2W - 2L
1,380 SR
Queue Stats
75W - 77L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Dilbert03
Cthulhu
Level 27
God Stats
5W - 3L
1,519 SR
Queue Stats
91W - 79L
1,407 Elo+
Party 2
Sobek
Sobek
lesDallaire
Sobek
Level 18
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 4L
1,376 Elo+
Solo
Hachiman
Hachiman
x34 WILLSY 34x
Hachiman
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 55L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrusadeWard
Mercury
12
2 / 2 / 1
6,962
497
4,440
10,322
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
HARAMBE IS Lfe
Heimdallr
11
4 / 7 / 2
7,461
533
7,215
8,772
3,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
2 / 5 / 4
6,695
478
5,345
10,166
8,920
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Yidok
Tiamat
12
0 / 1 / 1
6,505
465
2,518
5,011
2,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
master71
Fenrir
5
0 / 7 / 0
4,946
353
2,112
7,882
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
11 / 3 / 3
8,362
597
9,083
13,789
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 1
8,184
585
5,714
6,665
3,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Dilbert03
Cthulhu
11
2 / 0 / 1
6,585
470
5,073
8,901
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 1
5,903
422
1,543
6,338
6,241
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
12
3 / 3 / 5
7,040
503
5,581
7,882
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
22
22
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
3
3
4.17
W
5
0
1
5.5
L
Mercury
CrusadeWard
Mercury
2
2
1
1.25
W
Cthulhu
Dilbert03
Cthulhu
2
0
1
2.5
L
Heimdallr
HARAMBE IS Lfe
Heimdallr
4
7
2
0.71
L
Cerberus
2
5
4
0.8
L
Tiamat
Yidok
Tiamat
0
1
1
0.5
W
1
3
1
0.5
L
Fenrir
master71
Fenrir
0
7
0
0
W
Hachiman
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
26,994
42,153
Taken
43,575
20,212
Mitigated
23,357
7,294
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,083
7,168
0
2,885
13,789
5,484
0
2,763
11,026
0
27,841
W
5,714
775
0
3,767
6,665
3,675
1,284
1,691
4,974
45,953
0
L
Mercury
CrusadeWard
Mercury
4,440
2,617
0
3,016
10,322
3,649
276
5,421
4,451
0
38,014
W
Cthulhu
Dilbert03
Cthulhu
5,073
734
0
3,566
8,901
5,956
384
0
8,901
31,781
0
L
Heimdallr
HARAMBE IS Lfe
Heimdallr
7,215
4,044
0
0
8,772
3,127
518
0
8,365
0
30,842
L
Cerberus
5,345
696
0
1,767
10,166
8,920
479
0
9,706
22,048
0
L
Tiamat
Yidok
Tiamat
2,518
402
0
644
5,011
2,206
153
2,565
2,286
28,876
0
W
1,543
138
0
562
6,338
6,241
46
0
6,338
12,220
0
L
Fenrir
master71
Fenrir
2,112
554
0
1,867
7,882
2,310
0
3,869
3,913
234
9,620
W
Hachiman
5,581
2,252
0
1,915
7,882
2,001
0
3,593
4,289
0
32,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
36,074
243
Minions Killed
290
0
Camps Cleared
0
1,257,404
Distance Traveled
1,266,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,362
597
61
4
0
340,895
0
W
Tiamat
8,184
585
95
7
0
250,548
0
L
Mercury
6,962
497
71
5
0
316,645
0
W
Cthulhu
6,585
470
53
4
0
276,507
0
L
Heimdallr
7,461
533
49
4
0
231,423
1
L
Cerberus
6,695
478
43
3
0
227,207
0
L
Tiamat
6,505
465
59
4
0
257,369
2
W
Sobek
5,903
422
26
2
0
218,251
0
L
Fenrir
4,946
353
21
2
0
224,760
0
W
Hachiman
7,040
503
55
4
0
180,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role