Player Matchup

Izanami
Izanami
Demoniaco_79
Izanami
Level 14
God Stats
4W - 4L
1,762 SR
Queue Stats
232W - 287L
1,557 Elo+
Solo
Fenrir
Fenrir
FocusMyCancer
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 52L
1,606 Elo+
Solo
Artemis
Artemis
Lecame_92
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZarZar-92
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,521 Elo+
Party 1
Ra
Ra
pepitogrillo5785
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,627 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,566 Elo+

VS

Team Averages
Level 20
1,541 SR
1,510 Elo+
Ymir
Ymir
DatBruddaVoltz
Ymir
Level 18
God Stats
16W - 16L
1,680 SR
Queue Stats
16W - 17L
1,613 Elo+
Party 2
Tiamat
Tiamat
KristalEllis
Tiamat
Level 26
God Stats
9W - 10L
1,525 SR
Queue Stats
15W - 23L
1,432 Elo+
Solo
Kali
Kali
ManLikeHazardz
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
TadhgCook
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,614 Elo+
Solo
Tyr
Tyr
soytomalosorry
Tyr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demoniaco_79
Izanami
8
0 / 3 / 1
4,614
461
1,636
4,430
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 4 / 0
5,647
565
2,306
6,657
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Lecame_92
Artemis
6
0 / 5 / 0
4,139
414
1,427
4,608
1,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
ZarZar-92
Tsukuyomi
5
0 / 5 / 0
3,942
394
1,900
6,203
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,290
529
1,639
4,452
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,680
568
781
5,810
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
3 / 1 / 2
6,196
620
4,484
3,262
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
7 / 0 / 2
6,230
623
3,691
6,248
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TadhgCook
Danzaburou
10
3 / 1 / 1
5,860
586
1,878
4,226
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 3
6,219
622
5,090
6,115
2,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
19
19
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Izanami
Demoniaco_79
Izanami
0
3
1
0.17
L
3
4
0
0.75
W
Tiamat
3
1
2
4
L
Artemis
Lecame_92
Artemis
0
5
0
0
W
7
0
2
8
W
Danzaburou
TadhgCook
Danzaburou
3
1
1
3.5
L
Tsukuyomi
ZarZar-92
Tsukuyomi
0
5
0
0
L
0
2
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,908
Damage
15,924
26,350
Taken
25,661
7,091
Mitigated
10,625
4,415
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
781
0
0
1,298
5,810
3,126
604
211
5,596
18,359
0
L
Izanami
Demoniaco_79
Izanami
1,636
983
0
915
4,430
954
0
1,389
3,041
0
17,785
L
2,306
747
0
2,184
6,657
2,130
0
747
5,910
0
23,755
W
Tiamat
4,484
491
0
1,782
3,262
1,614
339
741
2,354
29,294
0
L
Artemis
Lecame_92
Artemis
1,427
1,043
0
64
4,608
1,095
384
604
4,004
0
10,884
W
3,691
1,783
0
2,881
6,248
1,874
0
71
6,159
0
18,567
W
Danzaburou
TadhgCook
Danzaburou
1,878
851
0
1,679
4,226
1,094
342
0
4,226
0
31,707
L
Tsukuyomi
ZarZar-92
Tsukuyomi
1,900
948
0
59
6,203
1,438
260
264
5,939
0
9,433
L
1,639
256
0
1,193
4,452
1,474
524
2,261
2,191
28,208
0
W
5,090
412
0
2,984
6,115
2,917
0
380
5,687
0
23,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
30,185
215
Minions Killed
244
0
Camps Cleared
0
921,583
Distance Traveled
972,216
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,680
568
36
4
0
190,675
0
L
Izanami
4,614
461
34
3
0
182,608
0
L
Fenrir
5,647
565
57
6
0
191,499
0
W
Tiamat
6,196
620
66
7
0
172,713
3
L
Artemis
4,139
414
23
2
0
162,471
0
W
Kali
6,230
623
37
4
0
220,465
0
W
Danzaburou
5,860
586
67
7
0
191,623
3
L
Tsukuyomi
3,942
394
19
2
0
198,545
0
L
Ra
5,290
529
82
8
0
186,460
2
W
Tyr
6,219
622
38
4
0
196,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role